diff --git a/local-files/localization.json b/local-files/localization.json index da9d589b..b86524b4 100644 --- a/local-files/localization.json +++ b/local-files/localization.json @@ -3856,6 +3856,8 @@ "produce.effect.turn": "{0} turn(s)", "produce.effect.turn_suffix": "turns", "produce.effect.turn_timer": "After {0} turn(s)", + "produce.effect.turn_timer_end_turn": "End of turn in {0} turns", + "produce.effect.turn_timer_end_turn.current": "End of this turn", "produce.evaluate_overlay.execute": "Next", "produce.evaluate_overlay.title": "Final Produce Evaluation", "produce.event": "Events", @@ -3979,6 +3981,7 @@ "produce.lesson": "Lesson", "produce.lesson.block": "Energy", "produce.lesson.buff": "Effect", + "produce.lesson.buff_condition_count_in_turn_prefix": "This turn", "produce.lesson.buff_condition_count_prefix": "Until Activation", "produce.lesson.buff_list.buff.empty": "No active effects", "produce.lesson.buff_list.item.empty": "No activatable P-Items", @@ -3987,6 +3990,7 @@ "produce.lesson.card_limit": "This skill card cannot be used right now", "produce.lesson.card_move_out_hand": "Move to {0}", "produce.lesson.card_playable_value": "Number of Times Skill Card Can Be Used", + "produce.lesson.card_shuffle_deck_grave_pool": "Shuffle deck and discard", "produce.lesson.clear": "Clear", "produce.lesson.clear.en": "CLEAR", "produce.lesson.clear_border": "Goal", @@ -4044,6 +4048,7 @@ "produce.lesson.log.detail.stance.step": "{0}: Step {1}", "produce.lesson.log.detail.turn.add": "Added {0} turns", "produce.lesson.log.detail.turn_end": "Skill card unused", + "produce.lesson.log.force_play_cost_insufficient": "Use failed", "produce.lesson.log.move_card_effect": "Move Effect", "produce.lesson.log.title": "Lesson Log", "produce.lesson.log.title.card": "Skill Card [{0}]", @@ -4064,9 +4069,13 @@ "produce.lesson.no_effect.block_consumption_zero": "Effect did not activate because consumed Energy was 0.", "produce.lesson.no_effect.block_restriction": "Effect did not activate due to Block Increase Disable.", "produce.lesson.no_effect.block_zero": "Energy is at 0, so the effect will not be activated.", - "produce.lesson.no_effect.card_pick_count_zero": "Effect will not activate because the skill card count requirement is 0.", + "produce.lesson.no_effect.card_pick_count_zero": "No effect: Skill Card count is 0", + "produce.lesson.no_effect.deck_empty": "No effect: deck is empty", + "produce.lesson.no_effect.enthusiastic_zero": "No effect: Enthusiasm is 0", + "produce.lesson.no_effect.grave_empty": "No effect: discard is empty", "produce.lesson.no_effect.hand_limit": "The selection frame is already at the maximum number, so the effect will not be activated.", "produce.lesson.no_effect.lesson_buff_zero": "Focus is at is 0, so the effect will not be activated.", + "produce.lesson.no_effect.lost_empty": "No effect: removed pile is empty", "produce.lesson.no_effect.no_upgrade": "No upgradeable skill cards exist among the targets,\nso the effect will not be activated.", "produce.lesson.no_effect.parameter_buff_zero": "Good Shape is not active,\nso the effect will not be activated.", "produce.lesson.no_effect.review_zero": "Good Impression is at 0, so the effect will not be activated.", @@ -4600,6 +4609,17 @@ "produce_prepare.deck_reset_confirm_sheet.description.memory": "Remove all organized Memory\n※Current Unit will not be saved", "produce_prepare.deck_reset_confirm_sheet.description.support_card": "Remove all organized Support Cards\n※Current Unit will not be saved", "produce_prepare.deck_reset_confirm_sheet.title": "Reset Unit", + "produce_prepare.easy_mode.continue_sheet.message": "Do you want to disable the Easy Mode setting?", + "produce_prepare.easy_mode.continue_sheet.title": "Easy Mode Setting Confirmation", + "produce_prepare.easy_mode.setting_sheet.confirm": "Apply\nEasy Mode", + "produce_prepare.easy_mode.setting_sheet.message": "Apply Easy Mode to the next playthrough of {0} at difficulty: {1} and start Produce", + "produce_prepare.easy_mode.setting_sheet.title": "Easy Mode Setting", + "produce_prepare.easy_mode.start_produce_sheet.comment_1": "※Rivals will earn fewer points in auditions", + "produce_prepare.easy_mode.start_produce_sheet.comment_2": "※Change this anytime from \"Menu > Settings\"", + "produce_prepare.easy_mode.start_produce_sheet.message": "Do you want to start Produce\nin Easy Mode?", + "produce_prepare.easy_mode.start_produce_sheet.setting_button": "Settings", + "produce_prepare.easy_mode.start_produce_sheet.title": "Confirm", + "produce_prepare.easy_mode_apply": "Easy Mode Applied", "produce_prepare.edit.copy_button": "Copy", "produce_prepare.edit.description": "Copied support card and memory setups for [Hajime].", "produce_prepare.edit.title": "NEXT IDOL AUDITION Unit", @@ -5355,6 +5375,11 @@ "setting.produce.deck_guide_recommend_tag.off": "Do not display the guide", "setting.produce.deck_guide_recommend_tag.on": "Display the guide", "setting.produce.deck_guide_recommend_tag.sheet.title": "Acquisition guide display setting", + "setting.produce.easy_mode.title": "【Produce】Easy Mode", + "setting.produce.easy_mode_confirm": "Easy Mode Display", + "setting.produce.easy_mode_confirm.description": "If this option is turned ON, a message to apply Easy Mode will be displayed when the conditions are met", + "setting.produce.easy_mode_setting": "Easy Mode Setting", + "setting.produce.easy_mode_setting.description": "If this option is turned ON,\nthe difficulty: Pro in NEXT IDOL AUDITION will be\nset to Easy Mode when you challenge it.", "setting.produce.exam_effect_warning": "Skill Card Use", "setting.produce.exam_effect_warning.description": "Display confirmation messages\nwhen the skill card effect does not activate.", "setting.produce.exit_shop_confirm": "Consultation End", @@ -6285,4 +6310,4 @@ "work.state.invalid_action": "This work is already completed", "work.top.title": "Jobs", "期間限定ミッション": " " -} +} \ No newline at end of file