Update Description_Split.json

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Mocca
2024-08-15 23:16:42 +07:00
parent 8deaf8eda8
commit 3f1c7fae32

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@@ -11,6 +11,15 @@
"[__split__]以上の場合○〆やる気": "[__split__] or more, ○〆 Motivation ", "[__split__]以上の場合○〆やる気": "[__split__] or more, ○〆 Motivation ",
"[__split__]以下の場合○〆元気": "[__split__] or less, ○〆 Energy ", "[__split__]以下の場合○〆元気": "[__split__] or less, ○〆 Energy ",
"[__split__]以降、ターン開始時、○〆元気": "[__split__] From Here On, At the Start of the Turn, ○〆Energy", "[__split__]以降、ターン開始時、○〆元気": "[__split__] From Here On, At the Start of the Turn, ○〆Energy",
"[__split__]AP不足しています": "[__split__]AP is insufficient",
"[__split__]○〆元気の増加量を": "[__split__]○〆Amount of Energy Increase",
"[__split__]○〆好調状態でない場合○〆消費体力増加": "[__split__]○〆If not in a good condition○〆Increased Stamina Consumption",
"[__split__]○〆好調状態でない場合体力減少": "[__split__]○〆If not in a good condition, Stamina Decreases",
"[__split__]○〆好調状態の場合、スコア": "[__split__]○〆In a good condition, Score",
"[__split__]○〆消費体力減少状態の場合○〆やる気": "[__split__]○〆If in a reduced stamina consumption state○〆Motivation",
"[__split__]○〆消費体力減少状態の場合○〆元気": "[__split__]○〆If in a reduced stamina consumption state○〆Energy",
"[__split__]以上の場合、○〆スコア上昇量増加": "[__split__] In case of more than, ○〆score increase",
"[__split__]、スキルカードを引く": "[__split__], draw a Skill Card",
"[__split__](Within lesson": "[__split__] (Within lesson ", "[__split__](Within lesson": "[__split__] (Within lesson ",
"[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ", "[__split__]At the start of the turn, draw a skill card\n○〆Fixed Energy": "[__split__] At the start of the turn, draw a skill card\n○〆Fixed Energy ",