diff --git a/local-files/genericTrans/index/Description_Split.json b/local-files/genericTrans/index/Description_Split.json index e0e6c5fe..3f130ff2 100644 --- a/local-files/genericTrans/index/Description_Split.json +++ b/local-files/genericTrans/index/Description_Split.json @@ -18,6 +18,70 @@ "[__split__]SPレッスン終了時、体力減少": "[__split__] At the end of SP Lesson, Stamina decreases ", "[__split__]SPレッスン開始時、体力が": "[__split__] When SP Lesson Starts, Stamina is ", "[__split__]Times": "[__split__] Times ", + "手札の消費体力がランダムに変化 ": "Hand card's stamina consumption changes randomly ", + "スキルカードの消費体力が増加 ": "Skill card's stamina consumption increases ", + "[__split__]ターン以上の場合、以降、ターン終了時、○〆集中": "[__split__]If more than turns, subsequently at the end of turns, ○〆Focus ", + "[__split__]ターン以下の場合、○〆不調": "[__split__]If less than or equal to turns, ○〆Poor Condition ", + "[__split__]以上の場合、以降、ターン終了時、スコア": "[__split__]If greater than, subsequently at the end of turns, Score ", + "[__split__]未満の場合、○〆スランプ": "[__split__]If less than, ○〆Slump ", + "[__split__]○〆好調状態でない場合、○〆弱気": "[__split__]If not in ○〆Good Condition, ○〆Timid ", + "[__split__]○〆消費体力減少状態の場合、○〆消費体力減少": "[__split__]If in ○〆Reduced Stamina Consumption state, ○〆Reduced Stamina Consumption ", + "[__split__]未満の場合、○〆元気増加無効": "[__split__]If less than, ○〆Energy Boost Disabled ", + "[__split__]○〆好調状態の場合、○〆スキルカード使用数追加": "[__split__]If in ○〆Good Condition, ○〆Add Skill Card Uses ", + "[__split__]ターン以上の場合、○〆スキルカード使用数追加": "[__split__]If more than turns, ○〆Add Skill Card Uses ", + "[__split__]未満の場合、○〆不調": "[__split__]If less than, ○〆Poor Condition ", + "[__split__]以下の場合、以降、ターン終了時、スコア": "[__split__]If less than or equal to, subsequently at the end of turns, Score ", + "[__split__]○〆好調状態の場合、○〆ターン追加": "[__split__]If in ○〆Good Condition, ○〆Add Turns ", + "[__split__]以上の場合、○〆ターン追加": "[__split__]If greater than, ○〆Add Turns ", + "[__split__]以上の場合、○〆絶好調": "[__split__]If greater than, ○〆Excellent Condition ", + "[__split__]ターン以上の場合、○〆絶好調": "[__split__]If more than turns, ○〆Excellent Condition ", + "[__split__]○〆好調状態でない場合、○〆手札減少": "[__split__]If not in ○〆Good Condition, ○〆Decrease Hand Cards ", + "[__split__]以上の場合、○〆消費体力減少": "[__split__]If greater than, ○〆Reduced Stamina Consumption ", + "[__split__]直前に○〆メンタルスキルカードを使用していた場合、○〆絶好調": "[__split__]If a ○〆Mental Skill Card was used right before, ○〆Excellent Condition ", + "[__split__]ターン以上の場合、○〆消費体力減少": "[__split__]If more than turns, ○〆Reduced Stamina Consumption ", + "[__split__]直前に○〆アクティブスキルカードを使用していた場合、○〆体力回復": "[__split__]If a ○〆Active Skill Card was used right before, ○〆Stamina Recovery ", + "[__split__]○〆メンタルスキルカード使用時、直前に○〆メンタルスキルカードを使用していた場合、○〆集中": "[__split__]When using the ○〆 Mental Skill Card, if a ○〆 Mental Skill Card was used just before, ○〆 Focus ", + "[__split__]○〆好調状態でない場合、○〆不安": "[__split__]If not in a good condition, ○〆 Anxiety ", + "[__split__]以降、○〆アクティブスキルカード使用時、直前に○〆アクティブスキルカードを使用していた場合、スコア": "[__split__]From here on, when using an ○〆 Active Skill Card, if an ○〆 Active Skill Card was used just before, Score ", + "[__split__]○〆好調状態の場合、以降、ターン開始時、スコア": "[__split__]If in good condition, from here on, at the start of the turn, Score ", + "[__split__]未満の場合、○〆消費体力増加": "[__split__]If below, ○〆 Increased Stamina Consumption ", + "[__split__]以上の場合、以降、ターン開始時、○〆スキルカード使用数追加": "[__split__]If above, from here on, at the start of the turn, ○〆 Additional Skill Card Uses ", + "[__split__]○〆好調状態の場合、○〆好調": "[__split__]If in a good condition, ○〆 Good Condition ", + "[__split__]未満の場合、○〆気まぐれ": "[__split__]If below, ○〆 Whimsy ", + "[__split__]以下の場合、○〆不調": "[__split__]If below, ○〆 Poor Condition ", + "[__split__]以下の場合、○〆スランプ": "[__split__]If below, ○〆 Slump ", + "[__split__]以下の場合、○〆弱気": "[__split__]If below, ○〆 Timid ", + "[__split__]ターン以上の場合、○〆ターン追加": "[__split__]If above the turn, ○〆 Additional Turn ", + "[__split__]以下の場合、○〆手札減少": "[__split__]If below, ○〆 Decrease in Hand Cards ", + "[__split__]○〆好調状態の場合、○〆消費体力削減": "[__split__]If in a good condition, ○〆 Reduced Stamina Consumption ", + "[__split__]直前に○〆メンタルスキルカードを使用していた場合、○〆消費体力減少": "[__split__]If an ○〆 Mental Skill Card was used just before, ○〆 Decreased Stamina Consumption ", + "[__split__]○〆メンタルスキルカード使用時、直前に○〆メンタルスキルカードを使用していた場合、○〆好調": "[__split__]When using the ○〆 Mental Skill Card, if an ○〆 Mental Skill Card was used just before, ○〆 Good Condition ", + "[__split__]以下の場合、○〆不安": "[__split__]If below, ○〆 Anxiety ", + "[__split__]回使用するごとに、スコア": "[__split__]For each use, Score ", + "[__split__]以上の場合、以降、ターン終了時、○〆集中": "[__split__]If above, from here on, at the end of the turn, ○〆 Focus ", + "[__split__]以下の場合、○〆消費体力増加": "[__split__]If below, ○〆 Increased Stamina Consumption ", + "[__split__]○〆好調状態でない場合、○〆気まぐれ": "[__split__]If not in a good condition, ○〆 Whimsy ", + "[__split__]以下の場合、以降、ターン終了時、○〆好印象の": "[__split__]If below, from here on, at the end of the turn, ○〆 Good Impression ", + "[__split__]以上の場合、以降、ターン終了時、○〆好印象": "[__split__]If above, from here on, at the end of the turn, ○〆 Good Impression ", + "[__split__]以上の場合、以降、ターン終了時、○〆好印象の": "[__split__]If above, from here on, at the end of the turn, ○〆 Good Impression ", + "[__split__]○〆消費体力減少状態の場合、○〆ターン追加": "[__split__]If in a reduced stamina consumption state, ○〆 Additional Turn ", + "[__split__]直前に○〆メンタルスキルカードを使用していた場合、○〆好印象": "[__split__]If an ○〆 Mental Skill Card was used just before, ○〆 Good Impression ", + "[__split__]スキルカードが除外に移動した時、○〆体力回復": "[__split__]When a skill card is moved to the exclusion, ○〆 Health Recovery ", + "[__split__]以降、ターン終了時、○〆やる気が": "[__split__]From here on, at the end of the turn, ○〆 Motivation ", + "[__split__]以上の場合、除外にあるスキルカードを山札の下に移動": "[__split__]If above, move the excluded skill card to the bottom of the deck ", + "[__split__]以上の場合、以降、ターン開始時、○〆好印象": "[__split__]If above, from here on, at the start of the turn, ○〆 Good Impression ", + "[__split__]直前に○〆アクティブスキルカードを使用していた場合、○〆メンタルスキルカード使用不可": "[__split__]If an ○〆 Active Skill Card was used just before, ○〆 Mental Skill Card cannot be used ", + "[__split__]直前に○〆メンタルスキルカードを使用していた場合、○〆アクティブスキルカード使用不可": "[__split__]If an ○〆 Mental Skill Card was used just before, ○〆 Active Skill Card cannot be used ", + "[__split__]以降、○〆メンタルスキルカードを": "[__split__]From here on, ○〆 Mental Skill Card ", + "[__split__]回使用するごとに、○〆消費体力削減": "[__split__]For each use, ○〆 Reduced Stamina Consumption ", + "[__split__]以下の場合、○〆消費体力追加": "[__split__]If below, ○〆 Additional Stamina Consumption ", + "[__split__]○〆アクティブスキルカード使用時、○〆スコア上昇量増加": "[__split__]When using the ○〆 Active Skill Card, ○〆 Increased Score Rise ", + "[__split__]以上の場合、以降、ターン終了時、○〆やる気": "[__split__]If above, from here on, at the end of the turn, ○〆 Motivation ", + "[__split__]以上の場合、以降、ターン終了時、○〆元気の": "[__split__]If above, from here on, at the end of the turn, ○〆 Energy ", + "[__split__]ボーカルターンなら、ターン開始時、体力が": "[__split__]If it's a Vocal Turn, at the start of the turn, health is ", + "[__split__]ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "[__split__]If it's a Vocal Turn, at the start of the turn, draw a skill card\n○〆Fixed energy ", + "[__split__]スキルカード使用時、○〆全力の場合、スコア": "[__split__]When using a skill card, if ○〆Full effort is applied, score ", + "[__split__]○〆メンタルスキルカード使用時、直前に○〆メンタルスキルカードを使用していた場合、○〆やる気": "[__split__]When using the ○〆 Mental Skill Card, if an ○〆 Mental Skill Card was used just before, ○〆 Motivation ", "[__split__]以降、ターン開始時、○〆好調": "[__split__]Thereafter, at the start of the turn, ○〆 Good Condition ", "[__split__]ターン以内の場合、○〆好調の": "[__split__]If within turns, ○〆 Good Condition ", "[__split__]○〆集中減少": "[__split__]○〆 Focus Reduction ", diff --git a/local-files/genericTrans/index/gravure.json b/local-files/genericTrans/index/gravure.json index 04365878..9c68ada9 100644 --- a/local-files/genericTrans/index/gravure.json +++ b/local-files/genericTrans/index/gravure.json @@ -6,6 +6,15 @@ "本校舎屋上": "School Rooftop", "元気に": "Energetically", "立ち位置": "Position", + "自然に": "Natural", + "かわいく": "Cutely", + "笑って": "Smile", + "怒って": "Angry", + "困って": "Troubled", + "照れて": "Embarrassed", + "撮影TOP": "Shooting TOP", + "フォト詳細": "Details", + "撮影日": "Date", "指さしポーズで": "Pointing Pose", "自信満々に": "Confidently", "両手を合わせて": "Hands Together", diff --git a/local-files/genericTrans/index/trash.json b/local-files/genericTrans/index/trash.json index 7e951f90..9f79f3a0 100644 --- a/local-files/genericTrans/index/trash.json +++ b/local-files/genericTrans/index/trash.json @@ -27,6 +27,15 @@ "1回無料": "1 time free", "2 Turn": "2 Turn", "2 days": "2 days", + "Shootin…": "Shootin…", + "Pose Or…": "Pose Or…", + "[__split__]There are still photos remaining to be taken": "[__split__]There are still photos remaining to be taken", + "Date Ta…": "Date Ta…", + "​": "​", + "[__split__]Clear with rank": "[__split__]Clear with rank", + "[__split__]or higher": "[__split__]or higher", + "Contest…": "Contest…", + "Anomaly only": "Anomaly only", "[__split__]'": "[__split__]'", "[__split__]Fluorite '": "[__split__]Fluorite '", "[__split__]Wonder Scale '": "[__split__]Wonder Scale '", diff --git a/local-files/localization.json b/local-files/localization.json index 64ab3121..a508003c 100644 --- a/local-files/localization.json +++ b/local-files/localization.json @@ -3002,7 +3002,7 @@ "produce.filter.common.keyword.title": "Text Search", "produce.filter.common.locked": "Locked", "produce.filter.common.placeholder": "Enter text", - "produce.filter.common.produce_card_name.button": "Search by Card Name", + "produce.filter.common.produce_card_name.button": "Search Name", "produce.filter.common.produce_card_name.disabled.over_selected": "You can search up to 6 skill cards at a time.", "produce.filter.common.produce_card_name.label.none_selected": "No cards selected.", "produce.filter.common.produce_card_name.label.not_found": "No matching skill cards found.", @@ -3685,7 +3685,7 @@ "producer.level.card_upgrade_name": "Skill Card Upgrade", "producer.level.exclude_description": "The number of times skill cards can be removed increases by {0}", "producer.level.exclude_name": "Skill Card Removal", - "producer.level.exp_label": "until next", + "producer.level.exp_label": "until next ", "producer.level.header.max": "Max", "producer.level.header_produce": "The following will be unlocked through Produce", "producer.level.header_produce_complete": "The following has been unlocked through Produce",