diff --git a/local-files/localization.json b/local-files/localization.json
index e61bda79..1cf94e6b 100644
--- a/local-files/localization.json
+++ b/local-files/localization.json
@@ -12,6 +12,10 @@
"achievement.cell.idol_card_lock": "Idol Locked",
"achievement.cell.master.header": "Master",
"achievement.cell.true_end.header": "TRUE",
+ "achievement.cell.true_end.hif_condition": "H.I.F Finals Winner",
+ "achievement.cell.true_end.hif_produce_condition": "Available \nin \"H.I.F\" \nproduce",
+ "achievement.cell.true_end.hif_toast_produce_condition": "\"H.I.F\" produce is unlocked at bond lv27",
+ "achievement.cell.true_end.hif_unimplemented_produce": "Preparing\n\"H.I.F\" \nproduce",
"achievement.cell.true_end.nia_condition": "Final Audition\n[Finale] 1st Place",
"achievement.cell.true_end.nia_produce_condition": "Available through\nProduce\n[N.I.A]",
"achievement.cell.true_end.nia_toast_produce_condition": "Unlock Produce [N.I.A] by reaching Bond Level 10",
@@ -66,6 +70,7 @@
"achievement.true_end.bonus_rate": "+{0}%",
"achievement.true_end.condition": "Earn three True End condition achievements and achieve 1st Place in the final exam of Produce: Regular Performance [Hajime]",
"achievement.true_end.condition_header": "Unlock Conditions",
+ "achievement.true_end.hif_condition": "Winner of \"Hatsuboshi IDOL FESTIVAL\" finals",
"achievement.true_end.initial_stamina": "Starting Stamina",
"achievement.true_end.initial_status": "Initial Parameters",
"achievement.true_end.lesson_bonus": "Lesson Bonus",
@@ -220,15 +225,18 @@
"app_tracking_transparency_sheet.info_link": "https://legal.bandainamcoent.co.jp/privacy/Trackingdetail",
"app_tracking_transparency_sheet.title": "Please help us with tracking permission",
"audition.battle_start.bonus_value": "{0}%",
- "audition.battle_start.button.next": "Tap to Next",
+ "audition.battle_start.button.next": "Tap to proceed",
"audition.battle_start.clear_border": "Clear Conditions",
"audition.battle_start.config_title": "Evaluation Criteria",
+ "audition.battle_start.current_ranking": "Ranking",
"audition.battle_start.dearness": "Bond Effect",
"audition.battle_start.evaluate.bad": "Keep Trying!",
"audition.battle_start.evaluate.good": "Good!",
"audition.battle_start.evaluate.great": "Great!",
"audition.battle_start.evaluate.normal": "Almost There!",
"audition.battle_start.fan_vote": "Fan Vote Bonus",
+ "audition.battle_start.hif_star": "Star Quality Bonus",
+ "audition.battle_start.next": "NEXT",
"audition.battle_start.start_button": "Start Battle",
"audition.config.and_upwards": "/higher",
"audition.config.rank_description": "{0}/Above",
@@ -264,12 +272,14 @@
"card.filter.another_idol": "Another Idol",
"card.filter.another_self_skin": "Another Idol",
"card.filter.character": "Idol",
+ "card.filter.character.all": "ALL",
"card.filter.idol_card_category": "Idol Type",
"card.filter.idol_card_invalid": "No P-Idols Match the Criteria",
"card.filter.live_battle_stage": "Stage Suitability",
"card.filter.other": "Other",
"card.filter.produce_class": "Plan",
"card.filter.produce_plan_type": "Plan",
+ "card.filter.produce_plan_type.all": "ALL",
"card.filter.produce_plan_type.common": "Common",
"card.filter.produce_plan_type_support": "Assignable Plan",
"card.filter.produce_plan_type_support.common": "No Restrictions",
@@ -293,19 +303,25 @@
"card.filter.support_card_type": "Type",
"card.filter.true_end": "True End",
"card.filter.true_end.label.firststar": "Hajime",
+ "card.filter.true_end.label.hatsuboshiidolfestival": "Hatsuboshi IDOL FESTIVAL",
"card.filter.true_end.label.nextidolaudition": "NEXT IDOL AUDITION",
"card.filter.true_end_cleared": "Achieved",
"card.filter.true_end_not_cleared": "Not Achieved",
"card.filter.unit_idol": "Unit Idol",
+ "card.filter.upgrade": "Training",
+ "card.filter.upgrade.levellimitrank7": "Training Stage 7 Available",
+ "card.filter.upgrade.potential": "Talent Bloom Available",
+ "card.filter.upgrade.primastella": "[Prima Stella] Unlock Available",
"card.idol.card.detail.enhance.after_level": "Lv{0}",
"card.idol.card.detail.enhance.before_level": "Lv{0}",
"card.idol.produce_ability": "P-Idol Ability",
"card.idol.produce_ability_confirm": "P-Idol Ability Details",
"card.idol.produce_ability_lock_level_limit_rank": "Unlock at Training Stage {0}",
"card.idol.produce_ability_lock_potential_rank": "Unlock at Potential Blooming Stage {0}",
+ "card.idol.produce_ability_lock_prima_stella": "Unlock [Prima Stella]",
"card.idol.produce_ability_unlock": "Unlock P-Idol Ability",
"card.idol.produce_ability_upgrade": "Enhance P-Idol Ability",
- "card.idol_card.detail.button.change_list": "P-Idol List",
+ "card.idol_card.detail.button.change_list": "P-Idols",
"card.idol_card.detail.button.costume": "Costume",
"card.idol_card.detail.button.customize_enabled": "Customizeable",
"card.idol_card.detail.button.enhance": "Training",
@@ -319,6 +335,7 @@
"card.idol_card.detail.switch_group.item_label.locked_max": "Training stage {0}, talent blooming {1}",
"card.idol_card.detail.switch_group.item_label.now": "Current training stage",
"card.idol_card.detail.switch_group.item_label.unlocked_max": "Max training (training stage {0}, talent blooming {1})",
+ "card.idol_card.detail.switch_group.item_label.unlocked_prima_stella": "Max Trained ([Prima Stella] Unlocked)",
"card.idol_card.detail.switch_group.switch_label.initial": "Initial state",
"card.idol_card.detail.switch_group.switch_label.max": "Max training",
"card.idol_card.detail.switch_group.switch_label.now": "Current state",
@@ -341,10 +358,19 @@
"card.idol_card.info.detail_customize": "Customization confirmation",
"card.idol_card.info.level_limit_rank": "Rank",
"card.idol_card.info.potential_rank": "Potential",
+ "card.idol_card.info.prima_stella.balloon_text": "[Prima Stella]\nUnlock Available",
+ "card.idol_card.info.prima_stella.execute": "Unlock",
+ "card.idol_card.info.prima_stella.invalid_toast": "Requirements Not Met",
+ "card.idol_card.info.prima_stella.message.max": "[Prima Stella] Unlocked",
+ "card.idol_card.info.prima_stella.title.ruby_text": "[Prima Stella] Unlock",
+ "card.idol_card.info.prima_stella.unlock_condition_button": "[Prima Stella] Unlock Conditions",
"card.idol_card.level_limit.receive_reward.overlay.description": "{0}\ncan now be customized",
+ "card.idol_card.level_limit.receive_reward.overlay.produce_item_description": "Unique-P Item has been enhanced",
+ "card.idol_card.level_limit.receive_reward.overlay.produce_item_text": "P-Item Enhanced",
"card.idol_card.level_limit.receive_reward.overlay.text": "Skill card customization\nunlocked",
"card.idol_card.level_limit.receive_reward.overlay.title": "Reward for achieving training Lv7",
"card.idol_card.list.another_lock_label": "Unlock by acquiring {0}",
+ "card.idol_card.list.label.prima_stella_label": "Unlock Available",
"card.idol_card.list.label.releasable": "Unlockable",
"card.idol_card.list.label.releasable_card_count": "{0} Idols are unlockable",
"card.idol_card.list.label.unreleased": "Locked Idols",
@@ -356,6 +382,18 @@
"card.idol_card.list.unlocked_max": "Info at max training Lv/ talent blooming Lv",
"card.idol_card.preview.attention": "True End bonus not included",
"card.idol_card.preview.attention_live": "3D live is available upon achieving True End",
+ "card.idol_card.prima_stella.guide_animation.achievement_text": "Conditions Met",
+ "card.idol_card.prima_stella.guide_animation.button_text": "Unlock",
+ "card.idol_card.prima_stella.guide_animation.description": "Can be unlocked from Idol Details",
+ "card.idol_card.prima_stella.guide_animation.title": "[Prima Stella] Unlock Available",
+ "card.idol_card.prima_stella.unlock_confirm_sheet.dearness_level_condition_text": "Bond Lv{0}",
+ "card.idol_card.prima_stella.unlock_confirm_sheet.detail_button": "Idol Details",
+ "card.idol_card.prima_stella.unlock_confirm_sheet.limit_level_condition_text": "Target P-Idol Card Training Stage {0}",
+ "card.idol_card.prima_stella.unlock_confirm_sheet.list.empty_label": "No applicable P-Idols",
+ "card.idol_card.prima_stella.unlock_confirm_sheet.list.release_label": "Unlock Available",
+ "card.idol_card.prima_stella.unlock_confirm_sheet.prima_stella_text": "How to unlock [Prima Stella]",
+ "card.idol_card.prima_stella.unlock_confirm_sheet.resource_item_condition_text": "Obtain {0}",
+ "card.idol_card.prima_stella.unlock_confirm_sheet.title": "[Prima Stella] Unlock Conditions",
"card.idol_card.produce_parameter.title": "Initial Parameters",
"card.idol_card.release.confirm.sheet.message": "Do you want to use items to unlock the P-idol?\n\nIf you have acquired Another ver, you can\nalso acquire pieces of the original P-idol",
"card.idol_card.release.confirm.sheet.message_with_another_description": "Do you want to use materials to unlock the idol?\n \nIf you have obtained the Another ver, you will\nalso receive pieces for the Original ver. P-Idol.",
@@ -418,6 +456,13 @@
"card.idol_card.upgrade_potential_rank_overlay.label.live_battle": "Contest",
"card.idol_card.upgrade_potential_rank_overlay.label.produce": "Produce",
"card.idol_card.upgrade_potential_rank_overlay.title": "Potential",
+ "card.idol_card.upgrade_prima_stella_confirm_sheet.message": "Use materials to perform [Prima Stella] Unlock?",
+ "card.idol_card.upgrade_prima_stella_confirm_sheet.title": "[Prima Stella] Unlock Confirmation",
+ "card.idol_card.upgrade_prima_stella_overlay.get_ability": "Acquire P-Idol Ability",
+ "card.idol_card.upgrade_prima_stella_overlay.heading_title": "[Prima Stella] Unlock Contents",
+ "card.idol_card.upgrade_prima_stella_overlay.title": "[Prima Stella] Unlock Details",
+ "card.idol_card.upgrade_prima_stella_overlay.unlock_legend_skill_card": "Legend Skill Card Unlocked",
+ "card.idol_card.upgrade_prima_stella_overlay.unlock_text": "Image Unlock / Ability Acquired",
"card.info.idol_card.level_limit": "Training",
"card.info.idol_card.level_limit_step": "Training Stage",
"card.info.idol_card.plan_condition.common": "No Plan Restriction",
@@ -499,6 +544,7 @@
"card.support_card.detail.produce_card.initial": "Start",
"card.support_card.detail.produce_card.random": "Random",
"card.support_card.detail.produce_event": "Support Event",
+ "card.support_card.detail.produce_event.done": "Activated",
"card.support_card.detail.produce_reward.get_icon": "Get",
"card.support_card.detail.produce_story": "P-Commu",
"card.support_card.detail.produce_story.number": "Story {0}",
@@ -563,6 +609,8 @@
"card.upgrade_status_list.produce_skill_release": "P-Idol Ability Unlock",
"card.upgrade_status_list.produce_skill_upgrade": "P-Idol Ability Upgrade",
"card.upgrade_status_list.rank_label": "Stage {0}",
+ "card.upgrade_status_list.tab_button.item_upgrade_after": "Talent Bloom Stage 2+",
+ "card.upgrade_status_list.tab_button.item_upgrade_before": "Talent Bloom Stage 1 or lower",
"character_detail.type.age": "Age",
"character_detail.type.birthday": "Birthday",
"character_detail.type.birthplace": "Birthplace",
@@ -652,6 +700,7 @@
"common.execute": "Execute",
"common.fan.label": "No. of Fans",
"common.filter": "Filter",
+ "common.filter.label.active": "Active",
"common.finish": "Finish",
"common.follow": "Follow",
"common.follower": "Follower",
@@ -854,6 +903,9 @@
"common.produce_card_unlock.description": "Skill card [{0}] will now appear in the produce",
"common.produce_card_unlock.name": "[{0}] skill card is unlocked",
"common.produce_item": "P-Item",
+ "common.produce_type.simple_text.firststar": "Hajime",
+ "common.produce_type.simple_text.hatsuboshiidolfestival": "H.I.F",
+ "common.produce_type.simple_text.nextidolaudition": "N.I.A",
"common.profile": "Profile",
"common.pvp_rate_play_count": "Contest Play Count",
"common.pvp_rate_play_count.description": "Contest Play Count",
@@ -870,6 +922,8 @@
"common.receive": "Receive",
"common.recommend": "Recommend",
"common.rental": "Rental",
+ "common.research_event_point": "Event Pt",
+ "common.research_event_point.description": "Event Pt of {0}",
"common.roster": "Roster",
"common.rule.commercial_transaction.title": "Commercial Transactions",
"common.rule.copyright": "Copyright",
@@ -1100,7 +1154,7 @@
"competition.rehearsal_top.high_score_by_stage.stage": "Stage {0}",
"competition.rehearsal_top.label.rehearsal": "Rehearsal",
"competition.rehearsal_top.label.season_high_score": "Highest Score This Season",
- "competition.rehearsal_top.label.season_high_score.description": "※Displays scores including both Main and Rehearsal※",
+ "competition.rehearsal_top.label.season_high_score.description": "※Displays scores including both Main and Rehearsal",
"competition.rehearsal_top.next_season": "Next Season",
"competition.rehearsal_top.prepare": "In Preparation",
"competition.rehearsal_top.score_no_entry.description": "No High Score",
@@ -1382,10 +1436,15 @@
"costume.produce_setting_sheet.description": "Please select a costume.",
"costume.produce_setting_sheet.description.produce": "Choose an outfit for your Produce Idol",
"costume.produce_setting_sheet.description.unit": "Please select an outfit for your unit idol",
+ "costume.produce_setting_sheet.produce_unit.description.continuous": "※If you turn ON \"Carry settings to the next production\", the costume settings will be carried over to next session.",
"costume.produce_setting_sheet.radio.default": "Default",
"costume.produce_setting_sheet.radio.user": "User Settings",
"costume.produce_setting_sheet.subtitle.live": "Live",
"costume.produce_setting_sheet.subtitle.produce": "Produce",
+ "costume.produce_setting_sheet.subtitle.produce_character_unit_label": "{0}({1})",
+ "costume.produce_setting_sheet.subtitle.producelive": "Live",
+ "costume.produce_setting_sheet.subtitle.produceschedule": "Produce",
+ "costume.produce_setting_sheet.subtitle.producetraining": "Training",
"costume.produce_setting_sheet.subtitle.training": "Training",
"costume.produce_setting_sheet.tab.produce": "Produce Idols",
"costume.produce_setting_sheet.tab.unit": "Unit Idol",
@@ -1582,7 +1641,7 @@
"exchange.ticket_list.empty": "There are no items that fit the criteria",
"exchange.ticket_list.exchange": "Trade",
"exchange.ticket_list.idol_card.detail": "Details",
- "exchange.ticket_list.idol_card.fitting": "Costume・Hair",
+ "exchange.ticket_list.idol_card.fitting": "Costume/Hair",
"exchange.ticket_list.idol_card.owned": "Owned",
"exchange.ticket_list.idol_card.potential_rank": "Potential",
"exchange.ticket_list.memory.detail": "Detail",
@@ -1882,7 +1941,7 @@
"guild.top.system_message": "System Message",
"guild.top.title": "Circle",
"guild.unfollow.complete": "Member unfollowed",
- "help.overlay.content_title": "・{0}",
+ "help.overlay.content_title": "/{0}",
"help.overlay.title": "Help",
"high_score_event.character.total": "Total",
"high_score_event.event_info.caution_exam_effect": "※When playing with idols other than those matching the event’s recommended effects, the skill cards, P-items, and P-drinks that appear will be the same as in normal production.",
@@ -2117,6 +2176,8 @@
"home.gasha.point_detail_overlay.limit": "Limit",
"home.gasha.point_detail_overlay.obtained": "Get",
"home.gasha.point_detail_overlay.point": "Trade Pts Required",
+ "home.gasha.point_detail_overlay.point_limit_time": "Exch Pt limit: Until {0}",
+ "home.gasha.point_detail_overlay.resource_type_group_limit_time": "Exch limit: Until {0}",
"home.gasha.point_detail_overlay.support_card": "Support Card",
"home.gasha.point_detail_overlay.title": "Exchange List",
"home.gasha.point_exchange_confirm_sheet.description.idol_card": "Exchange {0:N0} Trade Pts to acquire a Produce Idol",
@@ -2184,10 +2245,13 @@
"home.idol.inherit.label": "Synthesizing",
"home.idol.label": "Idol",
"home.idol.memory.list": "Memory",
+ "home.idol.memory_list_menu.label": "Memory list",
+ "home.idol.memory_list_menu.memory.button": "Memory",
+ "home.idol.memory_list_menu.selection_memory.button": "Selection Exam\nMemory",
"home.idol.produce.edit": "Unit",
"home.idol.produce.edit.produce_deck": "Produce Unit",
"home.idol.produce.label": "Produce Setup",
- "home.idol.produce.list": "Produce Unit・Skill Cards",
+ "home.idol.produce.list": "Produce Unit/Skill Cards",
"home.idol.produce.produce_card": "Skill Cards",
"home.idol.produce.produce_card.card_convert": "Skill Card Switch",
"home.idol.produce.produce_card.card_convert.lock_toast": "Unlocks at PLv{0}",
@@ -2423,6 +2487,7 @@
"item.transition.jewel_gasha": "Jewel\nGacha",
"item.transition.memory": "Go to\nMemory List",
"item.transition.produce_boost": "To Produce",
+ "item.transition.produce_growth_panel": "To H.I.F\nBonus",
"item.transition.produce_live": "Go to Live Photography",
"item.transition.research_event": "To Event",
"item.transition.story_event": "To Event",
@@ -2450,6 +2515,11 @@
"last_login.hour": "{0}H ago",
"last_login.less": "Recently",
"last_login.minute": "{0}M ago",
+ "legend_skill_card.unlock_animation.description": "",
+ "legend_skill_card.unlock_animation.title": "",
+ "legend_skill_card_detail_sheet.description": "",
+ "legend_skill_card_detail_sheet.sub_title": "",
+ "legend_skill_card_detail_sheet.title": "",
"limit.day": "{0} days left ",
"limit.hour": "{0} hr {1} min left ",
"limit.less": "shortly ",
@@ -2504,6 +2574,14 @@
"loading.device_rotation.label.horizontal": "The video will play in landscape mode",
"loading.device_rotation.label.vertical": "The video will play in portrait mode",
"loading.device_rotation.tap_label": "TAP TO START",
+ "loading.exam.now_loading.text": "NOW LOADING...",
+ "loading.hif.audition.final.final.text": "Round 2",
+ "loading.hif.audition.final.mid.text": "Round 1",
+ "loading.hif.audition.final.round": "Round",
+ "loading.hif.audition.final.text": "H.I.F. Finals",
+ "loading.hif.audition.selection.quarter.text": "Selection Exam",
+ "loading.hif.audition.selection.quarter.text2": "{0} rank",
+ "loading.hif.auditionResult.text": "Preparing results...",
"loading.live.description": "Starting in landscape mode",
"loading.movie.end_confirm": "Proceed",
"loading.movie.end_confirm_description": "End the video and proceed?\nYou can watch the video later",
@@ -2896,6 +2974,7 @@
"memory.detail.name_edit.title": "Memory Name Change",
"memory.detail.no_contest_info": "This memory has no stage information",
"memory.detail.produce.ability.title": "Ability",
+ "memory.detail.produce.ability.title.hif": "H.I.F Only Ability",
"memory.detail.produce.card.phase.audition_mid": "Get after midterm",
"memory.detail.produce.card.phase.start": "Obtained at the start",
"memory.detail.produce.card.phase.start.short": "At the start",
@@ -2940,6 +3019,13 @@
"memory.filter.produce_effect.visualgrowthrateaddition": "Visual Lesson\nBonus Increase",
"memory.filter.produce_effect.vocaladdition": "Vocal Increase",
"memory.filter.produce_effect.vocalgrowthrateaddition": "Vocal Lesson\nBonus Increase",
+ "memory.filter.produce_type": "Produce",
+ "memory.filter.produce_type.firststar": "Hajime",
+ "memory.filter.produce_type.hatsuboshiidolfestival": "Hatsuboshi IDOL\nFESTIVAL",
+ "memory.filter.produce_type.nextidolaudition": "NEXT IDOL AUDITION",
+ "memory.filter.protected": "Protected Memory",
+ "memory.filter.protected.off": "Unprotected",
+ "memory.filter.protected.on": "Protected",
"memory.filter.research_favorite": "Favorites",
"memory.filter.research_favorite.favorite": "Show Favorite Memories",
"memory.filter.research_white_list.enabled": "Available",
@@ -3011,6 +3097,8 @@
"memory.list.all_character": "ALL",
"memory.list.button.convert": "Convert",
"memory.list.button.detail": "View Details",
+ "memory.list.button.memory": "Memory",
+ "memory.list.button.selection_memory": "Selection Exam",
"memory.list.cell.button.cant_be_invoke": "This effect will not activate during the current production",
"memory.list.cell.cant_be_invoke": "Cannot Activate",
"memory.list.empty": "No Memories match the criteria",
@@ -3536,6 +3624,12 @@
"picturebook.produce_collection.origin_produce": "Produce",
"picturebook.produce_collection.origin_produce.description": "Can be obtained from the following produces.",
"picturebook.produce_collection.origin_root": "Acquisition Route",
+ "picturebook.produce_collection.produce_item_customize.label.need_customize1": "Please select Customization 1",
+ "picturebook.produce_collection.produce_item_customize.label.reset": "Reset",
+ "picturebook.produce_collection.produce_item_customize.label.selected": "Select",
+ "picturebook.produce_collection.produce_item_customize_detail.customize1": "Custom 1",
+ "picturebook.produce_collection.produce_item_customize_detail.customize2": "Custom 2",
+ "picturebook.produce_collection.sub_title.produce_item_customize": "Custom P-Item",
"picturebook.produce_collection.subtitle": "P-Book",
"picturebook.produce_collection.tab.card": "Skill Card",
"picturebook.produce_collection.tab.drink": "P-Drink",
@@ -3606,6 +3700,7 @@
"produce.audition.result.nia.bonus": "Parameter Bonus",
"produce.audition.result.nia.bonus_challenge": "Challenge P-Item Effect",
"produce.audition.result.nia.clear": "Audition Cleared",
+ "produce.audition.result.unit_name": "{0} ({1})",
"produce.audition_next_info.remain_title": "Until {0}",
"produce.before_live_evaluate.footer": "Get 1st place in the exam with 3 Achievements",
"produce.before_live_evaluate.header": "True End Conditions",
@@ -3692,6 +3787,8 @@
"produce.card.type.active": "Active",
"produce.card.type.mental": "Mental",
"produce.card.type.trouble": "Trouble",
+ "produce.card_change_selector.overlay.description": "Please select the skill card to obtain through Change",
+ "produce.card_change_selector.overlay.next": "Next",
"produce.card_effect.revert": "Revert",
"produce.card_effect.revert_confirm.cancel": "Cancel",
"produce.card_effect.revert_confirm.execute": "Revert",
@@ -3726,11 +3823,15 @@
"produce.common.max_value_red": "{0}/{1}",
"produce.common.max_value_slice": "/{0}",
"produce.common.multiple_cost": "X",
+ "produce.common.no_changeable_card": "No skill cards can be changed",
+ "produce.common.no_upgradable_card": "No skill cards can be upgraded",
"produce.common.produce_point": "P-Pts",
"produce.common.receive": "Receive",
"produce.common.select": "Skill Cards",
"produce.common.select.title": "Select",
"produce.common.shortage_point": "Not enough P-Pts",
+ "produce.common.stamina_max": "Stamina is full",
+ "produce.common.steps_label": "{0} rank",
"produce.common.un_receive": "Do Not Receive",
"produce.common.up_value": "+{0}",
"produce.common.visual": "Visual",
@@ -3759,6 +3860,9 @@
"produce.contest.toggle.end.toast": "Cannot switch perspectives",
"produce.continue.consumption.item": "Do you want to use {0} to redo the practice?\nYou will start with full stamina from the\nstate before practice begins",
"produce.continue.count": "Remaining continue attempts {0}",
+ "produce.continuously_start.back": "Return to Home",
+ "produce.continuously_start.memory.detail.button": "View Details",
+ "produce.continuously_start.memory.title": "Generated Selection Exam Memory",
"produce.cost.count": "-{0:N0}",
"produce.customize.button.not_customize_card": "This skill card cannot be customized",
"produce.customize.button.not_upgrade_card": "Unupgraded skill cards cannot be customized",
@@ -3772,6 +3876,8 @@
"produce.customize.confirm_sheet.description_customize": "You do not have any customizable skill cards.\nWould you like to start the Sp. Consult?",
"produce.customize.confirm_sheet.execute_button": "Start",
"produce.customize.confirm_sheet.title": "Sp. Consult Start Confirmation",
+ "produce.customize.custom_item.select_customize_effect": "Please select the customized result",
+ "produce.customize.custom_item.select_reward": "Please select the P-Item to receive",
"produce.customize.customize_button.limit_customize": "Limit",
"produce.customize.customize_button.remain_count": "{0}x left",
"produce.customize.customize_button.text": "Customize",
@@ -3796,6 +3902,10 @@
"produce.customize.upgrade.return": "Return to List",
"produce.customize.upgrade.target_count": "Customization Count: {0}",
"produce.customize.upgrade.test": "Test -{0}",
+ "produce.customize_card_selector.overlay.cancel.select_card": "Back",
+ "produce.customize_card_selector.overlay.cancel.select_customize": "Return",
+ "produce.customize_card_selector.overlay.execute.select_card": "Customize",
+ "produce.customize_card_selector.overlay.execute.select_customize": "Execute",
"produce.deck.select": "Select the skill card to add to the deck",
"produce.deck_first.select": "Select the skill card to place at the top of the deck",
"produce.deck_guide.button": "Guide",
@@ -3859,7 +3969,10 @@
"produce.effect.turn_timer": "After {0} turn(s)",
"produce.effect.turn_timer_end_turn": "End of turn in {0} turns",
"produce.effect.turn_timer_end_turn.current": "End of this turn",
+ "produce.end.close_event.description": "Event has ended",
+ "produce.end.close_event.title": "Event Ended",
"produce.evaluate_overlay.execute": "Next",
+ "produce.evaluate_overlay.selection.title": "Selection Exam Evaluation",
"produce.evaluate_overlay.title": "Final Produce Evaluation",
"produce.event": "Events",
"produce.event.button": "Select",
@@ -3904,6 +4017,68 @@
"produce.grow_info.sheet.title": "Growth Information",
"produce.growth_mission.condition": "Hint: {0}",
"produce.hand.select": "Select the skill card to add to your hand",
+ "produce.hif.adv.final.animation.description": "End",
+ "produce.hif.adv.final.animation.title.1": "Finals",
+ "produce.hif.adv.final.animation.title.2": "Round 1",
+ "produce.hif.adv.final.result.animation.round1": "Round 1 Complete",
+ "produce.hif.adv.selection.animation.description": "Advance",
+ "produce.hif.adv.selection.animation.title.1": "Selection Exam",
+ "produce.hif.adv.selection.animation.title.2": "No.{0}",
+ "produce.hif.audition.final.audition_final.title": "Round 2",
+ "produce.hif.audition.final.audition_mid1.title": "Round 1",
+ "produce.hif.audition.final.description": "Compete in H.I.F based on the total evaluation of Round 1 and Round 2.",
+ "produce.hif.audition.final.interval.title": "Interval",
+ "produce.hif.audition.final.title": "H.I.F Finals",
+ "produce.hif.audition.qualify.audition_final.title": "Selection Exam 3",
+ "produce.hif.audition.qualify.audition_final.title.short": "3rd",
+ "produce.hif.audition.qualify.audition_mid1.title": "Selection Exam 1",
+ "produce.hif.audition.qualify.audition_mid1.title.short": "1st",
+ "produce.hif.audition.qualify.audition_mid2.title": "Selection Exam 2",
+ "produce.hif.audition.qualify.audition_mid2.title.short": "2nd",
+ "produce.hif.audition.qualify.description": "Face rivals in a performance battle. \nFinish in the top 3 to advance the Selection Exam.",
+ "produce.hif.audition.qualify.title": "H.I.F Selection Exam",
+ "produce.hif.audition.ranking.border": "Advance\nLine",
+ "produce.hif.audition.ranking.overlay.border": "{0} Advance Line",
+ "produce.hif.audition.result.bonus.title": "Selection Exam Bonus",
+ "produce.hif.audition.result.exam.score": "Score Earned",
+ "produce.hif.audition.result.qualify.failure": "Eliminated",
+ "produce.hif.audition.result.qualify.success": "Advanced",
+ "produce.hif.audition.result.round.score": "{0} Evaluation Pts",
+ "produce.hif.audition.result.round.title": "{0} Results",
+ "produce.hif.audition.result.title.round1": "H.I.F Finals\nRound 1 Results",
+ "produce.hif.audition.result.title.round2": "Main Tournament Results",
+ "produce.hif.audition_start.config_star.clear": "Cleared",
+ "produce.hif.audition_start.config_star.not_clear": "Not Cleared",
+ "produce.hif.audition_start.config_title": "Criteria:",
+ "produce.hif.audition_start.final.condition": "Total Score of Rounds 1 & 2",
+ "produce.hif.audition_start.final.condition_count_suffix": " rank",
+ "produce.hif.audition_start.qualify.condition_count": "{0}/{1}",
+ "produce.hif.audition_start.winning_condition": "Condition",
+ "produce.hif.custom_item.customize.confirm.description": "Customize the following P-Item",
+ "produce.hif.custom_item.customize.confirm.subtitle": "After Execution",
+ "produce.hif.custom_item.customize.confirm.title": "Confirm",
+ "produce.hif.custom_item.customize.overlay.description": "Customized {0}",
+ "produce.hif.custom_item.customize.select.description": "Please select the customized result",
+ "produce.hif.custom_item.customize.title": "Customization Complete",
+ "produce.hif.custom_item.get.overlay.description": "Item Acquired",
+ "produce.hif.custom_item.get.overlay.description2": "Select Customization",
+ "produce.hif.custom_item.get.overlay.title": "Custom P-Item",
+ "produce.hif.custom_item.get.select.description": "Please select the P-Item to obtain",
+ "produce.hif.custom_item.get.title": "Custom P-Item Acquired",
+ "produce.hif.final.opening.animation.title": "Finals Day",
+ "produce.hif.main_round.release.overlay.description": "Finals ",
+ "produce.hif.main_round.release.overlay.title": "H.I.F Main Tournament Unlocked",
+ "produce.hif.opening.animation.title": "Opening",
+ "produce.hif.result.qualify.score": "Selection Exam Evaluation",
+ "produce.hif.result.qualify.title": "Selection Exam Cleared",
+ "produce.hif.result_last.header_footer": "HATSUBOSHI IDOL FESTIVAL INFORMATION",
+ "produce.hif.selection.memory_gen.custom_item.title": "Custom P-Item",
+ "produce.hif.selection.memory_gen.end.title": "Selection Exam Memory\nGeneration Complete",
+ "produce.hif.selection.memory_gen.start.button": "GO",
+ "produce.hif.selection.memory_gen.status.title": "Status",
+ "produce.hif.selection.memory_gen.title": "SELECTION MEMORY",
+ "produce.hif.star": "Star Quality",
+ "produce.hif.star.get": "Star Quality Gained",
"produce.high_score_rush.gold": "Starlight",
"produce.high_score_rush.gold.description": "An item that can be obtained in the High Score event.\nYou can pull gacha on the event screen.",
"produce.high_score_rush.item": "Event P Item",
@@ -3911,6 +4086,7 @@
"produce.history.deck.unset": "Unset",
"produce.history.error.api": "Failed to retrieve data",
"produce.history.item.title": "Final Owned P-Items",
+ "produce.history.label_text.customize": "Custom",
"produce.history.label_text.event": "Event",
"produce.history.label_text.idolcard": "P-Idol",
"produce.history.label_text.memory": "Memory",
@@ -3947,10 +4123,41 @@
"produce.info.status.excluded_card.hover": "Removed skill cards will no longer appear as reward candidates during Produce.",
"produce.info.status.produce_skill": "Produce",
"produce.info.status.reroll": "Skill Card Reroll Count Remaining {0}",
+ "produce.info.status.selection_memory": "Selection Exam Memory",
"produce.info.status.shop_reroll": "Consultation Refresh Count Remaining {0}",
"produce.info.status.support_and_memory": "Support cards/memory info",
"produce.info.tab.deck": "Deck",
"produce.info.tab.deck_with_event": "Deck / Event",
+ "produce.interval.card_edit.remain_count_zero": "No uses remaining",
+ "produce.interval.change_produce_card.label": "Change",
+ "produce.interval.customize.button": "Skill Card\nCustomize",
+ "produce.interval.customize.button.description": "{0} customizations remaining",
+ "produce.interval.customize_description": "You can Change\n1 owned skill card.",
+ "produce.interval.customize_name": "Skill Card Change",
+ "produce.interval.description": "Please choose what to use P-Points on",
+ "produce.interval.drink_buy.sold": "Exchanged",
+ "produce.interval.end_warning.description": "You still have usable P-Points remaining\nEnd the Interval and proceed to the Main Tournament?",
+ "produce.interval.end_warning.description2": "※You cannot return to this screen after ending",
+ "produce.interval.end_warning.execute": "To Finals",
+ "produce.interval.end_warning.title": "Confirm End Interval",
+ "produce.interval.execute_button.card_change": "Change",
+ "produce.interval.execute_button.default": "Exchange",
+ "produce.interval.execute_button.disabled_label.drink_max": "P-Drink Carry Limit",
+ "produce.interval.execute_button.disabled_label.legend_card_limit": "Legend Card Carry Limit",
+ "produce.interval.execute_button.produce_card": "Exchange",
+ "produce.interval.execute_button.produce_drink": "Exchange",
+ "produce.interval.go_next.button": "End",
+ "produce.interval.product_buy.sold": "Exchanged",
+ "produce.interval.product_change.sold": "Changed",
+ "produce.interval.reroll.button": "Refresh",
+ "produce.interval.reroll_sheet.description": "There are still exchangeable skill cards and P-Drinks available\nUse P-points to refresh the skill card and P-Drink lineup, and reset customization and upgrade counts?",
+ "produce.interval.reroll_sheet.execute": "Refresh",
+ "produce.interval.reroll_sheet.title": "Confirm Refresh",
+ "produce.interval.stamina_recover.button": "Recover",
+ "produce.interval.upgrade.button": "Upgrade",
+ "produce.interval.upgrade.button.description": "{0} upgrades remaining",
+ "produce.interval.upgrade_description": "You can upgrade\n1 owned skill card.",
+ "produce.interval.upgrade_name": "Skill Card Upgrade",
"produce.item": "P-Item",
"produce.item.card": "Skill Cards",
"produce.item.card.empty": "No skill cards selected",
@@ -3988,10 +4195,12 @@
"produce.lesson.buff_list.item.empty": "No activatable P-Items",
"produce.lesson.card": "Skill Card",
"produce.lesson.card_create_out_hand": "Create in {0}",
+ "produce.lesson.card_grow_effect_move_detail": "Move growth effect from {0} to {1}",
"produce.lesson.card_limit": "This skill card cannot be used right now",
"produce.lesson.card_move_out_hand": "Move to {0}",
"produce.lesson.card_playable_value": "Number of Times Skill Card Can Be Used",
"produce.lesson.card_shuffle_deck_grave_pool": "Shuffle deck and discard",
+ "produce.lesson.card_shuffle_deck_lost_pool": "Shuffle deck and removed pile",
"produce.lesson.clear": "Clear",
"produce.lesson.clear.en": "CLEAR",
"produce.lesson.clear_border": "Goal",
@@ -4049,6 +4258,7 @@
"produce.lesson.log.detail.stance.step": "{0}: Step {1}",
"produce.lesson.log.detail.turn.add": "Added {0} turns",
"produce.lesson.log.detail.turn_end": "Skill card unused",
+ "produce.lesson.log.enchant.suffix.encore": "{0}(Encore)",
"produce.lesson.log.force_play_cost_insufficient": "Use failed",
"produce.lesson.log.move_card_effect": "Move Effect",
"produce.lesson.log.title": "Lesson Log",
@@ -4074,6 +4284,7 @@
"produce.lesson.no_effect.count_limited_status_enchant_zero": "No effect: there are no effects that target them.",
"produce.lesson.no_effect.deck_empty": "No effect: deck is empty",
"produce.lesson.no_effect.enthusiastic_zero": "No effect: Enthusiasm is 0",
+ "produce.lesson.no_effect.full_power_point_get_sum_zero": "Effect does not activate because total Full Power Point is 0.",
"produce.lesson.no_effect.grave_empty": "No effect: discard is empty",
"produce.lesson.no_effect.hand_limit": "The selection frame is already at the maximum number, so the effect will not be activated.",
"produce.lesson.no_effect.lesson_buff_zero": "Focus is at is 0, so the effect will not be activated.",
@@ -4138,6 +4349,8 @@
"produce.log.detail.add": "Acquired [{0}]",
"produce.log.detail.customize_end": "Ended Sp.Consult",
"produce.log.detail.empty": "No change",
+ "produce.log.detail.interval_end": "Ended Interval",
+ "produce.log.detail.interval_reroll": "Refreshed",
"produce.log.detail.shop_end": "Ended consultation",
"produce.log.detail.title.audition_npc_enhance": "Rival's Score Increase",
"produce.log.detail.title.audition_select": "{0} Attempt",
@@ -4146,6 +4359,7 @@
"produce.log.detail.title.card_customize": "Customized 『{0}』",
"produce.log.detail.title.exam_permanent_audition_status_enchant": "Added effect during Exam/Audition (Cumulative)",
"produce.log.detail.title.exam_permanent_lesson_status_enchant": "Added effect during Lesson (Cumulative)",
+ "produce.log.detail.title.item_customize": "Customized \"{0}\"",
"produce.log.detail.title.lesson_present_produce_card_reward_count_down": "Lesson Reward Card Count",
"produce.log.detail.title.lesson_present_produce_card_reward_count_up": "Lesson Reward Card Count",
"produce.log.detail.title.lesson_present_produce_point_down": "Decrease in P-Point Acquisition",
@@ -4162,6 +4376,7 @@
"produce.log.title": "Produce Log",
"produce.lost.select": "Select the skill cards to exclude",
"produce.memory.skill_name": "{0} Lv{1}",
+ "produce.memory_gen.hif_ability.title": "H.I.F Exclusive Ability",
"produce.memory_limit.description": "You can organize your owned Memory with Memory conversion",
"produce.memory_limit.execute": "To Memory Conversion",
"produce.memory_limit.memory_count": "Owned Memory",
@@ -4221,6 +4436,7 @@
"produce.nia.audition_name.mid2easy": "MELODY Journey",
"produce.nia.audition_name.mid2hard": "GAL★AXY Music",
"produce.nia.audition_name.mid2normal": "POP Fair",
+ "produce.open_lesson.shortage.stamina": "Not enough stamina",
"produce.prepare.auto": "Auto",
"produce.prepare.challenge.audition_limit_up_title": "Audition Bonus Parameters",
"produce.prepare.challenge.deck.item_title": "Challenge P-Item",
@@ -4360,6 +4576,7 @@
"produce.result.reward.title.normal": "Produce",
"produce.result.reward_dialog": "Reward Confirmation",
"produce.result.reward_drink_confirm": "You cannot hold any more P-Drinks.\nYou can either use or discard the P-Drinks\nyou currently have to acquire new ones.",
+ "produce.result.score": "Produce Evaluation",
"produce.revert.message.result": " {0} reverted",
"produce.reward.card_select_shortage.sheet.description": "You still have selectable cards remaining.\nProceed without reaching the limit?",
"produce.reward.card_select_shortage.sheet.title": "Skill Card Confirmation",
@@ -4390,11 +4607,22 @@
"produce.schedule.detail_select_condition": "{0} Participation Conditions",
"produce.schedule.info.noti.character_growth": "Unlock",
"produce.schedule.info.noti.dearness": "Bond",
+ "produce.schedule.refresh.label": "Rested",
"produce.schedule.refresh.no_remain_count": "No remaining chances to select [Rest].",
"produce.schedule.refresh.popup": "Recover {0}",
"produce.schedule.refresh.remain_count.prefix": " ",
"produce.schedule.refresh.remain_count.suffix": "x left",
"produce.schedule.select_empty": "Please select an action",
+ "produce.schedule.selection_memory_mission.card_customize": "Skill Card Customization Count",
+ "produce.schedule.selection_memory_mission.card_enhance": "Skill Card Upgrade Count",
+ "produce.schedule.selection_memory_mission.card_get": "Skill Card Acquisition Count",
+ "produce.schedule.selection_memory_mission.card_use": "Skill Card Usage Count",
+ "produce.schedule.selection_memory_step.activity": "Outing Selection Count",
+ "produce.schedule.selection_memory_step.da": "Da Lesson Selection Count (SP Lesson Count {0})",
+ "produce.schedule.selection_memory_step.present": "Gift Selection Count",
+ "produce.schedule.selection_memory_step.school": "Class Selection Count",
+ "produce.schedule.selection_memory_step.vi": "Vi Lesson Selection Count (SP Lesson Count {0})",
+ "produce.schedule.selection_memory_step.vo": "Vo Lesson Selection Count (SP Lesson Count {0})",
"produce.schedule.step_audition_final_description": "The idol participates in an audition.\nPassing allows them to perform at the Hatsuboshi Festival.",
"produce.schedule.step_audition_mid_description": "The idol participates in an audition.\nPassing allows them to proceed to the final exam.",
"produce.schedule.step_business": "Job",
@@ -4405,7 +4633,13 @@
"produce.schedule.step_event_activity_description": "Various effects depending on choice.\n Consumes P-Pts to recover stamina.",
"produce.schedule.step_event_description": "Various effects occur depending on the choice.",
"produce.schedule.step_event_school": "Class",
+ "produce.schedule.step_event_school_dance": "Class (Dance)",
+ "produce.schedule.step_event_school_dance_description": "Various effects occur depending on your choice.\nMainly consumes stamina and grants parameters.",
"produce.schedule.step_event_school_description": "Various effects depending on the choice.\nConsumes stamina to gain parameters.",
+ "produce.schedule.step_event_school_visual": "Class (Visual)",
+ "produce.schedule.step_event_school_visual_description": "Various effects occur depending on your choice.\nMainly consumes stamina and grants parameters.",
+ "produce.schedule.step_event_school_vocal": "Class (Vocal)",
+ "produce.schedule.step_event_school_vocal_description": "Various effects occur depending on your choice.\nMainly consumes stamina and grants parameters.",
"produce.schedule.step_exam_audition": "Exam",
"produce.schedule.step_exam_da": "Dance Lesson",
"produce.schedule.step_exam_da.short": "Da. Lesson",
@@ -4415,14 +4649,29 @@
"produce.schedule.step_exam_da_legend_description": "Dance increases.\nAfter clearing, all parameters will increase.",
"produce.schedule.step_exam_da_legend_sp": "SP Legend Dance Lesson",
"produce.schedule.step_exam_da_legend_sp_description": "High difficulty, Dance increases even more.\nAfter clearing, all parameters will increase.",
+ "produce.schedule.step_exam_da_open": "Open Dance Lesson",
+ "produce.schedule.step_exam_da_open_description": "Consumes stamina and\nmainly increases Dance and Star Quality.",
+ "produce.schedule.step_exam_da_open_sp": "SP Open Dance Lesson",
+ "produce.schedule.step_exam_da_open_sp_description": "Mainly increases Dance and Star Quality.\nConsumes more stamina, but rewards are better.",
+ "produce.schedule.step_exam_da_open_star": "Open Dance Lesson (Star Focus)",
+ "produce.schedule.step_exam_da_open_star_description": "Consumes stamina and\nmainly increases Dance and Star Quality.",
+ "produce.schedule.step_exam_da_open_star_sp": "SP Open Dance Lesson (Star Focus)",
+ "produce.schedule.step_exam_da_open_star_sp_description": "Mainly increases Dance and Star Quality.\nConsumes more stamina, but rewards are better.",
"produce.schedule.step_exam_da_sp": "SP Dance Lesson",
"produce.schedule.step_exam_da_sp_description": "Improves Dance.\nHigh difficulty but offers high rewards.",
"produce.schedule.step_exam_final_audition": "Finals",
"produce.schedule.step_exam_final_audition2": "Final Audition",
+ "produce.schedule.step_exam_final_audition3": "Round 2",
+ "produce.schedule.step_exam_final_audition3.qualify": "H.I.F Selection Exam 3",
"produce.schedule.step_exam_hard": "Catch-up Lesson",
"produce.schedule.step_exam_hard_description": "Improves a parameter intensively.\nAll parameters increase after clearing the target.",
+ "produce.schedule.step_exam_interval": "Interval",
+ "produce.schedule.step_exam_interval_description": "Consume P Points to\ngain various beneficial effects.",
"produce.schedule.step_exam_mid1_audition2": "1st Audition",
+ "produce.schedule.step_exam_mid1_audition3": "Round 1",
+ "produce.schedule.step_exam_mid1_audition3.qualify": "H.I.F Selection Exam 1",
"produce.schedule.step_exam_mid2_audition2": "2nd Audition",
+ "produce.schedule.step_exam_mid2_audition3.qualify": "H.I.F Selection Exam 2",
"produce.schedule.step_exam_mid_audition": "Midterm",
"produce.schedule.step_exam_vi": "Visual Lesson",
"produce.schedule.step_exam_vi.short": "Vi. Lesson",
@@ -4432,6 +4681,14 @@
"produce.schedule.step_exam_vi_legend_description": "Visual increases.\nAfter clearing, all parameters will increase.",
"produce.schedule.step_exam_vi_legend_sp": "SP Legend Visual Lesson",
"produce.schedule.step_exam_vi_legend_sp_description": "High difficulty, Visual increases even more.\nAfter clearing, all parameters will increase.",
+ "produce.schedule.step_exam_vi_open": "Open Visual Lesson",
+ "produce.schedule.step_exam_vi_open_description": "Consumes stamina and mainly\nincreases Visual and Star Quality.",
+ "produce.schedule.step_exam_vi_open_sp": "SP Open Visual Lesson",
+ "produce.schedule.step_exam_vi_open_sp_description": "Mainly increases Visual and Star Quality.\nConsumes more stamina, but rewards are better.",
+ "produce.schedule.step_exam_vi_open_star": "Open Visual Lesson (Star Focus)",
+ "produce.schedule.step_exam_vi_open_star_description": "Consumes stamina and mainly\nincreases Visual and Star Quality.",
+ "produce.schedule.step_exam_vi_open_star_sp": "SP Open Visual Lesson (Star Focus)",
+ "produce.schedule.step_exam_vi_open_star_sp_description": "Mainly increases Visual and Star Quality.\nConsumes more stamina, but rewards are better.",
"produce.schedule.step_exam_vi_sp": "SP Visual Lesson",
"produce.schedule.step_exam_vi_sp_description": "Improves Visual.\nHigh difficulty but offers high rewards.",
"produce.schedule.step_exam_vo": "Vocal Lesson",
@@ -4442,12 +4699,33 @@
"produce.schedule.step_exam_vo_legend_description": "Vocal increases.\nAfter clearing, all parameters will increase.",
"produce.schedule.step_exam_vo_legend_sp": "SP Legend Vocal Lesson",
"produce.schedule.step_exam_vo_legend_sp_description": "High difficulty, Vocal increases even more.\nAfter clearing, all parameters will increase.",
+ "produce.schedule.step_exam_vo_open": "Open Vocal Lesson",
+ "produce.schedule.step_exam_vo_open_description": "Consumes stamina and mainly\nincreases Vocal and Star Quality.",
+ "produce.schedule.step_exam_vo_open_sp": "SP Open Vocal Lesson",
+ "produce.schedule.step_exam_vo_open_sp_description": "Mainly increases Vocal and Star Quality.\nConsumes more stamina, but rewards are better.",
+ "produce.schedule.step_exam_vo_open_star": "Open Vocal Lesson (Star Focus)",
+ "produce.schedule.step_exam_vo_open_star_description": "Consumes stamina and mainly\nincreases Vocal and Star Quality.",
+ "produce.schedule.step_exam_vo_open_star_sp": "SP Open Vocal Lesson (Star Focus)",
+ "produce.schedule.step_exam_vo_open_star_sp_description": "Mainly increases Vocal and Star Quality.\nConsumes more stamina, but rewards are better.",
"produce.schedule.step_exam_vo_sp": "SP Vocal Lesson",
"produce.schedule.step_exam_vo_sp_description": "Improves Vocal.\nHigh difficulty but offers high rewards.",
"produce.schedule.step_fan_customize": "Sp. Consult",
"produce.schedule.step_fan_present": "Gift",
"produce.schedule.step_fan_present_description": "Gain P-Points\nor items based on fan votes.",
+ "produce.schedule.step_fan_present_description.hif": "You can obtain P-Points and items.",
+ "produce.schedule.step_interval": "Interval",
"produce.schedule.step_last": "Midterm",
+ "produce.schedule.step_list.label.lesson_count": "Curriculum Selection Count",
+ "produce.schedule.step_list.label.mission_progress": "Mission Progress Count",
+ "produce.schedule.step_list.label.selected_lesson_title": "{0} Selection Count",
+ "produce.schedule.step_list.label.selected_lesson_value": "{0} times",
+ "produce.schedule.step_list.label.selection_schedule": "Selection Exam Schedule",
+ "produce.schedule.step_number.suffix.day": "D",
+ "produce.schedule.step_number.suffix.today": "Td",
+ "produce.schedule.step_number.suffix.week": "Wk",
+ "produce.schedule.step_open_dance.short": "Da. Open Lesson",
+ "produce.schedule.step_open_visual.short": "Vi. Open Lesson",
+ "produce.schedule.step_open_vocal.short": "Vo. Open Lesson",
"produce.schedule.step_present": "Present",
"produce.schedule.step_present_description": "Acquire P-Pts and items.",
"produce.schedule.step_refresh": "Rest",
@@ -4480,6 +4758,7 @@
"produce.schedule.top_rest_before_4": "Resting means no work...\nI-I'll rest properly!",
"produce.select": "Please select",
"produce.select.back": "Back to Selection",
+ "produce.select.change_card.description": "Please select the skill card to change",
"produce.select.empty": "No skill cards selected",
"produce.select.empty.upgrade": "Cannot be upgraded",
"produce.select.limit": "Max selection limit reached",
@@ -4492,6 +4771,14 @@
"produce.select.restrict.name": "Unavailable",
"produce.select.restrict.upgrade": "This skill card cannot be upgraded further",
"produce.select.specify": "Please select {0} cards",
+ "produce.select_change.confirm_title": "Confirm Skill Card Change",
+ "produce.select_change.description": "{0} will be changed to {1}.\n※The upgrade status of the changed skill card will be inherited",
+ "produce.selection_memory_limit.description": "You can organize owned Selection Exam Memories through Memory Conversion",
+ "produce.selection_memory_limit.execute": "To Memory Conversion",
+ "produce.selection_memory_limit.memory_count": "Owned Selection Exam Memories",
+ "produce.selection_memory_limit.memory_count.max": "/{0}",
+ "produce.selection_memory_limit.title": "Selection Exam Memory Capacity",
+ "produce.selection_memory_limit.warning": "Cannot start the Selection Exam because Selection Exam Memories have reached the ownership limit",
"produce.self_lesson.shortage.stamina": "Insufficient Stamina",
"produce.server_force_reset.confirm.description": "Since Produce has been updated,\nyour ongoing Produce data will be discarded.\n",
"produce.server_force_reset.confirm.title": "Discard Produce Data",
@@ -4503,11 +4790,15 @@
"produce.sheet.drink_max.title": "P-Drink Limit",
"produce.shop": "Consultation",
"produce.shop.buy": "Do you want to exchange with P-Pts?",
+ "produce.shop.change": "Use P Points to exchange {0} for {1}?\n※The upgrade status of the changed skill card will be inherited",
+ "produce.shop.change.button": "Confirm",
"produce.shop.confirm": "Exchange {0}?",
+ "produce.shop.confirm_button_change": "Confirm",
"produce.shop.confirm_button_delete": "Delete",
"produce.shop.confirm_button_upgrade": "Upgrade",
"produce.shop.confirm_remove": "Remove {0} from held skill cards?",
"produce.shop.confirm_title": "Exchange Confirmation",
+ "produce.shop.confirm_title_change": "Confirm Skill Card Change",
"produce.shop.confirm_title_delete": "Skill Card Deletion",
"produce.shop.confirm_title_upgrade": "Skill Card Upgrade",
"produce.shop.delete": "Do you want to delete a skill card with P-Pts?",
@@ -4535,6 +4826,9 @@
"produce.shop.upgrade_name": "Skill Card Upgrade",
"produce.skip_refresh.description": "No selectable schedule available. Moving to the next week.",
"produce.skip_refresh.title": "Schedule Selection Not Available",
+ "produce.stamina_recover_sheet.button": "Recover",
+ "produce.stamina_recover_sheet.description": "Use P Points to recover {0} stamina?",
+ "produce.stamina_recover_sheet.title": "Confirm Stamina Recovery",
"produce.start.button.confirm": "Start Confirmation",
"produce.start.button.enter": "Start",
"produce.support_event_effect": "Support Event Effect",
@@ -4550,6 +4844,38 @@
"produce_campaign.label": "Campaign",
"produce_campaign.short_name.ap_down_free": "AP Free",
"produce_campaign.short_name.ap_down_half": "AP Halved",
+ "produce_growth_panel.activate_button": "",
+ "produce_growth_panel.activate_sheet.list.empty_label": "",
+ "produce_growth_panel.activate_sheet.list.level_text": "",
+ "produce_growth_panel.activate_sheet.sheet_name": "",
+ "produce_growth_panel.activate_sheet.title": "",
+ "produce_growth_panel.complete_label": "",
+ "produce_growth_panel.description_text": "",
+ "produce_growth_panel.detail_sheet.execute_label": "",
+ "produce_growth_panel.detail_sheet.resource_count_label": "",
+ "produce_growth_panel.detail_sheet.title": "",
+ "produce_growth_panel.detail_sheet.unlock_text": "",
+ "produce_growth_panel.disable_toast.is_in_progress_text": "",
+ "produce_growth_panel.disable_toast.shortage_resource_text": "",
+ "produce_growth_panel.final_split.detail_label": "",
+ "produce_growth_panel.final_split.panel_label": "",
+ "produce_growth_panel.grid_list.description_ellipsis_text": "",
+ "produce_growth_panel.grid_list.execute_button.level_up_label": "",
+ "produce_growth_panel.grid_list.execute_button.unlock_label": "",
+ "produce_growth_panel.grid_list.inactive_panel_label": "",
+ "produce_growth_panel.grid_list.unlock_condition.dialog_title": "",
+ "produce_growth_panel.grid_list.unlock_condition_button": "",
+ "produce_growth_panel.level_up_confirm_sheet.level_up_description": "",
+ "produce_growth_panel.level_up_confirm_sheet.title": "",
+ "produce_growth_panel.level_up_confirm_sheet.unlock_description": "",
+ "produce_growth_panel.level_up_confirm_sheet.unlock_title": "",
+ "produce_growth_panel.mission.overlay_title": "",
+ "produce_growth_panel.mission.title": "",
+ "produce_growth_panel.overlay_title": "",
+ "produce_growth_panel.progress_label": "",
+ "produce_growth_panel.progress_value_text": "",
+ "produce_growth_panel.selection_split.detail_label": "",
+ "produce_growth_panel.selection_split.panel_label": "",
"produce_item.detail.edit_memory": "Edit Memory",
"produce_item.detail.stage": "Stage",
"produce_item.detail.title": "P-Item Details",
@@ -4582,6 +4908,7 @@
"produce_prepare.button.produce_select.level": "Lv{0}",
"produce_prepare.button.produce_skill": "Support Abilities",
"produce_prepare.button.select_info": "Unit Details",
+ "produce_prepare.button.selection_memory": "Selection Exam Memory",
"produce_prepare.change_produce_group.settings": "Set",
"produce_prepare.deck.memory.label.rental": "Rental",
"produce_prepare.deck.memory.label.rental_enable": "Rental Available",
@@ -4644,15 +4971,28 @@
"produce_prepare.effect_confirm_overlay.tab.button.produce_resource": "Skill Cards/P-Items",
"produce_prepare.effect_confirm_overlay.title": "Effect List",
"produce_prepare.effect_confirm_overlay.unreleased": "Locked",
+ "produce_prepare.idol_card_preference.costume_button_text": "Costume",
+ "produce_prepare.idol_card_preference.open_button_text": "P-Idol\nSetting",
+ "produce_prepare.idol_card_preference.skin_button_text": "P-Idol\nChange",
+ "produce_prepare.idol_card_preference.unit_button_text": "Unit\nConfirm",
"produce_prepare.idol_select.button.enter": "Next",
"produce_prepare.idol_select.button.skill": "Ability List",
"produce_prepare.idol_select.label.event_target_only": "Only idols eligible for the\nevent can be selected",
+ "produce_prepare.label.change_selection_memory": "Change",
"produce_prepare.label.guild_member": "Circle",
"produce_prepare.label.live_battle_skill_empty": "No L Abilities",
"produce_prepare.label.produce_event_empty": "No Events",
"produce_prepare.label.produce_item": "PRODUCE",
"produce_prepare.label.produce_skill_empty": "No Support Abilities",
"produce_prepare.label.selected": "Selected",
+ "produce_prepare.label.selection_memory": "Selection Exam Memory",
+ "produce_prepare.label.title.select_idol": "1. Idol",
+ "produce_prepare.label.title.select_memory": "3. Memory",
+ "produce_prepare.label.title.select_support": "2. Support",
+ "produce_prepare.label.title.start_confirm": "4. Start",
+ "produce_prepare.label.title_hif_main.from_result.start_confirm": "Start Confirmation",
+ "produce_prepare.label.title_hif_main.select_idol": "1. Idol",
+ "produce_prepare.label.title_hif_main.start_confirm": "2. Start",
"produce_prepare.memory.deck_name_edit_sheet.description": "Please enter the memory deck name",
"produce_prepare.memory.deck_name_edit_sheet.title": "Change Memory Deck Name",
"produce_prepare.memory_deck_edit.campaign": "Plus",
@@ -4738,6 +5078,7 @@
"produce_prepare.select_info.skill_list.empty": "No Lesson Support/Abilities",
"produce_prepare.select_info.skill_list.empty_memory_only": "No Abilities",
"produce_prepare.select_info.skill_list.idol_skill": "P-Idol Abilities",
+ "produce_prepare.select_info.skill_list.idol_skill.toast.disabled": "Effect will not activate",
"produce_prepare.select_info.skill_list.lesson_support": "Lesson Support",
"produce_prepare.select_info.skill_list.memory_skill": "Memory Abilities",
"produce_prepare.select_info.skill_list.support_card_skill": "Support Abilities",
@@ -4745,10 +5086,17 @@
"produce_prepare.select_info.tab_button_2": "Abilities",
"produce_prepare.select_info.tab_button_3": "Events",
"produce_prepare.select_info.title": "Unit Details",
+ "produce_prepare.start.back_to_home_confirm.simple_sheet.description": "Do you want to move to Home?\n※After moving to Home, you can start from Produce > Finals",
+ "produce_prepare.start.back_to_home_confirm.simple_sheet.title": "Home Confirm",
"produce_prepare.start.button.enter": "Start Produce",
+ "produce_prepare.start.button.hif_final_enter": "To H.I.F Finals",
+ "produce_prepare.start.button.produce_growth_panel": "H.I.F\nBonus",
"produce_prepare.start.label.boost_item": "Boost\nItems",
"produce_prepare.start.label.costume": "Costume",
"produce_prepare.start.label.memory": "Memory",
+ "produce_prepare.start.label.selection_memory.produce_card": "Skill Card",
+ "produce_prepare.start.label.selection_memory.produce_item": "P-Item",
+ "produce_prepare.start.label.selection_memory.title": "Selected Selection Exam Memory",
"produce_prepare.start.label.support_card": "Support",
"produce_prepare.support_card.deck_name_edit_sheet.description": "Please enter the support card deck name",
"produce_prepare.support_card.deck_name_edit_sheet.title": "Change Support Card Deck Name",
@@ -4790,6 +5138,8 @@
"produce_prepare.template_list.select": "Selected",
"produce_prepare.top.button.achievement": "Achievements",
"produce_prepare.top.button.conversion": "Skill Card\nSwitch",
+ "produce_prepare.top.button.hif_final": "Finals",
+ "produce_prepare.top.button.hif_selection": "Selection Exam",
"produce_prepare.top.button.memory_deck": "Memory\nUnit",
"produce_prepare.top.button.ranking": "Ranking",
"produce_prepare.top.button.select_idol": "Unit",
@@ -4800,6 +5150,7 @@
"produce_prepare.top.event_icon.research.title": "Asari-sensei’s Produce Seminar",
"produce_prepare.top.event_icon.tour.description": "You will be able to earn {0} as a production reward.",
"produce_prepare.top.label.event_description.research": "※You can obtain memories usable only in Produce",
+ "produce_prepare.top.label.hif_final_target_level": "Rec PLv{0}",
"produce_prepare.top.label.high_score_rush_event": "Event Mode",
"produce_prepare.top.label.nia_master_ranking.update.day": "{0}d left",
"produce_prepare.top.label.nia_master_ranking.update.hour": "{0}h left",
@@ -4807,7 +5158,9 @@
"produce_prepare.top.label.nia_master_ranking.update.minute": "{0}m left",
"produce_prepare.top.label.term": "Period",
"produce_prepare.top.label.term_end": "Until",
+ "produce_prepare.top.prima_stella.balloon_label": "[Prima Stella] unlockable",
"produce_prepare.top.title": "Produce",
+ "produce_prepare.top.toast.empty_selection_memory": "You do not possess any Selection Exam Memories",
"produce_prepare.top.toast.nia_master_ranking_calculation": "Counting period is in progress",
"produce_prepare.top.toast.nia_master_ranking_disabled": "N.I.A Master Ranking does not exist in Event Mode",
"produce_prepare.top.toast.ranking_disabled": "There will be no ranking during the event",
@@ -4974,6 +5327,18 @@
"profile.badge_select.remove_sheet.description": "Remove the currently set badge?",
"profile.badge_select.remove_sheet.execute": "Remove",
"profile.badge_select.remove_sheet.title": "Confirm Removal",
+ "profile.badge_select.sheet.button.execute": "Confirm",
+ "profile.badge_select.sheet.button.execute.disabled.duplicate": "The badge is currently selected",
+ "profile.badge_select.sheet.button.execute.disabled.empty": "No badge is selected",
+ "profile.badge_select.sheet.button.execute.success": "Set",
+ "profile.badge_select.sheet.button.list": "Badge list",
+ "profile.badge_select.sheet.button.remove": "Remove",
+ "profile.badge_select.sheet.button.remove.disabled": "No badges are currently set",
+ "profile.badge_select.sheet.button.remove.success": "Badge removed",
+ "profile.badge_select.sheet.list.description": "※Only badges earned in the previous season can be set",
+ "profile.badge_select.sheet.list.empty": "No badges available for setting.",
+ "profile.badge_select.sheet.list.setting_label": "Setting",
+ "profile.badge_select.sheet.title": "Badge settings",
"profile.badge_select.thumb_empty.empty.label": "Badge \nNot Obtained",
"profile.badge_select.thumb_empty.empty.toast": "Can be obtained from the Producer Ranking",
"profile.badge_select.thumb_empty.not_set.label": "Badge \nNot Set",
@@ -5036,6 +5401,7 @@
"profile.report.produce_exam_use_produce_card_count.block": "Skill Card\nUsage",
"profile.report.produce_get_produce_drink_count": "P-drinks earned",
"profile.report.produce_get_produce_item_count": "P-items earned",
+ "profile.report.produce_info.next": "Next Challenge!",
"profile.report.produce_plan_clear_count": "No. of productions per plan",
"profile.report.produce_select_customize_count": "SP. consult count",
"profile.report.produce_select_customize_count.block": "SP. Consult count",
@@ -5048,6 +5414,7 @@
"profile.report.producer_level": "Producer Lv",
"profile.report.save.button": "Save on device",
"profile.report.save.toast": "Save on device",
+ "profile.report.save.toast.no_permissions": "Saving to your device is not permitted.",
"profile.report.share.button": "Share",
"profile.report.share.text": "#学マス通知表",
"profile.report.total_achievement_count": "Achievements obtained",
@@ -5169,12 +5536,78 @@
"pvp.rate.unit_auto_confirm_sheet.alert": "Memories of the same plan will always be set in\nboth the main and sub Memory slots",
"pvp.rate.unit_auto_confirm_sheet.description": "Memories will be automatically set.\nIs that okay?",
"pvp.rate.unit_auto_confirm_sheet.tile": "Auto",
+ "pvp.rate.unit_edit.button.auto": "Auto",
+ "pvp.rate.unit_edit.button.load_unit": "Load",
+ "pvp.rate.unit_edit.button.reset": "Reset",
+ "pvp.rate.unit_edit.button.save_unit": "Save",
+ "pvp.rate.unit_edit.button.start_rehearsal": "Rehearsal",
+ "pvp.rate.unit_edit.button.unit_template": "Unit List",
"pvp.rate.unit_edit.reset_sheet.alert": "※The current composition will not be saved",
"pvp.rate.unit_edit.reset_sheet.title": "Reset Composition",
"pvp.rate.unit_edit.reset_sheet.txt": "Remove all set Memories",
+ "pvp.rate.unit_template.button.copy": "Copy",
+ "pvp.rate.unit_template.button.edit": "Edit",
+ "pvp.rate.unit_template.button.load": "Load",
+ "pvp.rate.unit_template.button.reset": "Reset",
+ "pvp.rate.unit_template.label.count": "Formed: ",
+ "pvp.rate.unit_template.label.no_unit": "No Units",
+ "pvp.rate.unit_template.list.title": "My Units",
+ "pvp.rate.unit_template.load.title": "Load",
+ "pvp.rate.unit_template.memory_select.no_memory": "No Memories Available for Formation",
+ "pvp.rate.unit_template.name_default": "Contest {0}",
+ "pvp.rate.unit_template.reset_confirm.caution": "※Current formation data will be lost",
+ "pvp.rate.unit_template.reset_confirm.description": "Reset formation data for \"{0}\"?",
+ "pvp.rate.unit_template.reset_confirm.title": "Confirm Formation Reset",
+ "pvp.rate.unit_template.stage_unit_name": "Unit in Stage Formation",
+ "pvp.rate.unit_template.toast.copy": "Formation copied",
+ "pvp.rate.unit_template.toast.loaded": "Unit formed",
+ "pvp.rate.unit_template.toast.name_edited": "My Unit formation name changed",
+ "pvp.rate.unit_template.toast.no_matching_stage": "No stage available for this plan",
+ "pvp.rate.unit_template.toast.no_unit": "No formation data",
+ "pvp.rate.unit_template.toast.plan_mismatch": "Cannot load due to plan mismatch",
+ "pvp.rate.unit_template.toast.reset": "Formation reset",
+ "pvp.rate.unit_template.toast.saved": "Unit saved",
+ "pvp.rate.unit_template_edit.auto_select_sheet.button.execute": "Form",
+ "pvp.rate.unit_template_edit.auto_select_sheet.description": "Set the unit info for auto formation.",
+ "pvp.rate.unit_template_edit.auto_select_sheet.label.first_param_type": "1st Priority Parameter",
+ "pvp.rate.unit_template_edit.auto_select_sheet.label.no_memory": "No Memories Owned",
+ "pvp.rate.unit_template_edit.auto_select_sheet.label.plan": "Plan",
+ "pvp.rate.unit_template_edit.auto_select_sheet.label.second_param_type": "\n2nd Priority Parameter",
+ "pvp.rate.unit_template_edit.auto_select_sheet.label.unknown_type": "No Priority",
+ "pvp.rate.unit_template_edit.auto_select_sheet.title": "Auto Formation Settings",
+ "pvp.rate.unit_template_edit.auto_select_sheet.toast.execute": "Unit formed",
+ "pvp.rate.unit_template_edit.auto_select_sheet.toast.no_memory": "No Memories Owned",
+ "pvp.rate.unit_template_edit.back_confirm.description": "Unit has not been saved.\nReturn without saving the unit?",
+ "pvp.rate.unit_template_edit.back_confirm.title": "Confirm Unit Formation",
+ "pvp.rate.unit_template_edit.slot_name_edit_sheet.description": "Enter the My Unit formation name.",
+ "pvp.rate.unit_template_edit.slot_name_edit_sheet.title": "Change My Unit Formation Name",
+ "pvp.rate.unit_template_edit.toast.no_memory": "No Memories Formed",
+ "pvp.rate.unit_template_load.description": "Select the destination formation slot",
+ "pvp.rate.unit_template_load.title": "Unit Formation",
+ "pvp.rate.unit_template_load.toast.loaded": "Unit formed",
+ "pvp.rate.unit_template_load.toast.plan_mismatch": "Cannot load due to plan mismatch",
+ "pvp.rate.unit_template_overwrite_confirm_sheet.copy.caution": "※Destination formation data will be lost",
+ "pvp.rate.unit_template_overwrite_confirm_sheet.copy.description": "Copy the selected formation?",
+ "pvp.rate.unit_template_overwrite_confirm_sheet.copy.label": "Copy",
+ "pvp.rate.unit_template_overwrite_confirm_sheet.copy.title": "Confirm Formation Copy",
+ "pvp.rate.unit_template_overwrite_confirm_sheet.load.caution": "※Destination load data will be lost",
+ "pvp.rate.unit_template_overwrite_confirm_sheet.load.description": "Load the selected formation?",
+ "pvp.rate.unit_template_overwrite_confirm_sheet.load.label": "Load",
+ "pvp.rate.unit_template_overwrite_confirm_sheet.load.title": "Confirm Formation Load",
+ "pvp.rate.unit_template_overwrite_confirm_sheet.save.caution": "※Save destination data will be lost",
+ "pvp.rate.unit_template_overwrite_confirm_sheet.save.description": "Save the selected formation?",
+ "pvp.rate.unit_template_overwrite_confirm_sheet.save.label": "Save",
+ "pvp.rate.unit_template_overwrite_confirm_sheet.save.title": "Confirm Save",
+ "pvp.rate.unit_template_save.copy.description": "Select the copy destination",
+ "pvp.rate.unit_template_save.copy.title": "My Unit Copy",
+ "pvp.rate.unit_template_save.label.no_unit": "No My Units",
+ "pvp.rate.unit_template_save.save.description": "Select the save destination",
+ "pvp.rate.unit_template_save.save.title": "Save",
"research_event.ability_reroll.button.lock": "Locked",
"research_event.ability_reroll.button.reroll": "Reroll Ability",
"research_event.ability_reroll.description": "Consume Asari-sensei Seals to reroll abilities. By locking an ability, you can exclude it from the reroll pool.",
+ "research_event.ability_reroll.label.disabled_reroll_ability": "Not eligible for re-roll",
+ "research_event.ability_reroll.label.hif_ability": "H.I.F. exclusive ability",
"research_event.ability_reroll.label.lock_count": "Locked Abilities",
"research_event.ability_reroll.title": "Ability Reroll",
"research_event.ability_reroll.toast.max_lock_count": "Lock limit reached",
@@ -5264,6 +5697,8 @@
"roster.idol_card.animation.confirm.sheet.gasha.button": "Gacha Performance",
"roster.idol_card.animation.confirm.sheet.pidol.button": "P-Idol Direction",
"roster.idol_card.animation.confirm.sheet.pidol.disabled": "Unlock at SP training Lv 3",
+ "roster.idol_card.animation.confirm.sheet.prima_stella.button": "[Prima Stella]",
+ "roster.idol_card.animation.confirm.sheet.prima_stella.disabled": "Unlock [Prima Stella]",
"roster.idol_card.animation.confirm.sheet.title": "Playback",
"roster.idol_card.play_directing.button.label": "Play",
"roster.idol_card.play_directing.disabled": "Locked",
@@ -5284,6 +5719,65 @@
"roster.voice.idol_card.title": "P-Idol Voice",
"save.wait.overlay.download.text": "Saving to device",
"save.wait.overlay.text": "Saving",
+ "selection_memory.detail.label.done": "",
+ "selection_memory.detail.label.produce_card": "",
+ "selection_memory.detail.label.produce_item": "",
+ "selection_memory.detail.lock.locked": "",
+ "selection_memory.detail.lock.unlocked": "",
+ "selection_memory.detail.tab.ability": "",
+ "selection_memory.detail.tab.basic_info": "",
+ "selection_memory.detail.tab.event": "",
+ "selection_memory.detail.tab.history": "",
+ "selection_memory.detail.tab.organization": "",
+ "selection_memory.event_expired_sell.confirm.title": "",
+ "selection_memory.event_expired_sell.confirm.warning": "",
+ "selection_memory.filter.empty": "",
+ "selection_memory.filter.event": "",
+ "selection_memory.filter.event.not_event": "",
+ "selection_memory.filter.event.only_event": "",
+ "selection_memory.filter.grade": "",
+ "selection_memory.filter.idol": "",
+ "selection_memory.filter.plan": "",
+ "selection_memory.filter.protected": "",
+ "selection_memory.filter.protected.off": "",
+ "selection_memory.filter.protected.on": "",
+ "selection_memory.filter.tag": "",
+ "selection_memory.list.button.convert": "",
+ "selection_memory.list.button.detail": "",
+ "selection_memory.list.button.memory": "",
+ "selection_memory.list.label.all_character": "",
+ "selection_memory.list.label.count": "",
+ "selection_memory.list.label.empty": "",
+ "selection_memory.sell.button.all_select": "",
+ "selection_memory.sell.button.all_unselect": "",
+ "selection_memory.sell.button.detail": "",
+ "selection_memory.sell.button.execute": "",
+ "selection_memory.sell.button.unselect": "",
+ "selection_memory.sell.cell.produce_progress": "",
+ "selection_memory.sell.confirm.title": "",
+ "selection_memory.sell.confirm.warning1": "",
+ "selection_memory.sell.confirm.warning2": "",
+ "selection_memory.sell.label.empty": "",
+ "selection_memory.sell.label.no_selected": "",
+ "selection_memory.sell.title": "",
+ "selection_memory.sell.toast.empty": "",
+ "selection_memory.sell.toast.executed": "",
+ "selection_memory.sell.toast.full": "",
+ "selection_memory.sell.toast.max_number": "",
+ "selection_memory.sell.toast.unselected": "",
+ "selection_memory.sell.warning.empty": "",
+ "selection_memory.sell.warning.protected": "",
+ "selection_memory.sell.warning.set_meishi": "",
+ "selection_memory.sell.warning.set_profile": "",
+ "selection_memory.sell.warning.use_produce": "",
+ "selection_memory.sort.character": "",
+ "selection_memory.sort.clearedtime": "",
+ "selection_memory.sort.dance": "",
+ "selection_memory.sort.grade": "",
+ "selection_memory.sort.star": "",
+ "selection_memory.sort.tag": "",
+ "selection_memory.sort.visual": "",
+ "selection_memory.sort.vocal": "",
"seminar.clear_overlay.close_button_text": "Return to List",
"seminar.clear_overlay.title": "Training",
"seminar.sheet.advice_header": "STEP {0}",
@@ -5316,7 +5810,7 @@
"setting.preference.competition.play_confirm": "Contest Confirmation",
"setting.preference.competition.play_confirm.description": "A confirmation message will be displayed when challenging a contest.",
"setting.preference.competition.skip_confirm": "Skip Confirm",
- "setting.preference.competition.skip_confirm.description": "A confirmation message will be displayed when challenging a contest by skipping.",
+ "setting.preference.competition.skip_confirm.description": "A confirmation message will be displayed when skipping a contest.",
"setting.preference.competition.title": "Contest",
"setting.preference.fullscreen.caution": "Not available on the mobile version",
"setting.preference.fullscreen.description": "When turned ON, fullscreen-compatible screens will automatically switch to fullscreen.",
@@ -5359,7 +5853,10 @@
"setting.preference.other.guild_setting.guild_donation_confirm.description": "Displays a confirmation message when\ndonating items to circle members.",
"setting.preference.other.guild_setting.guild_donation_confirm.title": "Donation Confirmation",
"setting.preference.other.guild_setting.title": "Circle Settings",
- "setting.preference.photography": "【Photography】Display Confirmation Message",
+ "setting.preference.other.produce_growth_panel.level_up_confirm.description": "Confirmation message will be displayed when unlocking or enhancing H.I.F bonuses.",
+ "setting.preference.other.produce_growth_panel.level_up_confirm.title": "Confirmation Message",
+ "setting.preference.other.produce_growth_panel.title": "H.I.F. Bonus",
+ "setting.preference.photography": "[Photography] Confirmation Messages",
"setting.preference.photography.idol_photo": "Idol Photography",
"setting.preference.photography.idol_photo.description": "Display a confirmation message after saving idol photography photos.",
"setting.preference.photography.idol_photo.gesture.angle.left_right": "Invert Left-Right Angle",
@@ -5394,35 +5891,39 @@
"setting.preference.purchase_limit.alert.description_pc": "If this setting is ON, an alert will be displayed when attempting to purchase more than {0:N0}pt in total per month.",
"setting.produce.card_effect_revert": "Support Event Effect Confirmation",
"setting.produce.card_effect_revert.description": "Displays a confirmation message when reverting\nsupport event effects impacting skill cards.",
- "setting.produce.confirm": "Confirmation Messages for【Produce】",
+ "setting.produce.confirm": "[Produce] Confirmation Messages",
+ "setting.produce.custom_item_customize_confirm": "Custom P-Item Execution Confirmation",
+ "setting.produce.custom_item_customize_confirm.description": "Confirmation message will be displayed when\nacquiring or enhancing custom P-items.",
"setting.produce.customize_check_execute": "Sp. Consult Confirmation",
- "setting.produce.customize_check_execute.description": "Displays a confirmation message when executing skill card customization.",
+ "setting.produce.customize_check_execute.description": "Displays a confirmation message when \nexecuting skill card customization.",
"setting.produce.customize_point_low_alert": "Sp. Consult Start Confirmation",
"setting.produce.customize_point_low_alert.description": "Displays a confirmation message when P-Points are low and starting Sp. Consult.",
- "setting.produce.deck_guide_recommend_tag": "【Produce】Acquisition Guide",
+ "setting.produce.deck_guide_recommend_tag": "[Produce] Acquisition Guide",
"setting.produce.deck_guide_recommend_tag.description": "You can set whether to display the acquisition guide when acquiring skill cards.",
"setting.produce.deck_guide_recommend_tag.description.sheet": "Do you want to display the acquisition guide the next time you acquire a skill card?",
"setting.produce.deck_guide_recommend_tag.off": "Do not display the guide",
"setting.produce.deck_guide_recommend_tag.on": "Display the guide",
"setting.produce.deck_guide_recommend_tag.sheet.title": "Acquisition guide display setting",
- "setting.produce.easy_mode.title": "【Produce】Easy Mode",
+ "setting.produce.easy_mode.title": "[Produce] Easy Mode",
"setting.produce.easy_mode_confirm": "Easy Mode Display",
- "setting.produce.easy_mode_confirm.description": "If this option is turned ON, a message to apply Easy Mode will be displayed when the conditions are met",
+ "setting.produce.easy_mode_confirm.description": "If this option is turned ON, a message to enable Easy Mode will be displayed",
"setting.produce.easy_mode_setting": "Easy Mode Setting",
- "setting.produce.easy_mode_setting.description": "If this option is turned ON,\nthe difficulty: Pro in NEXT IDOL AUDITION will be\nset to Easy Mode when you challenge it.",
+ "setting.produce.easy_mode_setting.description": "If this option is turned ON,\nthe NEXT IDOL AUDITION Pro difficulty will be set to Easy Mode.",
"setting.produce.exam_effect_warning": "Skill Card Use",
"setting.produce.exam_effect_warning.description": "Display confirmation messages\nwhen the skill card effect does not activate.",
+ "setting.produce.exit_interval_confirm": "Interval End Confirmation",
+ "setting.produce.exit_interval_confirm.description": "Confirmation message will be\ndisplayed when ending an interval.",
"setting.produce.exit_shop_confirm": "Consultation End",
"setting.produce.exit_shop_confirm.description": "Display confirmation messages\nwhen ending consultation.",
- "setting.produce.explanation": "Explanation Text for【Produce】",
+ "setting.produce.explanation": "[Produce] Confirmation Texts",
"setting.produce.legend_card_get_confirm": "Legend Skill Card Gain",
"setting.produce.legend_card_get_confirm.description": "A confirmation message will be displayed when acquiring a Legend Skill Card.",
"setting.produce.lesson_stamina_low_alert": "Lesson Start",
"setting.produce.lesson_stamina_low_alert.description": "Display confirmation messages\nwhen Idol's stamina is low.",
- "setting.produce.live": "Confirmation Messages for【Live】",
+ "setting.produce.live": "[Live] Confirmation Texts",
"setting.produce.live_skip": "Live Skip",
"setting.produce.live_skip.description": "When this option is OFF, confirmation messages will not be displayed when skipping live performances during produce.",
- "setting.produce.navi": "Display Navigation for【Produce】",
+ "setting.produce.navi": "[Produce] Display Navigation",
"setting.produce.navi.lose": "Exam Failure Navigation",
"setting.produce.navi.resident": "Regular Navigation",
"setting.produce.navi.resident.description": "When this option is OFF, the navigation that provides advice during produce will not be displayed.",
@@ -5430,10 +5931,14 @@
"setting.produce.present_skip.description": "Display confirmation messages\nwhen not accepting P-Drink.",
"setting.produce.produce_voice_off": "Voice Playback",
"setting.produce.produce_voice_off.description": "Display playback confirmation messages\nfor Commu with voice at the start of produce.",
+ "setting.produce.reroll_interval_confirm": "Re-roll Execution Confirmation",
+ "setting.produce.reroll_interval_confirm.description": "Confirmation message will be\ndisplayed when re-rolling.",
"setting.produce.reward_card_reroll_confirm": "Skill Card Reroll",
"setting.produce.reward_card_reroll_confirm.description": "Display confirmation messages\nwhen rerolling a skill card.",
"setting.produce.reward_card_select_confirm": "Skill Card Selection",
"setting.produce.reward_card_select_confirm.description": "Display confirmation messages\nif skill cards are not selected up to the limit.",
+ "setting.produce.select_change_card_confirm": "Skill Card Change Confirmation",
+ "setting.produce.select_change_card_confirm.description": "Confirmation message will be displayed\nwhen selecting and changing skill cards.",
"setting.produce.shop_point_low_alert": "Consultation Start",
"setting.produce.shop_point_low_alert.description": "Display confirmation messages\nwhen starting a consultation with low P-Pts.",
"setting.produce.skip_explanation": "Display an explanation\nbefore starting the schedule",
@@ -5443,13 +5948,13 @@
"setting.produce.skip_produce_story_setting": "Performance Skip Settings",
"setting.produce.skip_produce_story_setting.description": "Displays a confirmation message for\nperformance skip settings.",
"setting.produce.skip_setting": "Display Fast Forward Setting",
- "setting.produce.stamina_alert": "Display a warning screen when Idol's stamina is low",
+ "setting.produce.stamina_alert": "Display a warning screen\nwhen Idol's stamina is low",
"setting.produce.start": "Produce Start Playback\nConfirmation Dialog",
- "setting.produce.story_skip": "Commu Fast Forward Setting for【Produce】",
+ "setting.produce.story_skip": "[Produce] Commu Fast Forward Setting",
"setting.produce.story_skip.unread": "Fast Forward Unread Commu",
"setting.produce.story_skip.unread.all": "Fast Forward All",
"setting.produce.story_skip.unread.none": "Do not Fast Forward",
- "setting.produce.story_skip2": "【Produce】Performance Skip",
+ "setting.produce.story_skip2": "[Produce] Performance Skip",
"setting.produce.story_skip2.after_adv": "Skip the \"A curious mood\"\ncommu in \"Hajime\"",
"setting.produce.story_skip2.dearness_adv_movie": "Skip videos in\nBond commus",
"setting.produce.story_skip2.dearness_adv_movie.description": "※The Bond commu itself\n will not be skipped",
@@ -5484,7 +5989,7 @@
"setting.quality.resolution.description": "You can set the resolution.",
"setting.quality.supplement": "Raising the settings may cause heavy operation and increase power consumption. If prioritizing quality settings, it is recommended to set the frame rate to 30 FPS.",
"setting.quality.system": "Other Quality Settings",
- "setting.quality.system.description": "You can set other qualities like resolution, reflection quality, and detail settings.",
+ "setting.quality.system.description": "You can configure resolution, reflection quality, and detail settings.",
"setting.sound.home_bgm_setting": "Home BGM Setting",
"setting.sound.home_bgm_setting.button": "Set",
"setting.sound.home_bgm_setting.default_title": "Default",
@@ -5684,6 +6189,7 @@
"story.header.story_type.step_school_event": "Class",
"story.idol.dearness.campaign_button": "Read Commu",
"story.idol.dearness.campaign_label": "Unlocked up to Ep.{0}",
+ "story.idol.dearness.extra_dearness_story_title.10_5": "10.5",
"story.idol.dearness.level": "Bond Lv",
"story.idol.dearness.report": "Report",
"story.idol.dearness_campaign_sheet.label": "Unlock Period",
@@ -6304,8 +6810,12 @@
"voice.idol_limit_rank_before": "Training ①",
"voice.idol_limit_rank_seven": "Training ③",
"voice.idol_potential_rank": "Talent Bloom",
+ "voice.idol_prima_stella": "Prima Stella",
"voice.idol_produce_select": "Start Produce",
+ "voice.idol_use_prima_stella_produce_card": "Use P Idol's unique Legend Skill Card",
"voice.idol_use_produce_card": "P-Idol Exclusive Skill Card Use",
+ "voice.idol_use_produce_card_first": "P-Idol's Unique Skill Card①",
+ "voice.idol_use_produce_card_second": "P-Idol's Unique Skill Card②",
"work.cancel.description": "Do you want to cancel the ongoing work?\nThe progress will not be saved, and no rewards will\nbe obtained.",
"work.cancel.result": "Work canceled",
"work.cancel.submit": "Cancel",
@@ -6346,4 +6856,4 @@
"work.state.invalid_action": "This work is already completed",
"work.top.title": "Jobs",
"期間限定ミッション": " "
-}
+}
\ No newline at end of file