diff --git a/local-files/localization.json b/local-files/localization.json index e61bda79..1cf94e6b 100644 --- a/local-files/localization.json +++ b/local-files/localization.json @@ -12,6 +12,10 @@ "achievement.cell.idol_card_lock": "Idol Locked", "achievement.cell.master.header": "Master", "achievement.cell.true_end.header": "TRUE", + "achievement.cell.true_end.hif_condition": "H.I.F Finals Winner", + "achievement.cell.true_end.hif_produce_condition": "Available \nin \"H.I.F\" \nproduce", + "achievement.cell.true_end.hif_toast_produce_condition": "\"H.I.F\" produce is unlocked at bond lv27", + "achievement.cell.true_end.hif_unimplemented_produce": "Preparing\n\"H.I.F\" \nproduce", "achievement.cell.true_end.nia_condition": "Final Audition\n[Finale] 1st Place", "achievement.cell.true_end.nia_produce_condition": "Available through\nProduce\n[N.I.A]", "achievement.cell.true_end.nia_toast_produce_condition": "Unlock Produce [N.I.A] by reaching Bond Level 10", @@ -66,6 +70,7 @@ "achievement.true_end.bonus_rate": "+{0}%", "achievement.true_end.condition": "Earn three True End condition achievements and achieve 1st Place in the final exam of Produce: Regular Performance [Hajime]", "achievement.true_end.condition_header": "Unlock Conditions", + "achievement.true_end.hif_condition": "Winner of \"Hatsuboshi IDOL FESTIVAL\" finals", "achievement.true_end.initial_stamina": "Starting Stamina", "achievement.true_end.initial_status": "Initial Parameters", "achievement.true_end.lesson_bonus": "Lesson Bonus", @@ -220,15 +225,18 @@ "app_tracking_transparency_sheet.info_link": "https://legal.bandainamcoent.co.jp/privacy/Trackingdetail", "app_tracking_transparency_sheet.title": "Please help us with tracking permission", "audition.battle_start.bonus_value": "{0}%", - "audition.battle_start.button.next": "Tap to Next", + "audition.battle_start.button.next": "Tap to proceed", "audition.battle_start.clear_border": "Clear Conditions", "audition.battle_start.config_title": "Evaluation Criteria", + "audition.battle_start.current_ranking": "Ranking", "audition.battle_start.dearness": "Bond Effect", "audition.battle_start.evaluate.bad": "Keep Trying!", "audition.battle_start.evaluate.good": "Good!", "audition.battle_start.evaluate.great": "Great!", "audition.battle_start.evaluate.normal": "Almost There!", "audition.battle_start.fan_vote": "Fan Vote Bonus", + "audition.battle_start.hif_star": "Star Quality Bonus", + "audition.battle_start.next": "NEXT", "audition.battle_start.start_button": "Start Battle", "audition.config.and_upwards": "/higher", "audition.config.rank_description": "{0}/Above", @@ -264,12 +272,14 @@ "card.filter.another_idol": "Another Idol", "card.filter.another_self_skin": "Another Idol", "card.filter.character": "Idol", + "card.filter.character.all": "ALL", "card.filter.idol_card_category": "Idol Type", "card.filter.idol_card_invalid": "No P-Idols Match the Criteria", "card.filter.live_battle_stage": "Stage Suitability", "card.filter.other": "Other", "card.filter.produce_class": "Plan", "card.filter.produce_plan_type": "Plan", + "card.filter.produce_plan_type.all": "ALL", "card.filter.produce_plan_type.common": "Common", "card.filter.produce_plan_type_support": "Assignable Plan", "card.filter.produce_plan_type_support.common": "No Restrictions", @@ -293,19 +303,25 @@ "card.filter.support_card_type": "Type", "card.filter.true_end": "True End", "card.filter.true_end.label.firststar": "Hajime", + "card.filter.true_end.label.hatsuboshiidolfestival": "Hatsuboshi IDOL FESTIVAL", "card.filter.true_end.label.nextidolaudition": "NEXT IDOL AUDITION", "card.filter.true_end_cleared": "Achieved", "card.filter.true_end_not_cleared": "Not Achieved", "card.filter.unit_idol": "Unit Idol", + "card.filter.upgrade": "Training", + "card.filter.upgrade.levellimitrank7": "Training Stage 7 Available", + "card.filter.upgrade.potential": "Talent Bloom Available", + "card.filter.upgrade.primastella": "[Prima Stella] Unlock Available", "card.idol.card.detail.enhance.after_level": "Lv{0}", "card.idol.card.detail.enhance.before_level": "Lv{0}", "card.idol.produce_ability": "P-Idol Ability", "card.idol.produce_ability_confirm": "P-Idol Ability Details", "card.idol.produce_ability_lock_level_limit_rank": "Unlock at Training Stage {0}", "card.idol.produce_ability_lock_potential_rank": "Unlock at Potential Blooming Stage {0}", + "card.idol.produce_ability_lock_prima_stella": "Unlock [Prima Stella]", "card.idol.produce_ability_unlock": "Unlock P-Idol Ability", "card.idol.produce_ability_upgrade": "Enhance P-Idol Ability", - "card.idol_card.detail.button.change_list": "P-Idol List", + "card.idol_card.detail.button.change_list": "P-Idols", "card.idol_card.detail.button.costume": "Costume", "card.idol_card.detail.button.customize_enabled": "Customizeable", "card.idol_card.detail.button.enhance": "Training", @@ -319,6 +335,7 @@ "card.idol_card.detail.switch_group.item_label.locked_max": "Training stage {0}, talent blooming {1}", "card.idol_card.detail.switch_group.item_label.now": "Current training stage", "card.idol_card.detail.switch_group.item_label.unlocked_max": "Max training (training stage {0}, talent blooming {1})", + "card.idol_card.detail.switch_group.item_label.unlocked_prima_stella": "Max Trained ([Prima Stella] Unlocked)", "card.idol_card.detail.switch_group.switch_label.initial": "Initial state", "card.idol_card.detail.switch_group.switch_label.max": "Max training", "card.idol_card.detail.switch_group.switch_label.now": "Current state", @@ -341,10 +358,19 @@ "card.idol_card.info.detail_customize": "Customization confirmation", "card.idol_card.info.level_limit_rank": "Rank", "card.idol_card.info.potential_rank": "Potential", + "card.idol_card.info.prima_stella.balloon_text": "[Prima Stella]\nUnlock Available", + "card.idol_card.info.prima_stella.execute": "Unlock", + "card.idol_card.info.prima_stella.invalid_toast": "Requirements Not Met", + "card.idol_card.info.prima_stella.message.max": "[Prima Stella] Unlocked", + "card.idol_card.info.prima_stella.title.ruby_text": "[Prima Stella] Unlock", + "card.idol_card.info.prima_stella.unlock_condition_button": "[Prima Stella] Unlock Conditions", "card.idol_card.level_limit.receive_reward.overlay.description": "{0}\ncan now be customized", + "card.idol_card.level_limit.receive_reward.overlay.produce_item_description": "Unique-P Item has been enhanced", + "card.idol_card.level_limit.receive_reward.overlay.produce_item_text": "P-Item Enhanced", "card.idol_card.level_limit.receive_reward.overlay.text": "Skill card customization\nunlocked", "card.idol_card.level_limit.receive_reward.overlay.title": "Reward for achieving training Lv7", "card.idol_card.list.another_lock_label": "Unlock by acquiring {0}", + "card.idol_card.list.label.prima_stella_label": "Unlock Available", "card.idol_card.list.label.releasable": "Unlockable", "card.idol_card.list.label.releasable_card_count": "{0} Idols are unlockable", "card.idol_card.list.label.unreleased": "Locked Idols", @@ -356,6 +382,18 @@ "card.idol_card.list.unlocked_max": "Info at max training Lv/ talent blooming Lv", "card.idol_card.preview.attention": "True End bonus not included", "card.idol_card.preview.attention_live": "3D live is available upon achieving True End", + "card.idol_card.prima_stella.guide_animation.achievement_text": "Conditions Met", + "card.idol_card.prima_stella.guide_animation.button_text": "Unlock", + "card.idol_card.prima_stella.guide_animation.description": "Can be unlocked from Idol Details", + "card.idol_card.prima_stella.guide_animation.title": "[Prima Stella] Unlock Available", + "card.idol_card.prima_stella.unlock_confirm_sheet.dearness_level_condition_text": "Bond Lv{0}", + "card.idol_card.prima_stella.unlock_confirm_sheet.detail_button": "Idol Details", + "card.idol_card.prima_stella.unlock_confirm_sheet.limit_level_condition_text": "Target P-Idol Card Training Stage {0}", + "card.idol_card.prima_stella.unlock_confirm_sheet.list.empty_label": "No applicable P-Idols", + "card.idol_card.prima_stella.unlock_confirm_sheet.list.release_label": "Unlock Available", + "card.idol_card.prima_stella.unlock_confirm_sheet.prima_stella_text": "How to unlock [Prima Stella]", + "card.idol_card.prima_stella.unlock_confirm_sheet.resource_item_condition_text": "Obtain {0}", + "card.idol_card.prima_stella.unlock_confirm_sheet.title": "[Prima Stella] Unlock Conditions", "card.idol_card.produce_parameter.title": "Initial Parameters", "card.idol_card.release.confirm.sheet.message": "Do you want to use items to unlock the P-idol?\n\nIf you have acquired Another ver, you can\nalso acquire pieces of the original P-idol", "card.idol_card.release.confirm.sheet.message_with_another_description": "Do you want to use materials to unlock the idol?\n \nIf you have obtained the Another ver, you will\nalso receive pieces for the Original ver. P-Idol.", @@ -418,6 +456,13 @@ "card.idol_card.upgrade_potential_rank_overlay.label.live_battle": "Contest", "card.idol_card.upgrade_potential_rank_overlay.label.produce": "Produce", "card.idol_card.upgrade_potential_rank_overlay.title": "Potential", + "card.idol_card.upgrade_prima_stella_confirm_sheet.message": "Use materials to perform [Prima Stella] Unlock?", + "card.idol_card.upgrade_prima_stella_confirm_sheet.title": "[Prima Stella] Unlock Confirmation", + "card.idol_card.upgrade_prima_stella_overlay.get_ability": "Acquire P-Idol Ability", + "card.idol_card.upgrade_prima_stella_overlay.heading_title": "[Prima Stella] Unlock Contents", + "card.idol_card.upgrade_prima_stella_overlay.title": "[Prima Stella] Unlock Details", + "card.idol_card.upgrade_prima_stella_overlay.unlock_legend_skill_card": "Legend Skill Card Unlocked", + "card.idol_card.upgrade_prima_stella_overlay.unlock_text": "Image Unlock / Ability Acquired", "card.info.idol_card.level_limit": "Training", "card.info.idol_card.level_limit_step": "Training Stage", "card.info.idol_card.plan_condition.common": "No Plan Restriction", @@ -499,6 +544,7 @@ "card.support_card.detail.produce_card.initial": "Start", "card.support_card.detail.produce_card.random": "Random", "card.support_card.detail.produce_event": "Support Event", + "card.support_card.detail.produce_event.done": "Activated", "card.support_card.detail.produce_reward.get_icon": "Get", "card.support_card.detail.produce_story": "P-Commu", "card.support_card.detail.produce_story.number": "Story {0}", @@ -563,6 +609,8 @@ "card.upgrade_status_list.produce_skill_release": "P-Idol Ability Unlock", "card.upgrade_status_list.produce_skill_upgrade": "P-Idol Ability Upgrade", "card.upgrade_status_list.rank_label": "Stage {0}", + "card.upgrade_status_list.tab_button.item_upgrade_after": "Talent Bloom Stage 2+", + "card.upgrade_status_list.tab_button.item_upgrade_before": "Talent Bloom Stage 1 or lower", "character_detail.type.age": "Age", "character_detail.type.birthday": "Birthday", "character_detail.type.birthplace": "Birthplace", @@ -652,6 +700,7 @@ "common.execute": "Execute", "common.fan.label": "No. of Fans", "common.filter": "Filter", + "common.filter.label.active": "Active", "common.finish": "Finish", "common.follow": "Follow", "common.follower": "Follower", @@ -854,6 +903,9 @@ "common.produce_card_unlock.description": "Skill card [{0}] will now appear in the produce", "common.produce_card_unlock.name": "[{0}] skill card is unlocked", "common.produce_item": "P-Item", + "common.produce_type.simple_text.firststar": "Hajime", + "common.produce_type.simple_text.hatsuboshiidolfestival": "H.I.F", + "common.produce_type.simple_text.nextidolaudition": "N.I.A", "common.profile": "Profile", "common.pvp_rate_play_count": "Contest Play Count", "common.pvp_rate_play_count.description": "Contest Play Count", @@ -870,6 +922,8 @@ "common.receive": "Receive", "common.recommend": "Recommend", "common.rental": "Rental", + "common.research_event_point": "Event Pt", + "common.research_event_point.description": "Event Pt of {0}", "common.roster": "Roster", "common.rule.commercial_transaction.title": "Commercial Transactions", "common.rule.copyright": "Copyright", @@ -1100,7 +1154,7 @@ "competition.rehearsal_top.high_score_by_stage.stage": "Stage {0}", "competition.rehearsal_top.label.rehearsal": "Rehearsal", "competition.rehearsal_top.label.season_high_score": "Highest Score This Season", - "competition.rehearsal_top.label.season_high_score.description": "※Displays scores including both Main and Rehearsal※", + "competition.rehearsal_top.label.season_high_score.description": "※Displays scores including both Main and Rehearsal", "competition.rehearsal_top.next_season": "Next Season", "competition.rehearsal_top.prepare": "In Preparation", "competition.rehearsal_top.score_no_entry.description": "No High Score", @@ -1382,10 +1436,15 @@ "costume.produce_setting_sheet.description": "Please select a costume.", "costume.produce_setting_sheet.description.produce": "Choose an outfit for your Produce Idol", "costume.produce_setting_sheet.description.unit": "Please select an outfit for your unit idol", + "costume.produce_setting_sheet.produce_unit.description.continuous": "※If you turn ON \"Carry settings to the next production\", the costume settings will be carried over to next session.", "costume.produce_setting_sheet.radio.default": "Default", "costume.produce_setting_sheet.radio.user": "User Settings", "costume.produce_setting_sheet.subtitle.live": "Live", "costume.produce_setting_sheet.subtitle.produce": "Produce", + "costume.produce_setting_sheet.subtitle.produce_character_unit_label": "{0}({1})", + "costume.produce_setting_sheet.subtitle.producelive": "Live", + "costume.produce_setting_sheet.subtitle.produceschedule": "Produce", + "costume.produce_setting_sheet.subtitle.producetraining": "Training", "costume.produce_setting_sheet.subtitle.training": "Training", "costume.produce_setting_sheet.tab.produce": "Produce Idols", "costume.produce_setting_sheet.tab.unit": "Unit Idol", @@ -1582,7 +1641,7 @@ "exchange.ticket_list.empty": "There are no items that fit the criteria", "exchange.ticket_list.exchange": "Trade", "exchange.ticket_list.idol_card.detail": "Details", - "exchange.ticket_list.idol_card.fitting": "Costume・Hair", + "exchange.ticket_list.idol_card.fitting": "Costume/Hair", "exchange.ticket_list.idol_card.owned": "Owned", "exchange.ticket_list.idol_card.potential_rank": "Potential", "exchange.ticket_list.memory.detail": "Detail", @@ -1882,7 +1941,7 @@ "guild.top.system_message": "System Message", "guild.top.title": "Circle", "guild.unfollow.complete": "Member unfollowed", - "help.overlay.content_title": "・{0}", + "help.overlay.content_title": "/{0}", "help.overlay.title": "Help", "high_score_event.character.total": "Total", "high_score_event.event_info.caution_exam_effect": "※When playing with idols other than those matching the event’s recommended effects, the skill cards, P-items, and P-drinks that appear will be the same as in normal production.", @@ -2117,6 +2176,8 @@ "home.gasha.point_detail_overlay.limit": "Limit", "home.gasha.point_detail_overlay.obtained": "Get", "home.gasha.point_detail_overlay.point": "Trade Pts Required", + "home.gasha.point_detail_overlay.point_limit_time": "Exch Pt limit: Until {0}", + "home.gasha.point_detail_overlay.resource_type_group_limit_time": "Exch limit: Until {0}", "home.gasha.point_detail_overlay.support_card": "Support Card", "home.gasha.point_detail_overlay.title": "Exchange List", "home.gasha.point_exchange_confirm_sheet.description.idol_card": "Exchange {0:N0} Trade Pts to acquire a Produce Idol", @@ -2184,10 +2245,13 @@ "home.idol.inherit.label": "Synthesizing", "home.idol.label": "Idol", "home.idol.memory.list": "Memory", + "home.idol.memory_list_menu.label": "Memory list", + "home.idol.memory_list_menu.memory.button": "Memory", + "home.idol.memory_list_menu.selection_memory.button": "Selection Exam\nMemory", "home.idol.produce.edit": "Unit", "home.idol.produce.edit.produce_deck": "Produce Unit", "home.idol.produce.label": "Produce Setup", - "home.idol.produce.list": "Produce Unit・Skill Cards", + "home.idol.produce.list": "Produce Unit/Skill Cards", "home.idol.produce.produce_card": "Skill Cards", "home.idol.produce.produce_card.card_convert": "Skill Card Switch", "home.idol.produce.produce_card.card_convert.lock_toast": "Unlocks at PLv{0}", @@ -2423,6 +2487,7 @@ "item.transition.jewel_gasha": "Jewel\nGacha", "item.transition.memory": "Go to\nMemory List", "item.transition.produce_boost": "To Produce", + "item.transition.produce_growth_panel": "To H.I.F\nBonus", "item.transition.produce_live": "Go to Live Photography", "item.transition.research_event": "To Event", "item.transition.story_event": "To Event", @@ -2450,6 +2515,11 @@ "last_login.hour": "{0}H ago", "last_login.less": "Recently", "last_login.minute": "{0}M ago", + "legend_skill_card.unlock_animation.description": "", + "legend_skill_card.unlock_animation.title": "", + "legend_skill_card_detail_sheet.description": "", + "legend_skill_card_detail_sheet.sub_title": "", + "legend_skill_card_detail_sheet.title": "", "limit.day": "{0} days left ", "limit.hour": "{0} hr {1} min left ", "limit.less": "shortly ", @@ -2504,6 +2574,14 @@ "loading.device_rotation.label.horizontal": "The video will play in landscape mode", "loading.device_rotation.label.vertical": "The video will play in portrait mode", "loading.device_rotation.tap_label": "TAP TO START", + "loading.exam.now_loading.text": "NOW LOADING...", + "loading.hif.audition.final.final.text": "Round 2", + "loading.hif.audition.final.mid.text": "Round 1", + "loading.hif.audition.final.round": "Round", + "loading.hif.audition.final.text": "H.I.F. Finals", + "loading.hif.audition.selection.quarter.text": "Selection Exam", + "loading.hif.audition.selection.quarter.text2": "{0} rank", + "loading.hif.auditionResult.text": "Preparing results...", "loading.live.description": "Starting in landscape mode", "loading.movie.end_confirm": "Proceed", "loading.movie.end_confirm_description": "End the video and proceed?\nYou can watch the video later", @@ -2896,6 +2974,7 @@ "memory.detail.name_edit.title": "Memory Name Change", "memory.detail.no_contest_info": "This memory has no stage information", "memory.detail.produce.ability.title": "Ability", + "memory.detail.produce.ability.title.hif": "H.I.F Only Ability", "memory.detail.produce.card.phase.audition_mid": "Get after midterm", "memory.detail.produce.card.phase.start": "Obtained at the start", "memory.detail.produce.card.phase.start.short": "At the start", @@ -2940,6 +3019,13 @@ "memory.filter.produce_effect.visualgrowthrateaddition": "Visual Lesson\nBonus Increase", "memory.filter.produce_effect.vocaladdition": "Vocal Increase", "memory.filter.produce_effect.vocalgrowthrateaddition": "Vocal Lesson\nBonus Increase", + "memory.filter.produce_type": "Produce", + "memory.filter.produce_type.firststar": "Hajime", + "memory.filter.produce_type.hatsuboshiidolfestival": "Hatsuboshi IDOL\nFESTIVAL", + "memory.filter.produce_type.nextidolaudition": "NEXT IDOL AUDITION", + "memory.filter.protected": "Protected Memory", + "memory.filter.protected.off": "Unprotected", + "memory.filter.protected.on": "Protected", "memory.filter.research_favorite": "Favorites", "memory.filter.research_favorite.favorite": "Show Favorite Memories", "memory.filter.research_white_list.enabled": "Available", @@ -3011,6 +3097,8 @@ "memory.list.all_character": "ALL", "memory.list.button.convert": "Convert", "memory.list.button.detail": "View Details", + "memory.list.button.memory": "Memory", + "memory.list.button.selection_memory": "Selection Exam", "memory.list.cell.button.cant_be_invoke": "This effect will not activate during the current production", "memory.list.cell.cant_be_invoke": "Cannot Activate", "memory.list.empty": "No Memories match the criteria", @@ -3536,6 +3624,12 @@ "picturebook.produce_collection.origin_produce": "Produce", "picturebook.produce_collection.origin_produce.description": "Can be obtained from the following produces.", "picturebook.produce_collection.origin_root": "Acquisition Route", + "picturebook.produce_collection.produce_item_customize.label.need_customize1": "Please select Customization 1", + "picturebook.produce_collection.produce_item_customize.label.reset": "Reset", + "picturebook.produce_collection.produce_item_customize.label.selected": "Select", + "picturebook.produce_collection.produce_item_customize_detail.customize1": "Custom 1", + "picturebook.produce_collection.produce_item_customize_detail.customize2": "Custom 2", + "picturebook.produce_collection.sub_title.produce_item_customize": "Custom P-Item", "picturebook.produce_collection.subtitle": "P-Book", "picturebook.produce_collection.tab.card": "Skill Card", "picturebook.produce_collection.tab.drink": "P-Drink", @@ -3606,6 +3700,7 @@ "produce.audition.result.nia.bonus": "Parameter Bonus", "produce.audition.result.nia.bonus_challenge": "Challenge P-Item Effect", "produce.audition.result.nia.clear": "Audition Cleared", + "produce.audition.result.unit_name": "{0} ({1})", "produce.audition_next_info.remain_title": "Until {0}", "produce.before_live_evaluate.footer": "Get 1st place in the exam with 3 Achievements", "produce.before_live_evaluate.header": "True End Conditions", @@ -3692,6 +3787,8 @@ "produce.card.type.active": "Active", "produce.card.type.mental": "Mental", "produce.card.type.trouble": "Trouble", + "produce.card_change_selector.overlay.description": "Please select the skill card to obtain through Change", + "produce.card_change_selector.overlay.next": "Next", "produce.card_effect.revert": "Revert", "produce.card_effect.revert_confirm.cancel": "Cancel", "produce.card_effect.revert_confirm.execute": "Revert", @@ -3726,11 +3823,15 @@ "produce.common.max_value_red": "{0}/{1}", "produce.common.max_value_slice": "/{0}", "produce.common.multiple_cost": "X", + "produce.common.no_changeable_card": "No skill cards can be changed", + "produce.common.no_upgradable_card": "No skill cards can be upgraded", "produce.common.produce_point": "P-Pts", "produce.common.receive": "Receive", "produce.common.select": "Skill Cards", "produce.common.select.title": "Select", "produce.common.shortage_point": "Not enough P-Pts", + "produce.common.stamina_max": "Stamina is full", + "produce.common.steps_label": "{0} rank", "produce.common.un_receive": "Do Not Receive", "produce.common.up_value": "+{0}", "produce.common.visual": "Visual", @@ -3759,6 +3860,9 @@ "produce.contest.toggle.end.toast": "Cannot switch perspectives", "produce.continue.consumption.item": "Do you want to use {0} to redo the practice?\nYou will start with full stamina from the\nstate before practice begins", "produce.continue.count": "Remaining continue attempts {0}", + "produce.continuously_start.back": "Return to Home", + "produce.continuously_start.memory.detail.button": "View Details", + "produce.continuously_start.memory.title": "Generated Selection Exam Memory", "produce.cost.count": "-{0:N0}", "produce.customize.button.not_customize_card": "This skill card cannot be customized", "produce.customize.button.not_upgrade_card": "Unupgraded skill cards cannot be customized", @@ -3772,6 +3876,8 @@ "produce.customize.confirm_sheet.description_customize": "You do not have any customizable skill cards.\nWould you like to start the Sp. Consult?", "produce.customize.confirm_sheet.execute_button": "Start", "produce.customize.confirm_sheet.title": "Sp. Consult Start Confirmation", + "produce.customize.custom_item.select_customize_effect": "Please select the customized result", + "produce.customize.custom_item.select_reward": "Please select the P-Item to receive", "produce.customize.customize_button.limit_customize": "Limit", "produce.customize.customize_button.remain_count": "{0}x left", "produce.customize.customize_button.text": "Customize", @@ -3796,6 +3902,10 @@ "produce.customize.upgrade.return": "Return to List", "produce.customize.upgrade.target_count": "Customization Count: {0}", "produce.customize.upgrade.test": "Test -{0}", + "produce.customize_card_selector.overlay.cancel.select_card": "Back", + "produce.customize_card_selector.overlay.cancel.select_customize": "Return", + "produce.customize_card_selector.overlay.execute.select_card": "Customize", + "produce.customize_card_selector.overlay.execute.select_customize": "Execute", "produce.deck.select": "Select the skill card to add to the deck", "produce.deck_first.select": "Select the skill card to place at the top of the deck", "produce.deck_guide.button": "Guide", @@ -3859,7 +3969,10 @@ "produce.effect.turn_timer": "After {0} turn(s)", "produce.effect.turn_timer_end_turn": "End of turn in {0} turns", "produce.effect.turn_timer_end_turn.current": "End of this turn", + "produce.end.close_event.description": "Event has ended", + "produce.end.close_event.title": "Event Ended", "produce.evaluate_overlay.execute": "Next", + "produce.evaluate_overlay.selection.title": "Selection Exam Evaluation", "produce.evaluate_overlay.title": "Final Produce Evaluation", "produce.event": "Events", "produce.event.button": "Select", @@ -3904,6 +4017,68 @@ "produce.grow_info.sheet.title": "Growth Information", "produce.growth_mission.condition": "Hint: {0}", "produce.hand.select": "Select the skill card to add to your hand", + "produce.hif.adv.final.animation.description": "End", + "produce.hif.adv.final.animation.title.1": "Finals", + "produce.hif.adv.final.animation.title.2": "Round 1", + "produce.hif.adv.final.result.animation.round1": "Round 1 Complete", + "produce.hif.adv.selection.animation.description": "Advance", + "produce.hif.adv.selection.animation.title.1": "Selection Exam", + "produce.hif.adv.selection.animation.title.2": "No.{0}", + "produce.hif.audition.final.audition_final.title": "Round 2", + "produce.hif.audition.final.audition_mid1.title": "Round 1", + "produce.hif.audition.final.description": "Compete in H.I.F based on the total evaluation of Round 1 and Round 2.", + "produce.hif.audition.final.interval.title": "Interval", + "produce.hif.audition.final.title": "H.I.F Finals", + "produce.hif.audition.qualify.audition_final.title": "Selection Exam 3", + "produce.hif.audition.qualify.audition_final.title.short": "3rd", + "produce.hif.audition.qualify.audition_mid1.title": "Selection Exam 1", + "produce.hif.audition.qualify.audition_mid1.title.short": "1st", + "produce.hif.audition.qualify.audition_mid2.title": "Selection Exam 2", + "produce.hif.audition.qualify.audition_mid2.title.short": "2nd", + "produce.hif.audition.qualify.description": "Face rivals in a performance battle. \nFinish in the top 3 to advance the Selection Exam.", + "produce.hif.audition.qualify.title": "H.I.F Selection Exam", + "produce.hif.audition.ranking.border": "Advance\nLine", + "produce.hif.audition.ranking.overlay.border": "{0} Advance Line", + "produce.hif.audition.result.bonus.title": "Selection Exam Bonus", + "produce.hif.audition.result.exam.score": "Score Earned", + "produce.hif.audition.result.qualify.failure": "Eliminated", + "produce.hif.audition.result.qualify.success": "Advanced", + "produce.hif.audition.result.round.score": "{0} Evaluation Pts", + "produce.hif.audition.result.round.title": "{0} Results", + "produce.hif.audition.result.title.round1": "H.I.F Finals\nRound 1 Results", + "produce.hif.audition.result.title.round2": "Main Tournament Results", + "produce.hif.audition_start.config_star.clear": "Cleared", + "produce.hif.audition_start.config_star.not_clear": "Not Cleared", + "produce.hif.audition_start.config_title": "Criteria:", + "produce.hif.audition_start.final.condition": "Total Score of Rounds 1 & 2", + "produce.hif.audition_start.final.condition_count_suffix": " rank", + "produce.hif.audition_start.qualify.condition_count": "{0}/{1}", + "produce.hif.audition_start.winning_condition": "Condition", + "produce.hif.custom_item.customize.confirm.description": "Customize the following P-Item", + "produce.hif.custom_item.customize.confirm.subtitle": "After Execution", + "produce.hif.custom_item.customize.confirm.title": "Confirm", + "produce.hif.custom_item.customize.overlay.description": "Customized {0}", + "produce.hif.custom_item.customize.select.description": "Please select the customized result", + "produce.hif.custom_item.customize.title": "Customization Complete", + "produce.hif.custom_item.get.overlay.description": "Item Acquired", + "produce.hif.custom_item.get.overlay.description2": "Select Customization", + "produce.hif.custom_item.get.overlay.title": "Custom P-Item", + "produce.hif.custom_item.get.select.description": "Please select the P-Item to obtain", + "produce.hif.custom_item.get.title": "Custom P-Item Acquired", + "produce.hif.final.opening.animation.title": "Finals Day", + "produce.hif.main_round.release.overlay.description": "Finals ", + "produce.hif.main_round.release.overlay.title": "H.I.F Main Tournament Unlocked", + "produce.hif.opening.animation.title": "Opening", + "produce.hif.result.qualify.score": "Selection Exam Evaluation", + "produce.hif.result.qualify.title": "Selection Exam Cleared", + "produce.hif.result_last.header_footer": "HATSUBOSHI IDOL FESTIVAL INFORMATION", + "produce.hif.selection.memory_gen.custom_item.title": "Custom P-Item", + "produce.hif.selection.memory_gen.end.title": "Selection Exam Memory\nGeneration Complete", + "produce.hif.selection.memory_gen.start.button": "GO", + "produce.hif.selection.memory_gen.status.title": "Status", + "produce.hif.selection.memory_gen.title": "SELECTION MEMORY", + "produce.hif.star": "Star Quality", + "produce.hif.star.get": "Star Quality Gained", "produce.high_score_rush.gold": "Starlight", "produce.high_score_rush.gold.description": "An item that can be obtained in the High Score event.\nYou can pull gacha on the event screen.", "produce.high_score_rush.item": "Event P Item", @@ -3911,6 +4086,7 @@ "produce.history.deck.unset": "Unset", "produce.history.error.api": "Failed to retrieve data", "produce.history.item.title": "Final Owned P-Items", + "produce.history.label_text.customize": "Custom", "produce.history.label_text.event": "Event", "produce.history.label_text.idolcard": "P-Idol", "produce.history.label_text.memory": "Memory", @@ -3947,10 +4123,41 @@ "produce.info.status.excluded_card.hover": "Removed skill cards will no longer appear as reward candidates during Produce.", "produce.info.status.produce_skill": "Produce", "produce.info.status.reroll": "Skill Card Reroll Count Remaining {0}", + "produce.info.status.selection_memory": "Selection Exam Memory", "produce.info.status.shop_reroll": "Consultation Refresh Count Remaining {0}", "produce.info.status.support_and_memory": "Support cards/memory info", "produce.info.tab.deck": "Deck", "produce.info.tab.deck_with_event": "Deck / Event", + "produce.interval.card_edit.remain_count_zero": "No uses remaining", + "produce.interval.change_produce_card.label": "Change", + "produce.interval.customize.button": "Skill Card\nCustomize", + "produce.interval.customize.button.description": "{0} customizations remaining", + "produce.interval.customize_description": "You can Change\n1 owned skill card.", + "produce.interval.customize_name": "Skill Card Change", + "produce.interval.description": "Please choose what to use P-Points on", + "produce.interval.drink_buy.sold": "Exchanged", + "produce.interval.end_warning.description": "You still have usable P-Points remaining\nEnd the Interval and proceed to the Main Tournament?", + "produce.interval.end_warning.description2": "※You cannot return to this screen after ending", + "produce.interval.end_warning.execute": "To Finals", + "produce.interval.end_warning.title": "Confirm End Interval", + "produce.interval.execute_button.card_change": "Change", + "produce.interval.execute_button.default": "Exchange", + "produce.interval.execute_button.disabled_label.drink_max": "P-Drink Carry Limit", + "produce.interval.execute_button.disabled_label.legend_card_limit": "Legend Card Carry Limit", + "produce.interval.execute_button.produce_card": "Exchange", + "produce.interval.execute_button.produce_drink": "Exchange", + "produce.interval.go_next.button": "End", + "produce.interval.product_buy.sold": "Exchanged", + "produce.interval.product_change.sold": "Changed", + "produce.interval.reroll.button": "Refresh", + "produce.interval.reroll_sheet.description": "There are still exchangeable skill cards and P-Drinks available\nUse P-points to refresh the skill card and P-Drink lineup, and reset customization and upgrade counts?", + "produce.interval.reroll_sheet.execute": "Refresh", + "produce.interval.reroll_sheet.title": "Confirm Refresh", + "produce.interval.stamina_recover.button": "Recover", + "produce.interval.upgrade.button": "Upgrade", + "produce.interval.upgrade.button.description": "{0} upgrades remaining", + "produce.interval.upgrade_description": "You can upgrade\n1 owned skill card.", + "produce.interval.upgrade_name": "Skill Card Upgrade", "produce.item": "P-Item", "produce.item.card": "Skill Cards", "produce.item.card.empty": "No skill cards selected", @@ -3988,10 +4195,12 @@ "produce.lesson.buff_list.item.empty": "No activatable P-Items", "produce.lesson.card": "Skill Card", "produce.lesson.card_create_out_hand": "Create in {0}", + "produce.lesson.card_grow_effect_move_detail": "Move growth effect from {0} to {1}", "produce.lesson.card_limit": "This skill card cannot be used right now", "produce.lesson.card_move_out_hand": "Move to {0}", "produce.lesson.card_playable_value": "Number of Times Skill Card Can Be Used", "produce.lesson.card_shuffle_deck_grave_pool": "Shuffle deck and discard", + "produce.lesson.card_shuffle_deck_lost_pool": "Shuffle deck and removed pile", "produce.lesson.clear": "Clear", "produce.lesson.clear.en": "CLEAR", "produce.lesson.clear_border": "Goal", @@ -4049,6 +4258,7 @@ "produce.lesson.log.detail.stance.step": "{0}: Step {1}", "produce.lesson.log.detail.turn.add": "Added {0} turns", "produce.lesson.log.detail.turn_end": "Skill card unused", + "produce.lesson.log.enchant.suffix.encore": "{0}(Encore)", "produce.lesson.log.force_play_cost_insufficient": "Use failed", "produce.lesson.log.move_card_effect": "Move Effect", "produce.lesson.log.title": "Lesson Log", @@ -4074,6 +4284,7 @@ "produce.lesson.no_effect.count_limited_status_enchant_zero": "No effect: there are no effects that target them.", "produce.lesson.no_effect.deck_empty": "No effect: deck is empty", "produce.lesson.no_effect.enthusiastic_zero": "No effect: Enthusiasm is 0", + "produce.lesson.no_effect.full_power_point_get_sum_zero": "Effect does not activate because total Full Power Point is 0.", "produce.lesson.no_effect.grave_empty": "No effect: discard is empty", "produce.lesson.no_effect.hand_limit": "The selection frame is already at the maximum number, so the effect will not be activated.", "produce.lesson.no_effect.lesson_buff_zero": "Focus is at is 0, so the effect will not be activated.", @@ -4138,6 +4349,8 @@ "produce.log.detail.add": "Acquired [{0}]", "produce.log.detail.customize_end": "Ended Sp.Consult", "produce.log.detail.empty": "No change", + "produce.log.detail.interval_end": "Ended Interval", + "produce.log.detail.interval_reroll": "Refreshed", "produce.log.detail.shop_end": "Ended consultation", "produce.log.detail.title.audition_npc_enhance": "Rival's Score Increase", "produce.log.detail.title.audition_select": "{0} Attempt", @@ -4146,6 +4359,7 @@ "produce.log.detail.title.card_customize": "Customized 『{0}』", "produce.log.detail.title.exam_permanent_audition_status_enchant": "Added effect during Exam/Audition (Cumulative)", "produce.log.detail.title.exam_permanent_lesson_status_enchant": "Added effect during Lesson (Cumulative)", + "produce.log.detail.title.item_customize": "Customized \"{0}\"", "produce.log.detail.title.lesson_present_produce_card_reward_count_down": "Lesson Reward Card Count", "produce.log.detail.title.lesson_present_produce_card_reward_count_up": "Lesson Reward Card Count", "produce.log.detail.title.lesson_present_produce_point_down": "Decrease in P-Point Acquisition", @@ -4162,6 +4376,7 @@ "produce.log.title": "Produce Log", "produce.lost.select": "Select the skill cards to exclude", "produce.memory.skill_name": "{0} Lv{1}", + "produce.memory_gen.hif_ability.title": "H.I.F Exclusive Ability", "produce.memory_limit.description": "You can organize your owned Memory with Memory conversion", "produce.memory_limit.execute": "To Memory Conversion", "produce.memory_limit.memory_count": "Owned Memory", @@ -4221,6 +4436,7 @@ "produce.nia.audition_name.mid2easy": "MELODY Journey", "produce.nia.audition_name.mid2hard": "GAL★AXY Music", "produce.nia.audition_name.mid2normal": "POP Fair", + "produce.open_lesson.shortage.stamina": "Not enough stamina", "produce.prepare.auto": "Auto", "produce.prepare.challenge.audition_limit_up_title": "Audition Bonus Parameters", "produce.prepare.challenge.deck.item_title": "Challenge P-Item", @@ -4360,6 +4576,7 @@ "produce.result.reward.title.normal": "Produce", "produce.result.reward_dialog": "Reward Confirmation", "produce.result.reward_drink_confirm": "You cannot hold any more P-Drinks.\nYou can either use or discard the P-Drinks\nyou currently have to acquire new ones.", + "produce.result.score": "Produce Evaluation", "produce.revert.message.result": " {0} reverted", "produce.reward.card_select_shortage.sheet.description": "You still have selectable cards remaining.\nProceed without reaching the limit?", "produce.reward.card_select_shortage.sheet.title": "Skill Card Confirmation", @@ -4390,11 +4607,22 @@ "produce.schedule.detail_select_condition": "{0} Participation Conditions", "produce.schedule.info.noti.character_growth": "Unlock", "produce.schedule.info.noti.dearness": "Bond", + "produce.schedule.refresh.label": "Rested", "produce.schedule.refresh.no_remain_count": "No remaining chances to select [Rest].", "produce.schedule.refresh.popup": "Recover {0}", "produce.schedule.refresh.remain_count.prefix": " ", "produce.schedule.refresh.remain_count.suffix": "x left", "produce.schedule.select_empty": "Please select an action", + "produce.schedule.selection_memory_mission.card_customize": "Skill Card Customization Count", + "produce.schedule.selection_memory_mission.card_enhance": "Skill Card Upgrade Count", + "produce.schedule.selection_memory_mission.card_get": "Skill Card Acquisition Count", + "produce.schedule.selection_memory_mission.card_use": "Skill Card Usage Count", + "produce.schedule.selection_memory_step.activity": "Outing Selection Count", + "produce.schedule.selection_memory_step.da": "Da Lesson Selection Count (SP Lesson Count {0})", + "produce.schedule.selection_memory_step.present": "Gift Selection Count", + "produce.schedule.selection_memory_step.school": "Class Selection Count", + "produce.schedule.selection_memory_step.vi": "Vi Lesson Selection Count (SP Lesson Count {0})", + "produce.schedule.selection_memory_step.vo": "Vo Lesson Selection Count (SP Lesson Count {0})", "produce.schedule.step_audition_final_description": "The idol participates in an audition.\nPassing allows them to perform at the Hatsuboshi Festival.", "produce.schedule.step_audition_mid_description": "The idol participates in an audition.\nPassing allows them to proceed to the final exam.", "produce.schedule.step_business": "Job", @@ -4405,7 +4633,13 @@ "produce.schedule.step_event_activity_description": "Various effects depending on choice.\n Consumes P-Pts to recover stamina.", "produce.schedule.step_event_description": "Various effects occur depending on the choice.", "produce.schedule.step_event_school": "Class", + "produce.schedule.step_event_school_dance": "Class (Dance)", + "produce.schedule.step_event_school_dance_description": "Various effects occur depending on your choice.\nMainly consumes stamina and grants parameters.", "produce.schedule.step_event_school_description": "Various effects depending on the choice.\nConsumes stamina to gain parameters.", + "produce.schedule.step_event_school_visual": "Class (Visual)", + "produce.schedule.step_event_school_visual_description": "Various effects occur depending on your choice.\nMainly consumes stamina and grants parameters.", + "produce.schedule.step_event_school_vocal": "Class (Vocal)", + "produce.schedule.step_event_school_vocal_description": "Various effects occur depending on your choice.\nMainly consumes stamina and grants parameters.", "produce.schedule.step_exam_audition": "Exam", "produce.schedule.step_exam_da": "Dance Lesson", "produce.schedule.step_exam_da.short": "Da. Lesson", @@ -4415,14 +4649,29 @@ "produce.schedule.step_exam_da_legend_description": "Dance increases.\nAfter clearing, all parameters will increase.", "produce.schedule.step_exam_da_legend_sp": "SP Legend Dance Lesson", "produce.schedule.step_exam_da_legend_sp_description": "High difficulty, Dance increases even more.\nAfter clearing, all parameters will increase.", + "produce.schedule.step_exam_da_open": "Open Dance Lesson", + "produce.schedule.step_exam_da_open_description": "Consumes stamina and\nmainly increases Dance and Star Quality.", + "produce.schedule.step_exam_da_open_sp": "SP Open Dance Lesson", + "produce.schedule.step_exam_da_open_sp_description": "Mainly increases Dance and Star Quality.\nConsumes more stamina, but rewards are better.", + "produce.schedule.step_exam_da_open_star": "Open Dance Lesson (Star Focus)", + "produce.schedule.step_exam_da_open_star_description": "Consumes stamina and\nmainly increases Dance and Star Quality.", + "produce.schedule.step_exam_da_open_star_sp": "SP Open Dance Lesson (Star Focus)", + "produce.schedule.step_exam_da_open_star_sp_description": "Mainly increases Dance and Star Quality.\nConsumes more stamina, but rewards are better.", "produce.schedule.step_exam_da_sp": "SP Dance Lesson", "produce.schedule.step_exam_da_sp_description": "Improves Dance.\nHigh difficulty but offers high rewards.", "produce.schedule.step_exam_final_audition": "Finals", "produce.schedule.step_exam_final_audition2": "Final Audition", + "produce.schedule.step_exam_final_audition3": "Round 2", + "produce.schedule.step_exam_final_audition3.qualify": "H.I.F Selection Exam 3", "produce.schedule.step_exam_hard": "Catch-up Lesson", "produce.schedule.step_exam_hard_description": "Improves a parameter intensively.\nAll parameters increase after clearing the target.", + "produce.schedule.step_exam_interval": "Interval", + "produce.schedule.step_exam_interval_description": "Consume P Points to\ngain various beneficial effects.", "produce.schedule.step_exam_mid1_audition2": "1st Audition", + "produce.schedule.step_exam_mid1_audition3": "Round 1", + "produce.schedule.step_exam_mid1_audition3.qualify": "H.I.F Selection Exam 1", "produce.schedule.step_exam_mid2_audition2": "2nd Audition", + "produce.schedule.step_exam_mid2_audition3.qualify": "H.I.F Selection Exam 2", "produce.schedule.step_exam_mid_audition": "Midterm", "produce.schedule.step_exam_vi": "Visual Lesson", "produce.schedule.step_exam_vi.short": "Vi. Lesson", @@ -4432,6 +4681,14 @@ "produce.schedule.step_exam_vi_legend_description": "Visual increases.\nAfter clearing, all parameters will increase.", "produce.schedule.step_exam_vi_legend_sp": "SP Legend Visual Lesson", "produce.schedule.step_exam_vi_legend_sp_description": "High difficulty, Visual increases even more.\nAfter clearing, all parameters will increase.", + "produce.schedule.step_exam_vi_open": "Open Visual Lesson", + "produce.schedule.step_exam_vi_open_description": "Consumes stamina and mainly\nincreases Visual and Star Quality.", + "produce.schedule.step_exam_vi_open_sp": "SP Open Visual Lesson", + "produce.schedule.step_exam_vi_open_sp_description": "Mainly increases Visual and Star Quality.\nConsumes more stamina, but rewards are better.", + "produce.schedule.step_exam_vi_open_star": "Open Visual Lesson (Star Focus)", + "produce.schedule.step_exam_vi_open_star_description": "Consumes stamina and mainly\nincreases Visual and Star Quality.", + "produce.schedule.step_exam_vi_open_star_sp": "SP Open Visual Lesson (Star Focus)", + "produce.schedule.step_exam_vi_open_star_sp_description": "Mainly increases Visual and Star Quality.\nConsumes more stamina, but rewards are better.", "produce.schedule.step_exam_vi_sp": "SP Visual Lesson", "produce.schedule.step_exam_vi_sp_description": "Improves Visual.\nHigh difficulty but offers high rewards.", "produce.schedule.step_exam_vo": "Vocal Lesson", @@ -4442,12 +4699,33 @@ "produce.schedule.step_exam_vo_legend_description": "Vocal increases.\nAfter clearing, all parameters will increase.", "produce.schedule.step_exam_vo_legend_sp": "SP Legend Vocal Lesson", "produce.schedule.step_exam_vo_legend_sp_description": "High difficulty, Vocal increases even more.\nAfter clearing, all parameters will increase.", + "produce.schedule.step_exam_vo_open": "Open Vocal Lesson", + "produce.schedule.step_exam_vo_open_description": "Consumes stamina and mainly\nincreases Vocal and Star Quality.", + "produce.schedule.step_exam_vo_open_sp": "SP Open Vocal Lesson", + "produce.schedule.step_exam_vo_open_sp_description": "Mainly increases Vocal and Star Quality.\nConsumes more stamina, but rewards are better.", + "produce.schedule.step_exam_vo_open_star": "Open Vocal Lesson (Star Focus)", + "produce.schedule.step_exam_vo_open_star_description": "Consumes stamina and mainly\nincreases Vocal and Star Quality.", + "produce.schedule.step_exam_vo_open_star_sp": "SP Open Vocal Lesson (Star Focus)", + "produce.schedule.step_exam_vo_open_star_sp_description": "Mainly increases Vocal and Star Quality.\nConsumes more stamina, but rewards are better.", "produce.schedule.step_exam_vo_sp": "SP Vocal Lesson", "produce.schedule.step_exam_vo_sp_description": "Improves Vocal.\nHigh difficulty but offers high rewards.", "produce.schedule.step_fan_customize": "Sp. Consult", "produce.schedule.step_fan_present": "Gift", "produce.schedule.step_fan_present_description": "Gain P-Points\nor items based on fan votes.", + "produce.schedule.step_fan_present_description.hif": "You can obtain P-Points and items.", + "produce.schedule.step_interval": "Interval", "produce.schedule.step_last": "Midterm", + "produce.schedule.step_list.label.lesson_count": "Curriculum Selection Count", + "produce.schedule.step_list.label.mission_progress": "Mission Progress Count", + "produce.schedule.step_list.label.selected_lesson_title": "{0} Selection Count", + "produce.schedule.step_list.label.selected_lesson_value": "{0} times", + "produce.schedule.step_list.label.selection_schedule": "Selection Exam Schedule", + "produce.schedule.step_number.suffix.day": "D", + "produce.schedule.step_number.suffix.today": "Td", + "produce.schedule.step_number.suffix.week": "Wk", + "produce.schedule.step_open_dance.short": "Da. Open Lesson", + "produce.schedule.step_open_visual.short": "Vi. Open Lesson", + "produce.schedule.step_open_vocal.short": "Vo. Open Lesson", "produce.schedule.step_present": "Present", "produce.schedule.step_present_description": "Acquire P-Pts and items.", "produce.schedule.step_refresh": "Rest", @@ -4480,6 +4758,7 @@ "produce.schedule.top_rest_before_4": "Resting means no work...\nI-I'll rest properly!", "produce.select": "Please select", "produce.select.back": "Back to Selection", + "produce.select.change_card.description": "Please select the skill card to change", "produce.select.empty": "No skill cards selected", "produce.select.empty.upgrade": "Cannot be upgraded", "produce.select.limit": "Max selection limit reached", @@ -4492,6 +4771,14 @@ "produce.select.restrict.name": "Unavailable", "produce.select.restrict.upgrade": "This skill card cannot be upgraded further", "produce.select.specify": "Please select {0} cards", + "produce.select_change.confirm_title": "Confirm Skill Card Change", + "produce.select_change.description": "{0} will be changed to {1}.\n※The upgrade status of the changed skill card will be inherited", + "produce.selection_memory_limit.description": "You can organize owned Selection Exam Memories through Memory Conversion", + "produce.selection_memory_limit.execute": "To Memory Conversion", + "produce.selection_memory_limit.memory_count": "Owned Selection Exam Memories", + "produce.selection_memory_limit.memory_count.max": "/{0}", + "produce.selection_memory_limit.title": "Selection Exam Memory Capacity", + "produce.selection_memory_limit.warning": "Cannot start the Selection Exam because Selection Exam Memories have reached the ownership limit", "produce.self_lesson.shortage.stamina": "Insufficient Stamina", "produce.server_force_reset.confirm.description": "Since Produce has been updated,\nyour ongoing Produce data will be discarded.\n", "produce.server_force_reset.confirm.title": "Discard Produce Data", @@ -4503,11 +4790,15 @@ "produce.sheet.drink_max.title": "P-Drink Limit", "produce.shop": "Consultation", "produce.shop.buy": "Do you want to exchange with P-Pts?", + "produce.shop.change": "Use P Points to exchange {0} for {1}?\n※The upgrade status of the changed skill card will be inherited", + "produce.shop.change.button": "Confirm", "produce.shop.confirm": "Exchange {0}?", + "produce.shop.confirm_button_change": "Confirm", "produce.shop.confirm_button_delete": "Delete", "produce.shop.confirm_button_upgrade": "Upgrade", "produce.shop.confirm_remove": "Remove {0} from held skill cards?", "produce.shop.confirm_title": "Exchange Confirmation", + "produce.shop.confirm_title_change": "Confirm Skill Card Change", "produce.shop.confirm_title_delete": "Skill Card Deletion", "produce.shop.confirm_title_upgrade": "Skill Card Upgrade", "produce.shop.delete": "Do you want to delete a skill card with P-Pts?", @@ -4535,6 +4826,9 @@ "produce.shop.upgrade_name": "Skill Card Upgrade", "produce.skip_refresh.description": "No selectable schedule available. Moving to the next week.", "produce.skip_refresh.title": "Schedule Selection Not Available", + "produce.stamina_recover_sheet.button": "Recover", + "produce.stamina_recover_sheet.description": "Use P Points to recover {0} stamina?", + "produce.stamina_recover_sheet.title": "Confirm Stamina Recovery", "produce.start.button.confirm": "Start Confirmation", "produce.start.button.enter": "Start", "produce.support_event_effect": "Support Event Effect", @@ -4550,6 +4844,38 @@ "produce_campaign.label": "Campaign", "produce_campaign.short_name.ap_down_free": "AP Free", "produce_campaign.short_name.ap_down_half": "AP Halved", + "produce_growth_panel.activate_button": "", + "produce_growth_panel.activate_sheet.list.empty_label": "", + "produce_growth_panel.activate_sheet.list.level_text": "", + "produce_growth_panel.activate_sheet.sheet_name": "", + "produce_growth_panel.activate_sheet.title": "", + "produce_growth_panel.complete_label": "", + "produce_growth_panel.description_text": "", + "produce_growth_panel.detail_sheet.execute_label": "", + "produce_growth_panel.detail_sheet.resource_count_label": "", + "produce_growth_panel.detail_sheet.title": "", + "produce_growth_panel.detail_sheet.unlock_text": "", + "produce_growth_panel.disable_toast.is_in_progress_text": "", + "produce_growth_panel.disable_toast.shortage_resource_text": "", + "produce_growth_panel.final_split.detail_label": "", + "produce_growth_panel.final_split.panel_label": "", + "produce_growth_panel.grid_list.description_ellipsis_text": "", + "produce_growth_panel.grid_list.execute_button.level_up_label": "", + "produce_growth_panel.grid_list.execute_button.unlock_label": "", + "produce_growth_panel.grid_list.inactive_panel_label": "", + "produce_growth_panel.grid_list.unlock_condition.dialog_title": "", + "produce_growth_panel.grid_list.unlock_condition_button": "", + "produce_growth_panel.level_up_confirm_sheet.level_up_description": "", + "produce_growth_panel.level_up_confirm_sheet.title": "", + "produce_growth_panel.level_up_confirm_sheet.unlock_description": "", + "produce_growth_panel.level_up_confirm_sheet.unlock_title": "", + "produce_growth_panel.mission.overlay_title": "", + "produce_growth_panel.mission.title": "", + "produce_growth_panel.overlay_title": "", + "produce_growth_panel.progress_label": "", + "produce_growth_panel.progress_value_text": "", + "produce_growth_panel.selection_split.detail_label": "", + "produce_growth_panel.selection_split.panel_label": "", "produce_item.detail.edit_memory": "Edit Memory", "produce_item.detail.stage": "Stage", "produce_item.detail.title": "P-Item Details", @@ -4582,6 +4908,7 @@ "produce_prepare.button.produce_select.level": "Lv{0}", "produce_prepare.button.produce_skill": "Support Abilities", "produce_prepare.button.select_info": "Unit Details", + "produce_prepare.button.selection_memory": "Selection Exam Memory", "produce_prepare.change_produce_group.settings": "Set", "produce_prepare.deck.memory.label.rental": "Rental", "produce_prepare.deck.memory.label.rental_enable": "Rental Available", @@ -4644,15 +4971,28 @@ "produce_prepare.effect_confirm_overlay.tab.button.produce_resource": "Skill Cards/P-Items", "produce_prepare.effect_confirm_overlay.title": "Effect List", "produce_prepare.effect_confirm_overlay.unreleased": "Locked", + "produce_prepare.idol_card_preference.costume_button_text": "Costume", + "produce_prepare.idol_card_preference.open_button_text": "P-Idol\nSetting", + "produce_prepare.idol_card_preference.skin_button_text": "P-Idol\nChange", + "produce_prepare.idol_card_preference.unit_button_text": "Unit\nConfirm", "produce_prepare.idol_select.button.enter": "Next", "produce_prepare.idol_select.button.skill": "Ability List", "produce_prepare.idol_select.label.event_target_only": "Only idols eligible for the\nevent can be selected", + "produce_prepare.label.change_selection_memory": "Change", "produce_prepare.label.guild_member": "Circle", "produce_prepare.label.live_battle_skill_empty": "No L Abilities", "produce_prepare.label.produce_event_empty": "No Events", "produce_prepare.label.produce_item": "PRODUCE", "produce_prepare.label.produce_skill_empty": "No Support Abilities", "produce_prepare.label.selected": "Selected", + "produce_prepare.label.selection_memory": "Selection Exam Memory", + "produce_prepare.label.title.select_idol": "1. Idol", + "produce_prepare.label.title.select_memory": "3. Memory", + "produce_prepare.label.title.select_support": "2. Support", + "produce_prepare.label.title.start_confirm": "4. Start", + "produce_prepare.label.title_hif_main.from_result.start_confirm": "Start Confirmation", + "produce_prepare.label.title_hif_main.select_idol": "1. Idol", + "produce_prepare.label.title_hif_main.start_confirm": "2. Start", "produce_prepare.memory.deck_name_edit_sheet.description": "Please enter the memory deck name", "produce_prepare.memory.deck_name_edit_sheet.title": "Change Memory Deck Name", "produce_prepare.memory_deck_edit.campaign": "Plus", @@ -4738,6 +5078,7 @@ "produce_prepare.select_info.skill_list.empty": "No Lesson Support/Abilities", "produce_prepare.select_info.skill_list.empty_memory_only": "No Abilities", "produce_prepare.select_info.skill_list.idol_skill": "P-Idol Abilities", + "produce_prepare.select_info.skill_list.idol_skill.toast.disabled": "Effect will not activate", "produce_prepare.select_info.skill_list.lesson_support": "Lesson Support", "produce_prepare.select_info.skill_list.memory_skill": "Memory Abilities", "produce_prepare.select_info.skill_list.support_card_skill": "Support Abilities", @@ -4745,10 +5086,17 @@ "produce_prepare.select_info.tab_button_2": "Abilities", "produce_prepare.select_info.tab_button_3": "Events", "produce_prepare.select_info.title": "Unit Details", + "produce_prepare.start.back_to_home_confirm.simple_sheet.description": "Do you want to move to Home?\n※After moving to Home, you can start from Produce > Finals", + "produce_prepare.start.back_to_home_confirm.simple_sheet.title": "Home Confirm", "produce_prepare.start.button.enter": "Start Produce", + "produce_prepare.start.button.hif_final_enter": "To H.I.F Finals", + "produce_prepare.start.button.produce_growth_panel": "H.I.F\nBonus", "produce_prepare.start.label.boost_item": "Boost\nItems", "produce_prepare.start.label.costume": "Costume", "produce_prepare.start.label.memory": "Memory", + "produce_prepare.start.label.selection_memory.produce_card": "Skill Card", + "produce_prepare.start.label.selection_memory.produce_item": "P-Item", + "produce_prepare.start.label.selection_memory.title": "Selected Selection Exam Memory", "produce_prepare.start.label.support_card": "Support", "produce_prepare.support_card.deck_name_edit_sheet.description": "Please enter the support card deck name", "produce_prepare.support_card.deck_name_edit_sheet.title": "Change Support Card Deck Name", @@ -4790,6 +5138,8 @@ "produce_prepare.template_list.select": "Selected", "produce_prepare.top.button.achievement": "Achievements", "produce_prepare.top.button.conversion": "Skill Card\nSwitch", + "produce_prepare.top.button.hif_final": "Finals", + "produce_prepare.top.button.hif_selection": "Selection Exam", "produce_prepare.top.button.memory_deck": "Memory\nUnit", "produce_prepare.top.button.ranking": "Ranking", "produce_prepare.top.button.select_idol": "Unit", @@ -4800,6 +5150,7 @@ "produce_prepare.top.event_icon.research.title": "Asari-sensei’s Produce Seminar", "produce_prepare.top.event_icon.tour.description": "You will be able to earn {0} as a production reward.", "produce_prepare.top.label.event_description.research": "※You can obtain memories usable only in Produce", + "produce_prepare.top.label.hif_final_target_level": "Rec PLv{0}", "produce_prepare.top.label.high_score_rush_event": "Event Mode", "produce_prepare.top.label.nia_master_ranking.update.day": "{0}d left", "produce_prepare.top.label.nia_master_ranking.update.hour": "{0}h left", @@ -4807,7 +5158,9 @@ "produce_prepare.top.label.nia_master_ranking.update.minute": "{0}m left", "produce_prepare.top.label.term": "Period", "produce_prepare.top.label.term_end": "Until", + "produce_prepare.top.prima_stella.balloon_label": "[Prima Stella] unlockable", "produce_prepare.top.title": "Produce", + "produce_prepare.top.toast.empty_selection_memory": "You do not possess any Selection Exam Memories", "produce_prepare.top.toast.nia_master_ranking_calculation": "Counting period is in progress", "produce_prepare.top.toast.nia_master_ranking_disabled": "N.I.A Master Ranking does not exist in Event Mode", "produce_prepare.top.toast.ranking_disabled": "There will be no ranking during the event", @@ -4974,6 +5327,18 @@ "profile.badge_select.remove_sheet.description": "Remove the currently set badge?", "profile.badge_select.remove_sheet.execute": "Remove", "profile.badge_select.remove_sheet.title": "Confirm Removal", + "profile.badge_select.sheet.button.execute": "Confirm", + "profile.badge_select.sheet.button.execute.disabled.duplicate": "The badge is currently selected", + "profile.badge_select.sheet.button.execute.disabled.empty": "No badge is selected", + "profile.badge_select.sheet.button.execute.success": "Set", + "profile.badge_select.sheet.button.list": "Badge list", + "profile.badge_select.sheet.button.remove": "Remove", + "profile.badge_select.sheet.button.remove.disabled": "No badges are currently set", + "profile.badge_select.sheet.button.remove.success": "Badge removed", + "profile.badge_select.sheet.list.description": "※Only badges earned in the previous season can be set", + "profile.badge_select.sheet.list.empty": "No badges available for setting.", + "profile.badge_select.sheet.list.setting_label": "Setting", + "profile.badge_select.sheet.title": "Badge settings", "profile.badge_select.thumb_empty.empty.label": "Badge \nNot Obtained", "profile.badge_select.thumb_empty.empty.toast": "Can be obtained from the Producer Ranking", "profile.badge_select.thumb_empty.not_set.label": "Badge \nNot Set", @@ -5036,6 +5401,7 @@ "profile.report.produce_exam_use_produce_card_count.block": "Skill Card\nUsage", "profile.report.produce_get_produce_drink_count": "P-drinks earned", "profile.report.produce_get_produce_item_count": "P-items earned", + "profile.report.produce_info.next": "Next Challenge!", "profile.report.produce_plan_clear_count": "No. of productions per plan", "profile.report.produce_select_customize_count": "SP. consult count", "profile.report.produce_select_customize_count.block": "SP. Consult count", @@ -5048,6 +5414,7 @@ "profile.report.producer_level": "Producer Lv", "profile.report.save.button": "Save on device", "profile.report.save.toast": "Save on device", + "profile.report.save.toast.no_permissions": "Saving to your device is not permitted.", "profile.report.share.button": "Share", "profile.report.share.text": "#学マス通知表", "profile.report.total_achievement_count": "Achievements obtained", @@ -5169,12 +5536,78 @@ "pvp.rate.unit_auto_confirm_sheet.alert": "Memories of the same plan will always be set in\nboth the main and sub Memory slots", "pvp.rate.unit_auto_confirm_sheet.description": "Memories will be automatically set.\nIs that okay?", "pvp.rate.unit_auto_confirm_sheet.tile": "Auto", + "pvp.rate.unit_edit.button.auto": "Auto", + "pvp.rate.unit_edit.button.load_unit": "Load", + "pvp.rate.unit_edit.button.reset": "Reset", + "pvp.rate.unit_edit.button.save_unit": "Save", + "pvp.rate.unit_edit.button.start_rehearsal": "Rehearsal", + "pvp.rate.unit_edit.button.unit_template": "Unit List", "pvp.rate.unit_edit.reset_sheet.alert": "※The current composition will not be saved", "pvp.rate.unit_edit.reset_sheet.title": "Reset Composition", "pvp.rate.unit_edit.reset_sheet.txt": "Remove all set Memories", + "pvp.rate.unit_template.button.copy": "Copy", + "pvp.rate.unit_template.button.edit": "Edit", + "pvp.rate.unit_template.button.load": "Load", + "pvp.rate.unit_template.button.reset": "Reset", + "pvp.rate.unit_template.label.count": "Formed: ", + "pvp.rate.unit_template.label.no_unit": "No Units", + "pvp.rate.unit_template.list.title": "My Units", + "pvp.rate.unit_template.load.title": "Load", + "pvp.rate.unit_template.memory_select.no_memory": "No Memories Available for Formation", + "pvp.rate.unit_template.name_default": "Contest {0}", + "pvp.rate.unit_template.reset_confirm.caution": "※Current formation data will be lost", + "pvp.rate.unit_template.reset_confirm.description": "Reset formation data for \"{0}\"?", + "pvp.rate.unit_template.reset_confirm.title": "Confirm Formation Reset", + "pvp.rate.unit_template.stage_unit_name": "Unit in Stage Formation", + "pvp.rate.unit_template.toast.copy": "Formation copied", + "pvp.rate.unit_template.toast.loaded": "Unit formed", + "pvp.rate.unit_template.toast.name_edited": "My Unit formation name changed", + "pvp.rate.unit_template.toast.no_matching_stage": "No stage available for this plan", + "pvp.rate.unit_template.toast.no_unit": "No formation data", + "pvp.rate.unit_template.toast.plan_mismatch": "Cannot load due to plan mismatch", + "pvp.rate.unit_template.toast.reset": "Formation reset", + "pvp.rate.unit_template.toast.saved": "Unit saved", + "pvp.rate.unit_template_edit.auto_select_sheet.button.execute": "Form", + "pvp.rate.unit_template_edit.auto_select_sheet.description": "Set the unit info for auto formation.", + "pvp.rate.unit_template_edit.auto_select_sheet.label.first_param_type": "1st Priority Parameter", + "pvp.rate.unit_template_edit.auto_select_sheet.label.no_memory": "No Memories Owned", + "pvp.rate.unit_template_edit.auto_select_sheet.label.plan": "Plan", + "pvp.rate.unit_template_edit.auto_select_sheet.label.second_param_type": "\n2nd Priority Parameter", + "pvp.rate.unit_template_edit.auto_select_sheet.label.unknown_type": "No Priority", + "pvp.rate.unit_template_edit.auto_select_sheet.title": "Auto Formation Settings", + "pvp.rate.unit_template_edit.auto_select_sheet.toast.execute": "Unit formed", + "pvp.rate.unit_template_edit.auto_select_sheet.toast.no_memory": "No Memories Owned", + "pvp.rate.unit_template_edit.back_confirm.description": "Unit has not been saved.\nReturn without saving the unit?", + "pvp.rate.unit_template_edit.back_confirm.title": "Confirm Unit Formation", + "pvp.rate.unit_template_edit.slot_name_edit_sheet.description": "Enter the My Unit formation name.", + "pvp.rate.unit_template_edit.slot_name_edit_sheet.title": "Change My Unit Formation Name", + "pvp.rate.unit_template_edit.toast.no_memory": "No Memories Formed", + "pvp.rate.unit_template_load.description": "Select the destination formation slot", + "pvp.rate.unit_template_load.title": "Unit Formation", + "pvp.rate.unit_template_load.toast.loaded": "Unit formed", + "pvp.rate.unit_template_load.toast.plan_mismatch": "Cannot load due to plan mismatch", + "pvp.rate.unit_template_overwrite_confirm_sheet.copy.caution": "※Destination formation data will be lost", + "pvp.rate.unit_template_overwrite_confirm_sheet.copy.description": "Copy the selected formation?", + "pvp.rate.unit_template_overwrite_confirm_sheet.copy.label": "Copy", + "pvp.rate.unit_template_overwrite_confirm_sheet.copy.title": "Confirm Formation Copy", + "pvp.rate.unit_template_overwrite_confirm_sheet.load.caution": "※Destination load data will be lost", + "pvp.rate.unit_template_overwrite_confirm_sheet.load.description": "Load the selected formation?", + "pvp.rate.unit_template_overwrite_confirm_sheet.load.label": "Load", + "pvp.rate.unit_template_overwrite_confirm_sheet.load.title": "Confirm Formation Load", + "pvp.rate.unit_template_overwrite_confirm_sheet.save.caution": "※Save destination data will be lost", + "pvp.rate.unit_template_overwrite_confirm_sheet.save.description": "Save the selected formation?", + "pvp.rate.unit_template_overwrite_confirm_sheet.save.label": "Save", + "pvp.rate.unit_template_overwrite_confirm_sheet.save.title": "Confirm Save", + "pvp.rate.unit_template_save.copy.description": "Select the copy destination", + "pvp.rate.unit_template_save.copy.title": "My Unit Copy", + "pvp.rate.unit_template_save.label.no_unit": "No My Units", + "pvp.rate.unit_template_save.save.description": "Select the save destination", + "pvp.rate.unit_template_save.save.title": "Save", "research_event.ability_reroll.button.lock": "Locked", "research_event.ability_reroll.button.reroll": "Reroll Ability", "research_event.ability_reroll.description": "Consume Asari-sensei Seals to reroll abilities. By locking an ability, you can exclude it from the reroll pool.", + "research_event.ability_reroll.label.disabled_reroll_ability": "Not eligible for re-roll", + "research_event.ability_reroll.label.hif_ability": "H.I.F. exclusive ability", "research_event.ability_reroll.label.lock_count": "Locked Abilities", "research_event.ability_reroll.title": "Ability Reroll", "research_event.ability_reroll.toast.max_lock_count": "Lock limit reached", @@ -5264,6 +5697,8 @@ "roster.idol_card.animation.confirm.sheet.gasha.button": "Gacha Performance", "roster.idol_card.animation.confirm.sheet.pidol.button": "P-Idol Direction", "roster.idol_card.animation.confirm.sheet.pidol.disabled": "Unlock at SP training Lv 3", + "roster.idol_card.animation.confirm.sheet.prima_stella.button": "[Prima Stella]", + "roster.idol_card.animation.confirm.sheet.prima_stella.disabled": "Unlock [Prima Stella]", "roster.idol_card.animation.confirm.sheet.title": "Playback", "roster.idol_card.play_directing.button.label": "Play", "roster.idol_card.play_directing.disabled": "Locked", @@ -5284,6 +5719,65 @@ "roster.voice.idol_card.title": "P-Idol Voice", "save.wait.overlay.download.text": "Saving to device", "save.wait.overlay.text": "Saving", + "selection_memory.detail.label.done": "", + "selection_memory.detail.label.produce_card": "", + "selection_memory.detail.label.produce_item": "", + "selection_memory.detail.lock.locked": "", + "selection_memory.detail.lock.unlocked": "", + "selection_memory.detail.tab.ability": "", + "selection_memory.detail.tab.basic_info": "", + "selection_memory.detail.tab.event": "", + "selection_memory.detail.tab.history": "", + "selection_memory.detail.tab.organization": "", + "selection_memory.event_expired_sell.confirm.title": "", + "selection_memory.event_expired_sell.confirm.warning": "", + "selection_memory.filter.empty": "", + "selection_memory.filter.event": "", + "selection_memory.filter.event.not_event": "", + "selection_memory.filter.event.only_event": "", + "selection_memory.filter.grade": "", + "selection_memory.filter.idol": "", + "selection_memory.filter.plan": "", + "selection_memory.filter.protected": "", + "selection_memory.filter.protected.off": "", + "selection_memory.filter.protected.on": "", + "selection_memory.filter.tag": "", + "selection_memory.list.button.convert": "", + "selection_memory.list.button.detail": "", + "selection_memory.list.button.memory": "", + "selection_memory.list.label.all_character": "", + "selection_memory.list.label.count": "", + "selection_memory.list.label.empty": "", + "selection_memory.sell.button.all_select": "", + "selection_memory.sell.button.all_unselect": "", + "selection_memory.sell.button.detail": "", + "selection_memory.sell.button.execute": "", + "selection_memory.sell.button.unselect": "", + "selection_memory.sell.cell.produce_progress": "", + "selection_memory.sell.confirm.title": "", + "selection_memory.sell.confirm.warning1": "", + "selection_memory.sell.confirm.warning2": "", + "selection_memory.sell.label.empty": "", + "selection_memory.sell.label.no_selected": "", + "selection_memory.sell.title": "", + "selection_memory.sell.toast.empty": "", + "selection_memory.sell.toast.executed": "", + "selection_memory.sell.toast.full": "", + "selection_memory.sell.toast.max_number": "", + "selection_memory.sell.toast.unselected": "", + "selection_memory.sell.warning.empty": "", + "selection_memory.sell.warning.protected": "", + "selection_memory.sell.warning.set_meishi": "", + "selection_memory.sell.warning.set_profile": "", + "selection_memory.sell.warning.use_produce": "", + "selection_memory.sort.character": "", + "selection_memory.sort.clearedtime": "", + "selection_memory.sort.dance": "", + "selection_memory.sort.grade": "", + "selection_memory.sort.star": "", + "selection_memory.sort.tag": "", + "selection_memory.sort.visual": "", + "selection_memory.sort.vocal": "", "seminar.clear_overlay.close_button_text": "Return to List", "seminar.clear_overlay.title": "Training", "seminar.sheet.advice_header": "STEP {0}", @@ -5316,7 +5810,7 @@ "setting.preference.competition.play_confirm": "Contest Confirmation", "setting.preference.competition.play_confirm.description": "A confirmation message will be displayed when challenging a contest.", "setting.preference.competition.skip_confirm": "Skip Confirm", - "setting.preference.competition.skip_confirm.description": "A confirmation message will be displayed when challenging a contest by skipping.", + "setting.preference.competition.skip_confirm.description": "A confirmation message will be displayed when skipping a contest.", "setting.preference.competition.title": "Contest", "setting.preference.fullscreen.caution": "Not available on the mobile version", "setting.preference.fullscreen.description": "When turned ON, fullscreen-compatible screens will automatically switch to fullscreen.", @@ -5359,7 +5853,10 @@ "setting.preference.other.guild_setting.guild_donation_confirm.description": "Displays a confirmation message when\ndonating items to circle members.", "setting.preference.other.guild_setting.guild_donation_confirm.title": "Donation Confirmation", "setting.preference.other.guild_setting.title": "Circle Settings", - "setting.preference.photography": "【Photography】Display Confirmation Message", + "setting.preference.other.produce_growth_panel.level_up_confirm.description": "Confirmation message will be displayed when unlocking or enhancing H.I.F bonuses.", + "setting.preference.other.produce_growth_panel.level_up_confirm.title": "Confirmation Message", + "setting.preference.other.produce_growth_panel.title": "H.I.F. Bonus", + "setting.preference.photography": "[Photography] Confirmation Messages", "setting.preference.photography.idol_photo": "Idol Photography", "setting.preference.photography.idol_photo.description": "Display a confirmation message after saving idol photography photos.", "setting.preference.photography.idol_photo.gesture.angle.left_right": "Invert Left-Right Angle", @@ -5394,35 +5891,39 @@ "setting.preference.purchase_limit.alert.description_pc": "If this setting is ON, an alert will be displayed when attempting to purchase more than {0:N0}pt in total per month.", "setting.produce.card_effect_revert": "Support Event Effect Confirmation", "setting.produce.card_effect_revert.description": "Displays a confirmation message when reverting\nsupport event effects impacting skill cards.", - "setting.produce.confirm": "Confirmation Messages for【Produce】", + "setting.produce.confirm": "[Produce] Confirmation Messages", + "setting.produce.custom_item_customize_confirm": "Custom P-Item Execution Confirmation", + "setting.produce.custom_item_customize_confirm.description": "Confirmation message will be displayed when\nacquiring or enhancing custom P-items.", "setting.produce.customize_check_execute": "Sp. Consult Confirmation", - "setting.produce.customize_check_execute.description": "Displays a confirmation message when executing skill card customization.", + "setting.produce.customize_check_execute.description": "Displays a confirmation message when \nexecuting skill card customization.", "setting.produce.customize_point_low_alert": "Sp. Consult Start Confirmation", "setting.produce.customize_point_low_alert.description": "Displays a confirmation message when P-Points are low and starting Sp. Consult.", - "setting.produce.deck_guide_recommend_tag": "【Produce】Acquisition Guide", + "setting.produce.deck_guide_recommend_tag": "[Produce] Acquisition Guide", "setting.produce.deck_guide_recommend_tag.description": "You can set whether to display the acquisition guide when acquiring skill cards.", "setting.produce.deck_guide_recommend_tag.description.sheet": "Do you want to display the acquisition guide the next time you acquire a skill card?", "setting.produce.deck_guide_recommend_tag.off": "Do not display the guide", "setting.produce.deck_guide_recommend_tag.on": "Display the guide", "setting.produce.deck_guide_recommend_tag.sheet.title": "Acquisition guide display setting", - "setting.produce.easy_mode.title": "【Produce】Easy Mode", + "setting.produce.easy_mode.title": "[Produce] Easy Mode", "setting.produce.easy_mode_confirm": "Easy Mode Display", - "setting.produce.easy_mode_confirm.description": "If this option is turned ON, a message to apply Easy Mode will be displayed when the conditions are met", + "setting.produce.easy_mode_confirm.description": "If this option is turned ON, a message to enable Easy Mode will be displayed", "setting.produce.easy_mode_setting": "Easy Mode Setting", - "setting.produce.easy_mode_setting.description": "If this option is turned ON,\nthe difficulty: Pro in NEXT IDOL AUDITION will be\nset to Easy Mode when you challenge it.", + "setting.produce.easy_mode_setting.description": "If this option is turned ON,\nthe NEXT IDOL AUDITION Pro difficulty will be set to Easy Mode.", "setting.produce.exam_effect_warning": "Skill Card Use", "setting.produce.exam_effect_warning.description": "Display confirmation messages\nwhen the skill card effect does not activate.", + "setting.produce.exit_interval_confirm": "Interval End Confirmation", + "setting.produce.exit_interval_confirm.description": "Confirmation message will be\ndisplayed when ending an interval.", "setting.produce.exit_shop_confirm": "Consultation End", "setting.produce.exit_shop_confirm.description": "Display confirmation messages\nwhen ending consultation.", - "setting.produce.explanation": "Explanation Text for【Produce】", + "setting.produce.explanation": "[Produce] Confirmation Texts", "setting.produce.legend_card_get_confirm": "Legend Skill Card Gain", "setting.produce.legend_card_get_confirm.description": "A confirmation message will be displayed when acquiring a Legend Skill Card.", "setting.produce.lesson_stamina_low_alert": "Lesson Start", "setting.produce.lesson_stamina_low_alert.description": "Display confirmation messages\nwhen Idol's stamina is low.", - "setting.produce.live": "Confirmation Messages for【Live】", + "setting.produce.live": "[Live] Confirmation Texts", "setting.produce.live_skip": "Live Skip", "setting.produce.live_skip.description": "When this option is OFF, confirmation messages will not be displayed when skipping live performances during produce.", - "setting.produce.navi": "Display Navigation for【Produce】", + "setting.produce.navi": "[Produce] Display Navigation", "setting.produce.navi.lose": "Exam Failure Navigation", "setting.produce.navi.resident": "Regular Navigation", "setting.produce.navi.resident.description": "When this option is OFF, the navigation that provides advice during produce will not be displayed.", @@ -5430,10 +5931,14 @@ "setting.produce.present_skip.description": "Display confirmation messages\nwhen not accepting P-Drink.", "setting.produce.produce_voice_off": "Voice Playback", "setting.produce.produce_voice_off.description": "Display playback confirmation messages\nfor Commu with voice at the start of produce.", + "setting.produce.reroll_interval_confirm": "Re-roll Execution Confirmation", + "setting.produce.reroll_interval_confirm.description": "Confirmation message will be\ndisplayed when re-rolling.", "setting.produce.reward_card_reroll_confirm": "Skill Card Reroll", "setting.produce.reward_card_reroll_confirm.description": "Display confirmation messages\nwhen rerolling a skill card.", "setting.produce.reward_card_select_confirm": "Skill Card Selection", "setting.produce.reward_card_select_confirm.description": "Display confirmation messages\nif skill cards are not selected up to the limit.", + "setting.produce.select_change_card_confirm": "Skill Card Change Confirmation", + "setting.produce.select_change_card_confirm.description": "Confirmation message will be displayed\nwhen selecting and changing skill cards.", "setting.produce.shop_point_low_alert": "Consultation Start", "setting.produce.shop_point_low_alert.description": "Display confirmation messages\nwhen starting a consultation with low P-Pts.", "setting.produce.skip_explanation": "Display an explanation\nbefore starting the schedule", @@ -5443,13 +5948,13 @@ "setting.produce.skip_produce_story_setting": "Performance Skip Settings", "setting.produce.skip_produce_story_setting.description": "Displays a confirmation message for\nperformance skip settings.", "setting.produce.skip_setting": "Display Fast Forward Setting", - "setting.produce.stamina_alert": "Display a warning screen when Idol's stamina is low", + "setting.produce.stamina_alert": "Display a warning screen\nwhen Idol's stamina is low", "setting.produce.start": "Produce Start Playback\nConfirmation Dialog", - "setting.produce.story_skip": "Commu Fast Forward Setting for【Produce】", + "setting.produce.story_skip": "[Produce] Commu Fast Forward Setting", "setting.produce.story_skip.unread": "Fast Forward Unread Commu", "setting.produce.story_skip.unread.all": "Fast Forward All", "setting.produce.story_skip.unread.none": "Do not Fast Forward", - "setting.produce.story_skip2": "【Produce】Performance Skip", + "setting.produce.story_skip2": "[Produce] Performance Skip", "setting.produce.story_skip2.after_adv": "Skip the \"A curious mood\"\ncommu in \"Hajime\"", "setting.produce.story_skip2.dearness_adv_movie": "Skip videos in\nBond commus", "setting.produce.story_skip2.dearness_adv_movie.description": "※The Bond commu itself\n will not be skipped", @@ -5484,7 +5989,7 @@ "setting.quality.resolution.description": "You can set the resolution.", "setting.quality.supplement": "Raising the settings may cause heavy operation and increase power consumption. If prioritizing quality settings, it is recommended to set the frame rate to 30 FPS.", "setting.quality.system": "Other Quality Settings", - "setting.quality.system.description": "You can set other qualities like resolution, reflection quality, and detail settings.", + "setting.quality.system.description": "You can configure resolution, reflection quality, and detail settings.", "setting.sound.home_bgm_setting": "Home BGM Setting", "setting.sound.home_bgm_setting.button": "Set", "setting.sound.home_bgm_setting.default_title": "Default", @@ -5684,6 +6189,7 @@ "story.header.story_type.step_school_event": "Class", "story.idol.dearness.campaign_button": "Read Commu", "story.idol.dearness.campaign_label": "Unlocked up to Ep.{0}", + "story.idol.dearness.extra_dearness_story_title.10_5": "10.5", "story.idol.dearness.level": "Bond Lv", "story.idol.dearness.report": "Report", "story.idol.dearness_campaign_sheet.label": "Unlock Period", @@ -6304,8 +6810,12 @@ "voice.idol_limit_rank_before": "Training ①", "voice.idol_limit_rank_seven": "Training ③", "voice.idol_potential_rank": "Talent Bloom", + "voice.idol_prima_stella": "Prima Stella", "voice.idol_produce_select": "Start Produce", + "voice.idol_use_prima_stella_produce_card": "Use P Idol's unique Legend Skill Card", "voice.idol_use_produce_card": "P-Idol Exclusive Skill Card Use", + "voice.idol_use_produce_card_first": "P-Idol's Unique Skill Card①", + "voice.idol_use_produce_card_second": "P-Idol's Unique Skill Card②", "work.cancel.description": "Do you want to cancel the ongoing work?\nThe progress will not be saved, and no rewards will\nbe obtained.", "work.cancel.result": "Work canceled", "work.cancel.submit": "Cancel", @@ -6346,4 +6856,4 @@ "work.state.invalid_action": "This work is already completed", "work.top.title": "Jobs", "期間限定ミッション": " " -} +} \ No newline at end of file