diff --git a/local-files/genericTrans/index/ability_desc.json b/local-files/genericTrans/index/ability_desc.json
index a56ec9af..46f6c8d3 100644
--- a/local-files/genericTrans/index/ability_desc.json
+++ b/local-files/genericTrans/index/ability_desc.json
@@ -5,45 +5,198 @@
"/確率大": "/High",
"Lv.60で解放": "Unlocked at Lv.60",
"SPレッスン終了時、体力回復": "At the end of SP lesson, HP recovery ",
+ "ボーカルレッスン開始時、25%の確率で○〆元気": "At the start of Vocal lesson, 25% chance of ○〆 Energy",
+ "ボーカルレッスン開始時、30%の確率で○〆元気": "At the start of Vocal lesson, 30% chance of ○〆 Energy",
+ "ボーカルレッスン開始時、35%の確率で○〆元気": "At the start of Vocal lesson, 35% chance of ○〆 Energy",
+ "ボーカルレッスン開始時、40%の確率で○〆元気": "At the start of Vocal lesson, 40% chance of ○〆 Energy",
+ "ボーカルレッスン開始時、55%の確率で○〆元気": "At the start of Vocal lesson, 55% chance of ○〆 Energy",
+ "ボーカルレッスン開始時、60%の確率で○〆元気": "At the start of Vocal lesson, 60% chance of ○〆 Energy",
+ "ボーカルSPレッスン開始時、25%の確率で○〆元気": "At the start of Vocal SP lesson, 25% chance of ○〆 Energy",
+ "ボーカルSPレッスン開始時、30%の確率で○〆元気": "At the start of Vocal SP lesson, 30% chance of ○〆 Energy",
+ "ボーカルSPレッスン開始時、35%の確率で○〆元気": "At the start of Vocal SP lesson, 35% chance of ○〆 Energy",
+ "ボーカルSPレッスン開始時、40%の確率で○〆元気": "At the start of Vocal SP lesson, 40% chance of ○〆 Energy",
+ "ボーカルSPレッスン開始時、55%の確率で○〆元気": "At the start of Vocal SP lesson, 55% chance of ○〆 Energy",
+ "ボーカルSPレッスン開始時、60%の確率で○〆元気": "At the start of Vocal SP lesson, 60% chance of ○〆 Energy",
+ "ボーカルレッスン開始時、25%の確率で○〆やる気": "At the start of Vocal lesson, 25% chance of ○〆 Motivation",
+ "ボーカルレッスン開始時、30%の確率で○〆やる気": "At the start of Vocal lesson, 30% chance of ○〆 Motivation",
+ "ボーカルレッスン開始時、35%の確率で○〆やる気": "At the start of Vocal lesson, 35% chance of ○〆 Motivation",
+ "ボーカルレッスン開始時、40%の確率で○〆やる気": "At the start of Vocal lesson, 40% chance of ○〆 Motivation",
+ "ボーカルレッスン開始時、55%の確率で○〆やる気": "At the start of Vocal lesson, 55% chance of ○〆 Motivation",
+ "ボーカルレッスン開始時、60%の確率で○〆やる気": "At the start of Vocal lesson, 60% chance of ○〆 Motivation",
+ "ボーカルSPレッスン開始時、25%の確率で○〆やる気": "At the start of Vocal SP lesson, 25% chance of ○〆 Motivation",
+ "ボーカルSPレッスン開始時、30%の確率で○〆やる気": "At the start of Vocal SP lesson, 30% chance of ○〆 Motivation",
+ "ボーカルSPレッスン開始時、35%の確率で○〆やる気": "At the start of Vocal SP lesson, 35% chance of ○〆 Motivation",
+ "ボーカルSPレッスン開始時、40%の確率で○〆やる気": "At the start of Vocal SP lesson, 40% chance of ○〆 Motivation",
+ "ボーカルSPレッスン開始時、55%の確率で○〆やる気": "At the start of Vocal SP lesson, 55% chance of ○〆 Motivation",
+ "ボーカルSPレッスン開始時、60%の確率で○〆やる気": "At the start of Vocal SP lesson, 60% chance of ○〆 Motivation",
+ "ボーカルレッスン開始時、25%の確率で○〆集中": "At the start of Vocal lesson, 25% chance of ○〆 Focus",
+ "ボーカルレッスン開始時、30%の確率で○〆集中": "At the start of Vocal lesson, 30% chance of ○〆 Focus",
+ "ボーカルレッスン開始時、35%の確率で○〆集中": "At the start of Vocal lesson, 35% chance of ○〆 Focus",
+ "ボーカルレッスン開始時、40%の確率で○〆集中": "At the start of Vocal lesson, 40% chance of ○〆 Focus",
+ "ボーカルレッスン開始時、55%の確率で○〆集中": "At the start of Vocal lesson, 55% chance of ○〆 Focus",
+ "ボーカルレッスン開始時、60%の確率で○〆集中": "At the start of Vocal lesson, 60% chance of ○〆 Focus",
+ "ボーカルSPレッスン開始時、25%の確率で○〆集中": "At the start of Vocal SP lesson, 25% chance of ○〆 Focus",
+ "ボーカルSPレッスン開始時、30%の確率で○〆集中": "At the start of Vocal SP lesson, 30% chance of ○〆 Focus",
+ "ボーカルSPレッスン開始時、35%の確率で○〆集中": "At the start of Vocal SP lesson, 35% chance of ○〆 Focus",
+ "ボーカルSPレッスン開始時、40%の確率で○〆集中": "At the start of Vocal SP lesson, 40% chance of ○〆 Focus",
+ "ボーカルSPレッスン開始時、55%の確率で○〆集中": "At the start of Vocal SP lesson, 55% chance of ○〆 Focus",
+ "ボーカルSPレッスン開始時、60%の確率で○〆集中": "At the start of Vocal SP lesson, 60% chance of ○〆 Focus",
+ "ボーカル通常レッスン終了時、ボーカル上昇+": "At Normal Vocal Lesson Completion, Increase Vocal +",
+ "ビジュアルレッスン開始時、25%の確率で○〆元気": "At the start of Visual lesson, 25% chance of ○〆 Energy",
+ "ビジュアルレッスン開始時、30%の確率で○〆元気": "At the start of Visual lesson, 30% chance of ○〆 Energy",
+ "ビジュアルレッスン開始時、35%の確率で○〆元気": "At the start of Visual lesson, 35% chance of ○〆 Energy",
+ "ビジュアルレッスン開始時、40%の確率で○〆元気": "At the start of Visual lesson, 40% chance of ○〆 Energy",
+ "ビジュアルレッスン開始時、55%の確率で○〆元気": "At the start of Visual lesson, 55% chance of ○〆 Energy",
+ "ビジュアルレッスン開始時、60%の確率で○〆元気": "At the start of Visual lesson, 60% chance of ○〆 Energy",
+ "ビジュアルSPレッスン開始時、25%の確率で○〆元気": "At the start of Visual SP lesson, 25% chance of ○〆 Energy",
+ "ビジュアルSPレッスン開始時、30%の確率で○〆元気": "At the start of Visual SP lesson, 30% chance of ○〆 Energy",
+ "ビジュアルSPレッスン開始時、35%の確率で○〆元気": "At the start of Visual SP lesson, 35% chance of ○〆 Energy",
+ "ビジュアルSPレッスン開始時、40%の確率で○〆元気": "At the start of Visual SP lesson, 40% chance of ○〆 Energy",
+ "ビジュアルSPレッスン開始時、55%の確率で○〆元気": "At the start of Visual SP lesson, 55% chance of ○〆 Energy",
+ "ビジュアルSPレッスン開始時、60%の確率で○〆元気": "At the start of Visual SP lesson, 60% chance of ○〆 Energy",
+ "ビジュアルレッスン開始時、25%の確率で○〆やる気": "At the start of Visual lesson, 25% chance of ○〆 Motivation",
+ "ビジュアルレッスン開始時、30%の確率で○〆やる気": "At the start of Visual lesson, 30% chance of ○〆 Motivation",
+ "ビジュアルレッスン開始時、35%の確率で○〆やる気": "At the start of Visual lesson, 35% chance of ○〆 Motivation",
+ "ビジュアルレッスン開始時、40%の確率で○〆やる気": "At the start of Visual lesson, 40% chance of ○〆 Motivation",
+ "ビジュアルレッスン開始時、55%の確率で○〆やる気": "At the start of Visual lesson, 55% chance of ○〆 Motivation",
+ "ビジュアルレッスン開始時、60%の確率で○〆やる気": "At the start of Visual lesson, 60% chance of ○〆 Motivation",
+ "ビジュアルSPレッスン開始時、25%の確率で○〆やる気": "At the start of Visual SP lesson, 25% chance of ○〆 Motivation",
+ "ビジュアルSPレッスン開始時、30%の確率で○〆やる気": "At the start of Visual SP lesson, 30% chance of ○〆 Motivation",
+ "ビジュアルSPレッスン開始時、35%の確率で○〆やる気": "At the start of Visual SP lesson, 35% chance of ○〆 Motivation",
+ "ビジュアルSPレッスン開始時、40%の確率で○〆やる気": "At the start of Visual SP lesson, 40% chance of ○〆 Motivation",
+ "ビジュアルSPレッスン開始時、55%の確率で○〆やる気": "At the start of Visual SP lesson, 55% chance of ○〆 Motivation",
+ "ビジュアルSPレッスン開始時、60%の確率で○〆やる気": "At the start of Visual SP lesson, 60% chance of ○〆 Motivation",
+ "ビジュアルレッスン開始時、25%の確率で○〆集中": "At the start of Visual lesson, 25% chance of ○〆 Focus",
+ "ビジュアルレッスン開始時、30%の確率で○〆集中": "At the start of Visual lesson, 30% chance of ○〆 Focus",
+ "ビジュアルレッスン開始時、35%の確率で○〆集中": "At the start of Visual lesson, 35% chance of ○〆 Focus",
+ "ビジュアルレッスン開始時、40%の確率で○〆集中": "At the start of Visual lesson, 40% chance of ○〆 Focus",
+ "ビジュアルレッスン開始時、55%の確率で○〆集中": "At the start of Visual lesson, 55% chance of ○〆 Focus",
+ "ビジュアルレッスン開始時、60%の確率で○〆集中": "At the start of Visual lesson, 60% chance of ○〆 Focus",
+ "ビジュアルSPレッスン開始時、25%の確率で○〆集中": "At the start of Visual SP lesson, 25% chance of ○〆 Focus",
+ "ビジュアルSPレッスン開始時、30%の確率で○〆集中": "At the start of Visual SP lesson, 30% chance of ○〆 Focus",
+ "ビジュアルSPレッスン開始時、35%の確率で○〆集中": "At the start of Visual SP lesson, 35% chance of ○〆 Focus",
+ "ビジュアルSPレッスン開始時、40%の確率で○〆集中": "At the start of Visual SP lesson, 40% chance of ○〆 Focus",
+ "ビジュアルSPレッスン開始時、55%の確率で○〆集中": "At the start of Visual SP lesson, 55% chance of ○〆 Focus",
+ "ビジュアルSPレッスン開始時、60%の確率で○〆集中": "At the start of Visual SP lesson, 60% chance of ○〆 Focus",
+ "ビジュアル通常レッスン終了時、ビジュアル上昇+": "At Normal Visual Lesson Completion, Increase Visual +",
+ "ダンスレッスン開始時、25%の確率で○〆元気": "At the start of Dance lesson, 25% chance of ○〆 Energy",
+ "ダンスレッスン開始時、30%の確率で○〆元気": "At the start of Dance lesson, 30% chance of ○〆 Energy",
+ "ダンスレッスン開始時、35%の確率で○〆元気": "At the start of Dance lesson, 35% chance of ○〆 Energy",
+ "ダンスレッスン開始時、40%の確率で○〆元気": "At the start of Dance lesson, 40% chance of ○〆 Energy",
+ "ダンスレッスン開始時、55%の確率で○〆元気": "At the start of Dance lesson, 55% chance of ○〆 Energy",
+ "ダンスレッスン開始時、60%の確率で○〆元気": "At the start of Dance lesson, 60% chance of ○〆 Energy",
+ "ダンスSPレッスン開始時、25%の確率で○〆元気": "At the start of Dance SP lesson, 25% chance of ○〆 Energy",
+ "ダンスSPレッスン開始時、30%の確率で○〆元気": "At the start of Dance SP lesson, 30% chance of ○〆 Energy",
+ "ダンスSPレッスン開始時、35%の確率で○〆元気": "At the start of Dance SP lesson, 35% chance of ○〆 Energy",
+ "ダンスSPレッスン開始時、40%の確率で○〆元気": "At the start of Dance SP lesson, 40% chance of ○〆 Energy",
+ "ダンスSPレッスン開始時、55%の確率で○〆元気": "At the start of Dance SP lesson, 55% chance of ○〆 Energy",
+ "ダンスSPレッスン開始時、60%の確率で○〆元気": "At the start of Dance SP lesson, 60% chance of ○〆 Energy",
+ "ダンスレッスン開始時、25%の確率で○〆やる気": "At the start of Dance lesson, 25% chance of ○〆 Motivation",
+ "ダンスレッスン開始時、30%の確率で○〆やる気": "At the start of Dance lesson, 30% chance of ○〆 Motivation",
+ "ダンスレッスン開始時、35%の確率で○〆やる気": "At the start of Dance lesson, 35% chance of ○〆 Motivation",
+ "ダンスレッスン開始時、40%の確率で○〆やる気": "At the start of Dance lesson, 40% chance of ○〆 Motivation",
+ "ダンスレッスン開始時、55%の確率で○〆やる気": "At the start of Dance lesson, 55% chance of ○〆 Motivation",
+ "ダンスレッスン開始時、60%の確率で○〆やる気": "At the start of Dance lesson, 60% chance of ○〆 Motivation",
+ "ダンスSPレッスン開始時、25%の確率で○〆やる気": "At the start of Dance SP lesson, 25% chance of ○〆 Motivation",
+ "ダンスSPレッスン開始時、30%の確率で○〆やる気": "At the start of Dance SP lesson, 30% chance of ○〆 Motivation",
+ "ダンスSPレッスン開始時、35%の確率で○〆やる気": "At the start of Dance SP lesson, 35% chance of ○〆 Motivation",
+ "ダンスSPレッスン開始時、40%の確率で○〆やる気": "At the start of Dance SP lesson, 40% chance of ○〆 Motivation",
+ "ダンスSPレッスン開始時、55%の確率で○〆やる気": "At the start of Dance SP lesson, 55% chance of ○〆 Motivation",
+ "ダンスSPレッスン開始時、60%の確率で○〆やる気": "At the start of Dance SP lesson, 60% chance of ○〆 Motivation",
+ "ダンスレッスン開始時、25%の確率で○〆集中": "At the start of Dance lesson, 25% chance of ○〆 Focus",
+ "ダンスレッスン開始時、30%の確率で○〆集中": "At the start of Dance lesson, 30% chance of ○〆 Focus",
+ "ダンスレッスン開始時、35%の確率で○〆集中": "At the start of Dance lesson, 35% chance of ○〆 Focus",
+ "ダンスレッスン開始時、40%の確率で○〆集中": "At the start of Dance lesson, 40% chance of ○〆 Focus",
+ "ダンスレッスン開始時、55%の確率で○〆集中": "At the start of Dance lesson, 55% chance of ○〆 Focus",
+ "ダンスレッスン開始時、60%の確率で○〆集中": "At the start of Dance lesson, 60% chance of ○〆 Focus",
+ "ダンスSPレッスン開始時、25%の確率で○〆集中": "At the start of Dance SP lesson, 25% chance of ○〆 Focus",
+ "ダンスSPレッスン開始時、30%の確率で○〆集中": "At the start of Dance SP lesson, 30% chance of ○〆 Focus",
+ "ダンスSPレッスン開始時、35%の確率で○〆集中": "At the start of Dance SP lesson, 35% chance of ○〆 Focus",
+ "ダンスSPレッスン開始時、40%の確率で○〆集中": "At the start of Dance SP lesson, 40% chance of ○〆 Focus",
+ "ダンスSPレッスン開始時、55%の確率で○〆集中": "At the start of Dance SP lesson, 55% chance of ○〆 Focus",
+ "ダンスSPレッスン開始時、60%の確率で○〆集中": "At the start of Dance SP lesson, 60% chance of ○〆 Focus",
+ "ダンス通常レッスン終了時、ダンス上昇+": "At Normal Dance Lesson Completion, Increase Dance +",
"○〆アクティブスキルカード強化時、ダンス上昇+": "When ○〆 Active Skill Card Strengthened, Dance +",
+ "○〆アクティブスキルカード強化時、ダンス上昇+4": "When ○〆 Active Skill Card Strengthened, Dance +4",
"○〆アクティブスキルカード強化時、ダンス上昇+5": "When ○〆 Active Skill Card Strengthened, Dance +5",
"○〆アクティブスキルカード強化時、ビジュアル上昇+": "When ○〆 Active Skill Card Strengthened, Visual +",
+ "○〆アクティブスキルカード強化時、ビジュアル上昇+4": "When ○〆 Active Skill Card Strengthened, Visual +4",
"○〆アクティブスキルカード強化時、ビジュアル上昇+5": "When ○〆 Active Skill Card Strengthened, Visual +5",
"○〆アクティブスキルカード強化時、ボーカル上昇+": "When ○〆 Active Skill Card Strengthened, Vocal +",
+ "○〆アクティブスキルカード強化時、ボーカル上昇+4": "When ○〆 Active Skill Card Strengthened, Vocal +4",
"○〆アクティブスキルカード強化時、ボーカル上昇+5": "When ○〆 Active Skill Card Strengthened, Vocal +5",
"○〆アクティブスキルカード獲得時、ダンス上昇+": "When acquiring ○〆 Active Skill Card, Dance +",
"○〆アクティブスキルカード獲得時、ダンス上昇+1": "When acquiring ○〆 Active Skill Card, Dance +1",
"○〆アクティブスキルカード獲得時、ダンス上昇+2": "When acquiring ○〆 Active Skill Card, Dance +2",
"○〆アクティブスキルカード獲得時、ダンス上昇+3": "When acquiring ○〆 Active Skill Card, Dance +3",
+ "○〆アクティブスキルカード獲得時、ダンス上昇+4": "When acquiring ○〆 Active Skill Card, Dance +4",
"○〆アクティブスキルカード獲得時、ビジュアル上昇+": "When acquiring ○〆 Active Skill Card, Visual +",
"○〆アクティブスキルカード獲得時、ビジュアル上昇+1": "When acquiring ○〆 Active Skill Card, Visual +1",
"○〆アクティブスキルカード獲得時、ビジュアル上昇+2": "When acquiring ○〆 Active Skill Card, Visual +2",
"○〆アクティブスキルカード獲得時、ビジュアル上昇+3": "When acquiring ○〆 Active Skill Card, Visual +3",
+ "○〆アクティブスキルカード獲得時、ビジュアル上昇+4": "When acquiring ○〆 Active Skill Card, Visual +4",
"○〆アクティブスキルカード獲得時、ボーカル上昇+1": "When acquiring ○〆 Active Skill Card, Vocal +1",
"○〆アクティブスキルカード獲得時、ボーカル上昇+2": "When acquiring ○〆 Active Skill Card, Vocal +2",
"○〆アクティブスキルカード獲得時、ボーカル上昇+3": "When acquiring ○〆 Active Skill Card, Vocal +3",
+ "○〆アクティブスキルカード獲得時、ボーカル上昇+4": "When acquiring ○〆 Active Skill Card, Vocal +4",
"○〆メンタルスキルカード強化時、ダンス上昇+": "When ○〆 Mental Skill Card Strengthened, Dance +",
+ "○〆メンタルスキルカード強化時、ダンス上昇+4": "When ○〆 Mental Skill Card Strengthened, Dance +4",
"○〆メンタルスキルカード強化時、ダンス上昇+5": "When ○〆 Mental Skill Card Strengthened, Dance +5",
"○〆メンタルスキルカード強化時、ビジュアル上昇+": "When ○〆 Mental Skill Card Strengthened, Visual +",
+ "○〆メンタルスキルカード強化時、ビジュアル上昇+4": "When ○〆 Mental Skill Card Strengthened, Visual +4",
"○〆メンタルスキルカード強化時、ビジュアル上昇+5": "When ○〆 Mental Skill Card Strengthened, Visual +5",
"○〆メンタルスキルカード強化時、ボーカル上昇+": "When ○〆 Mental Skill Card Strengthened, Vocal +",
+ "○〆メンタルスキルカード強化時、ボーカル上昇+4": "When ○〆 Mental Skill Card Strengthened, Vocal +4",
"○〆メンタルスキルカード強化時、ボーカル上昇+5": "When ○〆 Mental Skill Card Strengthened, Vocal +5",
"○〆メンタルスキルカード獲得時、ダンス上昇+": "When acquiring ○〆 Mental Skill Card, Dance +",
"○〆メンタルスキルカード獲得時、ダンス上昇+1": "When acquiring ○〆 Mental Skill Card, Dance +1",
"○〆メンタルスキルカード獲得時、ダンス上昇+2": "When acquiring ○〆 Mental Skill Card, Dance +2",
"○〆メンタルスキルカード獲得時、ダンス上昇+3": "When acquiring ○〆 Mental Skill Card, Dance +3",
+ "○〆メンタルスキルカード獲得時、ダンス上昇+4": "When acquiring ○〆 Mental Skill Card, Dance +4",
"○〆メンタルスキルカード獲得時、ビジュアル上昇+": "When acquiring ○〆 Mental Skill Card, Visual +",
"○〆メンタルスキルカード獲得時、ビジュアル上昇+1": "When acquiring ○〆 Mental Skill Card, Visual +1",
"○〆メンタルスキルカード獲得時、ビジュアル上昇+2": "When acquiring ○〆 Mental Skill Card, Visual +2",
"○〆メンタルスキルカード獲得時、ビジュアル上昇+3": "When acquiring ○〆 Mental Skill Card, Visual +3",
+ "○〆メンタルスキルカード獲得時、ビジュアル上昇+4": "When acquiring ○〆 Mental Skill Card, Visual +4",
"○〆メンタルスキルカード獲得時、ボーカル上昇+": "When acquiring ○〆 Mental Skill Card, Vocal +",
"○〆メンタルスキルカード獲得時、ボーカル上昇+1": "When acquiring ○〆 Mental Skill Card, Vocal +1",
"○〆メンタルスキルカード獲得時、ボーカル上昇+2": "When acquiring ○〆 Mental Skill Card, Vocal +2",
"○〆メンタルスキルカード獲得時、ボーカル上昇+3": "When acquiring ○〆 Mental Skill Card, Vocal +3",
- "お出かけ終了時、ダンス上昇+": "At the end of outing, Dance +",
- "お出かけ終了時、ビジュアル上昇+": "At the end of outing, Visual +",
- "お出かけ終了時、ボーカル上昇+": "At the end of outing, Vocal +",
- "お出かけ終了時、体力回復9": "At the end of an outing, Stamina recovery 9",
+ "○〆メンタルスキルカード獲得時、ボーカル上昇+4": "When acquiring ○〆 Mental Skill Card, Vocal +4",
+ "お出かけ終了時、ダンス上昇+": "At the end of going out, Dance +",
+ "お出かけ終了時、ダンス上昇+5": "At the end of going out, Dance +5",
+ "お出かけ終了時、ダンス上昇+6": "At the end of going out, Dance +6",
+ "お出かけ終了時、ダンス上昇+7": "At the end of going out, Dance +7",
+ "お出かけ終了時、ダンス上昇+8": "At the end of going out, Dance +8",
+ "お出かけ終了時、ダンス上昇+9": "At the end of going out, Dance +9",
+ "お出かけ終了時、ダンス上昇+10": "At the end of going out, Dance +10",
+ "お出かけ終了時、ダンス上昇+11": "At the end of going out, Dance +11",
+ "お出かけ終了時、ダンス上昇+12": "At the end of going out, Dance +12",
+ "お出かけ終了時、ダンス上昇+13": "At the end of going out, Dance +13",
+ "お出かけ終了時、ダンス上昇+14": "At the end of going out, Dance +14",
+ "お出かけ終了時、ビジュアル上昇+": "At the end of going out, Visual +",
+ "お出かけ終了時、ビジュアル上昇+5": "At the end of going out, Visual +5",
+ "お出かけ終了時、ビジュアル上昇+6": "At the end of going out, Visual +6",
+ "お出かけ終了時、ビジュアル上昇+7": "At the end of going out, Visual +7",
+ "お出かけ終了時、ビジュアル上昇+8": "At the end of going out, Visual +8",
+ "お出かけ終了時、ビジュアル上昇+9": "At the end of going out, Visual +9",
+ "お出かけ終了時、ビジュアル上昇+10": "At the end of going out, Visual +10",
+ "お出かけ終了時、ビジュアル上昇+11": "At the end of going out, Visual +11",
+ "お出かけ終了時、ビジュアル上昇+12": "At the end of going out, Visual +12",
+ "お出かけ終了時、ビジュアル上昇+13": "At the end of going out, Visual +13",
+ "お出かけ終了時、ビジュアル上昇+14": "At the end of going out, Visual +14",
+ "お出かけ終了時、ボーカル上昇+": "At the end of going out, Vocal +",
+ "お出かけ終了時、ボーカル上昇+5": "At the end of going out, Vocal +5",
+ "お出かけ終了時、ボーカル上昇+6": "At the end of going out, Vocal +6",
+ "お出かけ終了時、ボーカル上昇+7": "At the end of going out, Vocal +7",
+ "お出かけ終了時、ボーカル上昇+8": "At the end of going out, Vocal +8",
+ "お出かけ終了時、ボーカル上昇+9": "At the end of going out, Vocal +9",
+ "お出かけ終了時、ボーカル上昇+10": "At the end of going out, Vocal +10",
+ "お出かけ終了時、ボーカル上昇+11": "At the end of going out, Vocal +11",
+ "お出かけ終了時、ボーカル上昇+12": "At the end of going out, Vocal +12",
+ "お出かけ終了時、ボーカル上昇+13": "At the end of going out, Vocal +13",
+ "お出かけ終了時、ボーカル上昇+14": "At the end of going out, Vocal +14",
+ "お出かけ終了時、体力回復9": "At the end of an outing, HP recovery 9",
"このサポートカードのイベントによるパラメータ上昇を": "Parameter increase from this support card's event",
"このサポートカードのイベントによる体力回復量を": "HP recovery amount from this support card's event",
"このサポートカードのレッスンサポート発生率を": "Lesson support occurrence rate of this support card",
@@ -65,6 +218,11 @@
"ダンスレッスン開始時、25%の確率で○〆消費体力減少1ターン": "At Visual Lesson Start, 25% Chance for ○〆Reduced Stamina Consumption 1 Turn",
"ダンスレッスン開始時、40%の確率で○〆消費体力減少1ターン": "At Visual Lesson Start, 40% Chance for ○〆Reduced Stamina Consumption 1 Turn",
"ダンス上昇+": "Dance increase +",
+ "ダンス上昇+10": "Dance increase +10",
+ "ダンス上昇+15": "Dance increase +15",
+ "ダンス上昇+20": "Dance increase +20",
+ "ダンス上昇+25": "Dance increase +25",
+ "ダンス上昇+30": "Dance increase +30",
"ビジュアルSPレッスン発生率+": "Visual SP lesson occurrence rate +",
"ビジュアルSPレッスン発生率増加": "Increased Visual SP Lesson Occurrence Rate",
"ビジュアルSPレッスン終了時、Pポイント獲得量増加+": "At the end of Visual SP lesson, P-Points acquired+",
@@ -79,6 +237,11 @@
"ビジュアルレッスン開始時、25%の確率で○〆消費体力減少1ターン": "At Visual Lesson Start, 25% Chance for ○〆Reduced Stamina Consumption 1 Turn",
"ビジュアルレッスン開始時、40%の確率で○〆消費体力減少1ターン": "At Visual Lesson Start, 40% Chance for ○〆Reduced Stamina Consumption 1 Turn",
"ビジュアル上昇+": "Visual increase+",
+ "ビジュアル上昇+10": "Visual increase +10",
+ "ビジュアル上昇+15": "Visual increase +15",
+ "ビジュアル上昇+20": "Visual increase +20",
+ "ビジュアル上昇+25": "Visual increase +25",
+ "ビジュアル上昇+30": "Visual increase +30",
"ボーカルSPレッスン発生率+": "Vocal SP lesson occurrence rate +",
"ボーカルSPレッスン発生率増加": "Increased Vocal SP Lesson Occurrence Rate",
"ボーカルSPレッスン終了時、Pポイント獲得量増加+": "At the end of Vocal SP lesson, P-Points acquired +",
@@ -93,10 +256,18 @@
"ボーカルレッスン終了時、ボーカル上昇+": "At the end of Vocal lesson, Vocal +",
"ボーカルレッスン開始時、25%の確率で○〆消費体力減少1ターン": "At Vocal Lesson Start, 25% Chance for ○〆Reduced Stamina Consumption 1 Turn",
"ボーカルレッスン開始時、40%の確率で○〆消費体力減少1ターン": "At Vocal Lesson Start, 40% Chance for ○〆Reduced Stamina Consumption 1 Turn",
- "ボーカル上昇+": "Vocal increase+",
+ "ボーカル上昇+": "Vocal increase +",
+ "ボーカル上昇+10": "Vocal increase +10",
+ "ボーカル上昇+15": "Vocal increase +15",
+ "ボーカル上昇+20": "Vocal increase +20",
+ "ボーカル上昇+25": "Vocal increase +25",
+ "ボーカル上昇+30": "Vocal increase +30",
"ランダムなスキルカードを強化": "Strengthen a random skill card here",
"ランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Change a basic skill card to a different skill card",
"ランダムな所持している基本とつくスキルカードを異なるスキルカードにチェンジ": "Randomly change Owned basic skill cards to different skill cards",
+ "ボーカルレッスン終了時、45%の確率で体力回復4": "When Vocal Lesson ends, there is a 45% chance of recovering 4 HP.",
+ "ビジュアルレッスン終了時、45%の確率で体力回復4": "When Visual Lesson ends, there is a 45% chance of recovering 4 HP.",
+ "ダンスレッスン終了時、45%の確率で体力回復4": "When Dance Lesson ends, there is a 45% chance of recovering 4 HP.",
"休む選択時、ダンス上昇+": "When take a rest, Visual +",
"休む選択時、ビジュアル上昇+": "When take a rest, Visual +",
"休む選択時、ボーカル上昇+": "When take a rest, Vocal +",
diff --git a/local-files/genericTrans/index/maintance.json b/local-files/genericTrans/index/maintance.json
new file mode 100644
index 00000000..7d703683
--- /dev/null
+++ b/local-files/genericTrans/index/maintance.json
@@ -0,0 +1,10 @@
+{
+ "現在メンテナンスを行っております": "We are currently undergoing maintenance.",
+ "メンテナンス時間(予定)": "Maintenance time (planned)",
+ "開始時刻 :": "Start time :",
+ "終了時刻 :": "End time:",
+ "ご迷惑をお掛け致しますが、\nご理解のほどよろしくお願いします": "We apologize for the inconvenience, but\nThank you for your understanding.",
+ "公式X(旧Twitter)": "Official X (old Twitter)",
+ "ガシャ開催準備中": "Preparing for Gacha",
+ "ガシャ開催までもうしばらくお待ちください\nご協力のほどよろしくお願いいたします": "Please wait for a while until the Gasha event starts.\nThank you for your cooperation."
+}
\ No newline at end of file
diff --git a/local-files/genericTrans/index/pdrink_desc.json b/local-files/genericTrans/index/pdrink_desc.json
index 722632ac..6ca1c79f 100644
--- a/local-files/genericTrans/index/pdrink_desc.json
+++ b/local-files/genericTrans/index/pdrink_desc.json
@@ -12,13 +12,13 @@
"○〆絶好調1ターン\n○〆元気+9": "○〆Excellent Condition 1 turn\n○〆Energy +9",
"○〆絶好調2ターン\n手札をすべて○〆レッスン中強化": "○〆Excellent Condition 2 turns\nEnhance all cards ○〆 during lessons",
"○〆集中+3": "○〆Focus +3",
- "【ダンスレッスン・ダンスターンのみ】○〆アクティブスキルカード使用時、体力回復": "[Dance Lesson・Dance Turns Only] ○〆Stamina Recovery when using Active Skill Card",
+ "【ダンスレッスン・ダンスターンのみ】○〆アクティブスキルカード使用時、体力回復": "[Dance Lesson・Dance Turns Only] HP Recovery when using ○〆 Active Skill Card",
"パラメータ+10": "Parameter +10",
"ランダムな強化済みスキルカード(SSR)を、手札に○〆生成": "Randomly generate an enhanced skill card (SSR) into your hand",
"以降、ターン終了時、○〆やる気+1": "Afterwards, at the end of each turn, ○〆Motivation +1",
"以降、ターン終了時、○〆好印象+1": "Afterwards, at the end of each turn, ○〆Good Impression +1",
"以降、ターン終了時、○〆集中+1": "Afterwards, at the end of each turn, ○〆Focus +1",
- "体力回復6": "Stamina Recovery 6",
- "手札をすべて○〆レッスン中強化\n体力回復3": "Enhance all cards ○〆 during lessons\nStamina Recovery 3",
- "手札をすべて入れ替える\n体力回復2": "Swap all cards\nStamina Recovery 2"
+ "体力回復6": "HP Recovery by 6",
+ "手札をすべて○〆レッスン中強化\n体力回復3": "Enhance all cards ○〆 during lessons\nHP Recovery by 3",
+ "手札をすべて入れ替える\n体力回復2": "Swap all cards\nHP Recovery by 2"
}
diff --git a/local-files/genericTrans/index/skill_card_desc.json b/local-files/genericTrans/index/skill_card_desc.json
index d1134ea7..7f18b276 100644
--- a/local-files/genericTrans/index/skill_card_desc.json
+++ b/local-files/genericTrans/index/skill_card_desc.json
@@ -4,8 +4,13 @@
"\n○〆やる気が6以上の場合、○〆やる気": "\n○〆If Motivation is 6 or higher, ○〆Motivation",
"\n○〆元気の": "\n○〆Energy",
"\n○〆好調2ターン\n試験中1回 ": "\n○〆 in Good Shape for 2 turns\nOnce during the exam ",
+ "試験・ステージ開始時手札に入る\n○〆集中": "Added to hand at the start of the Exam or Stage\n○〆 Concentration",
"\n○〆好調2ターン\n○〆消費体力減少2ターン\nレッスン中1回 重複不可": "\n○〆Good Shape2 turns\n○〆Reduced stamina consumption2 turns\nOnce per lesson No dupe",
"\n○〆好調2ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "\n○〆Good Shape2 Turns\nNext turn, strengthen all cards in hand ○〆During Lesson\n1 time during Lesson ",
+ "\n(試験・ステージ内1回)": "\n(Once per Exam or Stage)",
+ "ビジュアルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Visual turn, at the start of the turn, ○〆 Add skill card usage",
+ "ボーカルターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Vocal turn, at the start of the turn, ○〆 Add skill card usage",
+ "ダンスターンなら、ターン開始時、○〆スキルカード使用数追加": "If it's a Dance turn, at the start of the turn, ○〆 Add skill card usage",
"\n○〆好調2ターン\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "\n○〆Good Shape2 turns\nNext turn, enhance all cards in hand during lesson\nOnce per lesson No dupe",
"\n○〆好調2ターン\n次のターン、手札をすべて○〆試験中強化\n試験中1回 ": "\n○〆 In Good Shape 2 turns\nNext turn, strengthen all hands ○〆 during exam\nOnce during exam",
"\n○〆好調2ターン\n(試験内1回)": "\n○〆 in Good Shape for 2 turns\n(1 time during the exam)",
@@ -16,6 +21,7 @@
"\n○〆消費体力増加2ターン\n": "\nIncrease stamina consumption for 2 turns\n",
"\n○〆消費体力増加2ターン\nレッスン中1回 重複不可": "\n○〆Increased stamina consumption2 turns\nOnce per lesson No dupe",
"\nスキルカードを2枚引く\n○〆消費体力減少1ターン\n試験中1回 ": "\nDraw 2 skill cards\nReduce ○〆 consumption stamina for 1 turn\nOnce during the exam ",
+ "\nスキルカードを2枚引く\n試験・ステージ中1回 ": "\nDraw 2 skill cards\nOnce during the exam or stage ",
"\n以降、○〆アクティブスキルカード使用時、○〆固定元気": "\nAfterwards, when using an ○〆Active Skill Card, ○〆Fixed Energy",
"\n体力回復": "\nStamina recovery ",
"\n次のターン、手札をすべて○〆レッスン中強化\nレッスン中1回 ": "\nNext turn, strengthen all cards in hand ○〆 during lesson\nOnce during lesson ",
@@ -69,6 +75,7 @@
"○〆体力消耗4\n数值+40\n○〆好调1回合\n课程中1次": "○〆Consume 4 stamina\nParam +40\n○〆Good Shape for 1 turn\nOnce per lesson",
"○〆体力消耗5\n数值提升○〆元气的100%\n课程中1次": "○〆Consume 5 stamina\nIncrease Param by 100% of Energy\nOnce per lesson",
"○〆体力消耗减少1\n○〆技能卡使用数增加+1\n课程中1次不可重复": "○〆Reduce stamina consumption by 1\n○〆Skill card usage \nOnce per lesson, No dupe",
+ "○〆体力消費1\n○〆スキルカード使用数追加": "○〆Stamina Consumption 1\n○〆 Additional Skill Card Uses",
"○〆体力消費1\n○〆スキルカード使用数追加+1\nスキルカードを2枚引く\nレッスン中1回 重複不可": "○〆Stamina Consumption 1\n○〆Additional Skill Card Uses +1\nDraw 2 Skill Cards\nOnce per lessonCannot be stacked",
"○〆体力消費1\n○〆元気+3\n○〆スキルカード使用数追加": "○〆Stamina consumption 1\n○〆Energy +3\n○〆Additional skill card usage",
"○〆体力消費1\n○〆元気+8\n○〆スキルカード使用数追加": "○〆Stamina consumption 1\n○〆Energy +8\n○〆Additional skill card usage",
@@ -155,7 +162,7 @@
"○〆元気+1\n○〆やる気": "○〆Energy +1\n○〆Motivation",
"○〆元気+1\n○〆好印象": "○〆Energy +1\n○〆Good impression",
"○〆元気+1\n○〆好調2ターン": "○〆Energy +1\n○〆Good Shape2 turns",
- "○〆元気+1\n○〆好調3ターン": "○〆元気+1\n○〆好調3ターン",
+ "○〆元気+1\n○〆好調3ターン": "○〆Energy +1\n○〆Good Shape3 turns",
"○〆元気+1\n○〆集中": "○〆Energy +1\n○〆Focus",
"○〆元気+10\n○〆集中": "○〆Energy +10\n○〆Focus",
"○〆元気+11\n○〆やる気": "○〆Energy +11\n○〆Motivation",
@@ -176,7 +183,8 @@
"○〆元気+3\n次のターン、手札をすべて○〆レッスン中強化\n2ターン後、手札をすべて○〆レッスン中強化\nレッスン中1回 重複不可": "○〆Energy +3\nNext turn, enhance all cards in hand during lesson\nAfter 2 turns, enhance all cards in hand during lesson\nOnce per lesson No dupe",
"○〆元気+3\n次のターン、手札をすべて○〆試験中強化\n2ターン後、手札をすべて○〆試験中強化\n試験中1回 ": "○〆 energy +3\nNext turn, strengthen all ○〆 in the exam\nAfter 2 turns, strengthen all ○〆 in the exam\nOnce during the exam ",
"○〆元気+4\nレッスン中1回 ": "○〆Energy +4\nOnce per lesson ",
- "○〆元気+4\n試験中1回 ": "○〆 energy +4\nOnce during the exam ",
+ "○〆元気+4\n試験中1回 ": "○〆 Energy +4\nOnce during the exam ",
+ "○〆元気+4\n試験・ステージ中1回 ": "○〆 Energy +4\nOnce during Exam or Stage ",
"○〆元気+4\n○〆やる気": "○〆Energy +4\n○〆Motivation",
"○〆元気+4\n○〆やる気が6以上の場合、○〆元気": "○〆Energy +4\nIf motivation is 6 or more, ○〆Energy",
"○〆元気+4\n○〆好印象": "○〆Energy +4\n○〆Good impression",
@@ -267,17 +275,40 @@
"○〆好調状態の場合○〆好調2ターン": "If in Good Shape ○〆 Good Shape 2 turns",
"○〆好調状態の場合、使用可\n○〆絶好調2ターン\n次のターン、パラメータ+38\nレッスン中1回 重複不可": "Can be used if in ○〆Good Shape\n○〆Excellent Condition2 turns\nNext turn, Param+38\nOnce per lessonNo dupe",
"○〆好調状態の場合、使用可\n○〆絶好調3ターン\n次のターン、パラメータ+47\nレッスン中1回 重複不可": "Can be used if in ○〆Good Shape\n○〆Excellent Condition3 turns\nNext turn, Param+47\nOnce per lessonNo dupe",
- "○〆好調状態の場合、使用可\nスコア+25\n試験中1回 ": "If in Good Shape, usable\nScore +25\n1 time during exam ",
- "○〆好調状態の場合、使用可\nスコア+27\n試験中1回 ": "If in Good Shape ○〆, usable\nScore +27\nOnce during the exam ",
+ "○〆好調状態の場合、使用可\nスコア+25\n": "If in Good Shape ○〆, usable\nScore +25\n",
+ "○〆好調状態の場合、使用可\nスコア+27\n": "If in Good Shape ○〆, usable\nScore +27\n",
+ "○〆好調状態の場合、使用可\nスコア+34\n": "If in Good Shape ○〆, usable\nScore +34\n",
+ "○〆好調状態の場合、使用可\nスコア+37\n": "If in Good Shape ○〆, usable\nScore +37\n",
+ "○〆好調状態の場合、使用可\nスコア+38\n": "If in Good Shape ○〆, usable\nScore +38\n",
+ "○〆好調状態の場合、使用可\nスコア+48\n": "If in Good Shape ○〆, usable\nScore +48\n",
+ "○〆好調状態の場合、使用可\nスコア+49\n": "If in Good Shape ○〆, usable\nScore +49\n",
"○〆好調状態の場合、使用可\nスコア+54\n": "If in Good Shape ○〆, usable\nScore +54\n",
+ "○〆好調状態の場合、使用可\nスコア+25\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +25\n1 time during exam ",
+ "○〆好調状態の場合、使用可\nスコア+27\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +27\nOnce during the exam ",
+ "○〆好調状態の場合、使用可\nスコア+34\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +34\nOnce during the exam ",
+ "○〆好調状態の場合、使用可\nスコア+37\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +37\nOnce during the exam ",
+ "○〆好調状態の場合、使用可\nスコア+38\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +38\nOnce during the exam ",
+ "○〆好調状態の場合、使用可\nスコア+48\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +48\nOnce during the exam ",
+ "○〆好調状態の場合、使用可\nスコア+49\n試験中1回 ": "If in ○〆 Good Shape, usable\nScore +49\nOnce during the exam ",
"○〆好調状態の場合、使用可\nスコア+54\n重複不可": "Available if in Good Shape ○〆\nScore +54\nNot duplicable",
"○〆好調状態の場合、使用可\nパラメータ+25\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +25\nOnce per lesson",
"○〆好調状態の場合、使用可\nパラメータ+27\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +27\nOnce per lesson",
"○〆好調状態の場合、使用可\nパラメータ+37\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +37\nOnce per lesson",
"○〆好調状態の場合、使用可\nパラメータ+38\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +38\nOnce per lesson",
+ "○〆好調状態の場合、使用可\nパラメータ+54\nレッスン中1回 ": "Can be used if in ○〆Good Shape\nParam +54\nOnce per lesson",
+ "○〆好調状態の場合、使用可\nパラメータ+25\n重複不可": "Can be used if in ○〆Good Shape\nParam +25\nNo dupe",
+ "○〆好調状態の場合、使用可\nパラメータ+27\n重複不可": "Can be used if in ○〆Good Shape\nParam +27\nNo dupe",
+ "○〆好調状態の場合、使用可\nパラメータ+37\n重複不可": "Can be used if in ○〆Good Shape\nParam +37\nNo dupe",
"○〆好調状態の場合、使用可\nパラメータ+38\n重複不可": "Can be used if in ○〆Good Shape\nParam +38\nNo dupe",
- "○〆好調状態の場合、使用可\nパラメータ+54\n": "If in ○〆 Good Shape state, usable\nParameters +54\n",
"○〆好調状態の場合、使用可\nパラメータ+54\n重複不可": "Can be used if in ○〆Good Shape\nParam +54\nNo dupe",
+ "○〆好調状態の場合、使用可\nパラメータ+25\n": "If in ○〆 Good Shape state, usable\nParameters +25\n",
+ "○〆好調状態の場合、使用可\nパラメータ+27\n": "If in ○〆 Good Shape state, usable\nParameters +27\n",
+ "○〆好調状態の場合、使用可\nパラメータ+34\n": "If in ○〆 Good Shape state, usable\nParameters +34\n",
+ "○〆好調状態の場合、使用可\nパラメータ+37\n": "If in ○〆 Good Shape state, usable\nParameters +37\n",
+ "○〆好調状態の場合、使用可\nパラメータ+38\n": "If in ○〆 Good Shape state, usable\nParameters +38\n",
+ "○〆好調状態の場合、使用可\nパラメータ+48\n": "If in ○〆 Good Shape state, usable\nParameters +48\n",
+ "○〆好調状態の場合、使用可\nパラメータ+49\n": "If in ○〆 Good Shape state, usable\nParameters +49\n",
+ "○〆好調状態の場合、使用可\nパラメータ+54\n": "If in ○〆 Good Shape state, usable\nParameters +54\n",
"○〆消耗体力3\n○〆元气的110%数值提升\n课程中1次": "○〆Consume 3 stamina\nIncrease Param by 110% of Energy\nOnce per lesson",
"○〆消費体力削減": "○〆Reduced stamina consumption",
"○〆绝好调3回合\n此后,使用○〆主动技能卡时,○〆固定元气+2\n课程中1次不可重复": "○〆Excellent Condition for 3 turns\nAfterwards, when using an Active Skill Card, Fixed Energy +2\nOnce per lesson, No dupe",
@@ -326,7 +357,29 @@
"スコア+6\n○〆集中": "Score +6\n○〆 concentration",
"スコア+8(2回)\n試験中1回 ": "Score +8 (2 times)\nOnce during the exam ",
"スコア+9": "Score +9",
+ "スコア+5\n○〆好調3ターン": "Score +5\n○〆 Good Shape 3 turns",
"スコア+9\n○〆好調3ターン": "Score +9\n○〆 Good Shape 3 turns",
+ "○〆好調状態の場合、使用可\nスコア+25\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +25\nOnce during the Exam or Stage ",
+ "○〆好調状態の場合、使用可\nスコア+27\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +27\nOnce during the Exam or Stage ",
+ "○〆好調状態の場合、使用可\nスコア+34\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +34\nOnce during the Exam or Stage ",
+ "○〆好調状態の場合、使用可\nスコア+37\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +37\nOnce during the Exam or Stage ",
+ "○〆好調状態の場合、使用可\nスコア+38\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +38\nOnce during the Exam or Stage ",
+ "○〆好調状態の場合、使用可\nスコア+48\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +48\nOnce during the Exam or Stage ",
+ "○〆好調状態の場合、使用可\nスコア+49\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +49\nOnce during the Exam or Stage ",
+ "○〆好調状態の場合、使用可\nスコア+54\n試験・ステージ中1回 ": "Can be used if in ○〆 Good Shape\nScore +54\nOnce during the Exam or Stage ",
+ "スコア+25\n試験・ステージ中1回 ": "Score +25\nOnce during the Exam or Stage ",
+ "スコア+27\n試験・ステージ中1回 ": "Score +27\nOnce during the Exam or Stage ",
+ "スコア+34\n試験・ステージ中1回 ": "Score +34\nOnce during the Exam or Stage ",
+ "スコア+37\n試験・ステージ中1回 ": "Score +37\nOnce during the Exam or Stage ",
+ "スコア+38\n試験・ステージ中1回 ": "Score +38\nOnce during the Exam or Stage ",
+ "スコア+48\n試験・ステージ中1回 ": "Score +48\nOnce during the Exam or Stage ",
+ "スコア+49\n試験・ステージ中1回 ": "Score +49\nOnce during the Exam or Stage ",
+ "スコア+54\n試験・ステージ中1回 ": "Score +54\nOnce during the Exam or Stage ",
+ "\n試験・ステージ中1回 ": "\nOnce during the Exam or Stage ",
+ "\n○〆好調2ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 2 Turns.\nOnce during the Exam or Stage ",
+ "\n○〆好調3ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 3 Turns.\nOnce during the Exam or Stage ",
+ "\n○〆好調4ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 4 Turns.\nOnce during the Exam or Stage ",
+ "\n○〆好調5ターン\n試験・ステージ中1回 ": "\n○〆 Good Shape 5 Turns.\nOnce during the Exam or Stage ",
"スコア上昇量を50%増加 ": "Increase score gain by 50%",
"ターン終了時、パラメータを上昇。ターン開始時、好印象が1減少": "Increase parameters at the end of turn. Decrease 1 Good Impression at the start of turn",
"ターン終了時、好印象1ごとにスコアを1上昇。ターン開始時、好印象が1減少": "At the end of the turn, increase score by 1 for each favorable impression. At the start of the turn, decrease favorable impression by 1",
@@ -336,10 +389,6 @@
"ダンスSPレッスン発生率+15%": "Dance SP Lesson Occurrence Rate +15%",
"ダンスSPレッスン終了時、ダンス上昇+9": "When Dance SP lesson ends, Dance +9",
"ダンスが少し足りないみたいですね\nダンスレッスンがおすすめです": "It seems like your dance is a bit lacking\nDance lessons are recommended",
- "ダンスレッスン開始時、25%の確率で○〆元気": "At the start of Dance lesson, 25% chance of ○〆 Energy",
- "ダンスレッスン開始時、30%の確率で○〆やる気": "At the start of Dance lesson, 30% chance of ○〆 Motivation",
- "ダンスレッスン開始時、60%の確率で○〆やる気": "At the start of Dance lesson, 60% chance of ○〆 Motivation",
- "ダンス通常レッスン終了時、ダンス上昇+": "Increase Dance at Normal Dance Lesson Completion+",
"トラブルカード": "Trouble Card",
"パラメータ+10": "Param +10",
"パラメータ+10\n○〆やる気+3": "Param +10\n○〆Motivation +3",
@@ -375,6 +424,9 @@
"パラメータ+25\nレッスン中1回 重複不可": "Param +25\nOnce per lessonNo dupe",
"パラメータ+26\n○〆好調4ターン\nレッスン中1回 重複不可": "Param +26\n○〆Good Shape for 4 turns\nOnce per lessonNo dupe",
"パラメータ+27\nレッスン中1回 ": "Param +27\nOnce per lesson",
+ "パラメータ+34\nレッスン中1回 ": "Param +34\nOnce per lesson",
+ "パラメータ+48\nレッスン中1回 ": "Param +48\nOnce per lesson",
+ "パラメータ+49\nレッスン中1回 ": "Param +49\nOnce per lesson",
"パラメータ+2○〆元気+1\n体力回復2\nレッスン中1回 重複不可": "Param +2○〆Energy +1\nStamina recovery 2\nOnce per lessonNo dupe",
"パラメータ+2○〆元気+2": "Param +2○〆Energy +2",
"パラメータ+30○〆元気+10\n○〆消費体力増加2ターン\n重複不可": "Param +30○〆Energy +10\n○〆Increase stamina consumption for 2 turns\nNo dupe",
@@ -383,7 +435,10 @@
"パラメータ+3○〆元気+4\n体力回復2\nレッスン中1回 重複不可": "Param +3○〆Energy +4\nStamina recovery 2\nOnce per lessonNo dupe",
"パラメータ+4\n○〆好調状態の場合、○〆集中+3\nレッスン中1回 重複不可": "Param +4\nIf in Good Shape, ○〆Focus +3\nOnce per lessonNo dupe",
"パラメータ+40○〆元気+10\n○〆消費体力増加2ターン\n重複不可": "Param +40○〆Energy +10\n○〆Increase stamina consumption for 2 turns\nNo dupe",
+ "パラメータ27\nレッスン中1回 重複不可": "Param +27\nOnce per lessonNo dupe",
+ "パラメータ+34\nレッスン中1回 重複不可": "Param +34\nOnce per lessonNo dupe",
"パラメータ+48\nレッスン中1回 重複不可": "Param +48\nOnce per lessonNo dupe",
+ "パラメータ+49\nレッスン中1回 重複不可": "Param +49\nOnce per lessonNo dupe",
"パラメータ+5\n○〆好調3ターン": "Param +5\n○〆Good Shape for 3 turns",
"パラメータ+6\n○〆好印象+6\nレッスン中1回 重複不可": "Param +6\n○〆Good Impression +6\nOnce per lessonNo dupe",
"パラメータ+6\n○〆好調2ターン": "Param +6\n○〆Good Shape for 2 turns",
@@ -419,8 +474,6 @@
"ビジュアルレッスン開始時、30%の確率で○〆やる気": "At the start of Visual lesson, 30% chance of ○〆 Motivation",
"ビジュアルレッスン開始時、40%の確率で○〆元気": "At the start of Visual lesson, 40% chance of ○〆 Energy",
"ビジュアルレッスン開始時、40%の確率で○〆消費体力減少1ターン": "At the start of Visual lesson, 40% chance of ○〆 Reduced stamina consumption 1 turn",
- "ビジュアル上昇+20": "Visual increase +20",
- "ビジュアル通常レッスン終了時、ビジュアル上昇+": "Increase Visual at Normal Visual Lesson Completion+",
"プロデュースでボイスがあるコミュのボイス設定を選択してください。": "Please select the voice settings for the commu with voice during Produce.",
"プロデュースの方向性を示すもので、Pアイドルごとに決められています。登場するスキルカードやPアイテムの種類がプランごとに異なります。": "Indicates the direction of production, determined for each P Idol. The types of Skill Cards and P Items vary by plan.",
"プロデュース中にボーカルを450以上にする": "Increase Vocal to 450 or more during Produce",
@@ -431,7 +484,6 @@
"ボーカルが少し足りないみたいですね\nボーカルレッスンがおすすめです": "It seems like your vocal is a bit lacking\nVocal lessons are recommended",
"ボーカルターンなら、ターン開始時、スキルカードを引く\n○〆固定元気": "If it's a vocal turn, draw a skill card at the start of the turn\n○〆 fixed energy",
"ボーカルレッスン終了時、ボーカル上昇+4": "At the end of Vocal Lesson, Vocal +4",
- "ボーカル通常レッスン終了時、ボーカル上昇+": "Increase Vocal at Normal Vocal Lesson Completion+",
"ランダムな○〆トラブルカードを削除": "Remove Random ○〆 Trouble Card Deleted",
"ランダムな名前に「基本」を含むスキルカードを2枚強化した状態でプロデュースを開始": "Start production with 2 strengthened Skill Cards containing 'Basic' in their name",
"ランダムな強化済みスキルカードを、手札に○〆生成\n○〆スキルカード使用数追加+1\n次のターン、スキルカードを引く\nレッスン中1回 重複不可": "Generate a random enhanced skill card into your hand\n○〆Skill card usage \nNext turn, draw a skill card\nOnce per lessonNo dupe",
@@ -450,6 +502,7 @@
"レッスン開始時手札に入る\n○〆消費体力減少4ターン\n○〆スキルカード使用数追加+1\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Reduce stamina consumption for 4 turns\n○〆Skill card usage \nOnce per lessonNo dupe",
"レッスン開始時手札に入る\n○〆集中+3\n○〆好調2ターン\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Focus +3\n○〆Good Shape for 2 turns\nOnce per lesson",
"レッスン開始時手札に入る\n○〆集中+4\n○〆好調3ターン\nレッスン中1回 ": "Added to hand at the start of the lesson\n○〆Focus +4\n○〆Good Shape for 3 turns\nOnce per lesson",
+ "レッスン開始時手札に入る\n○〆元気+6\n○〆低下状態無効1回\nレッスン中1回 重複不可": "Added to hand at the start of the lesson\n○〆Energy +6\n○〆Cancel debuff status1x\nOnce per lesson No dupe",
"休む選択時、ダンス上昇+": "Increase Dance when Choosing to Rest+",
"休む選択時、ボーカル上昇+": "Increase Vocal when Choosing to Rest+",
"体力30/30\n元気12": "Stamina 30/30\nEnergy 12",
diff --git a/local-files/genericTrans/index/term.json b/local-files/genericTrans/index/term.json
index 5d6e03e7..07d56ef9 100644
--- a/local-files/genericTrans/index/term.json
+++ b/local-files/genericTrans/index/term.json
@@ -133,8 +133,13 @@
"強化なし": "No enhancement",
"成就": "Achieved",
"授業終了時、ボーカル上昇+4": "At the end of class, Vocal increase +4",
- "最大体力の10%分回復\nランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Recover 10% of maximum health\nChange a skill card containing \"basic\" in its name randomly to a different skill card",
- "最大体力の40%分回復\nメンタルスキルカードを選択して獲得": "Recover 40% of maximum health\nChoose and acquire a mental skill card",
+ "最大体力の40%分回復\nランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ\nスキルカードを選択して獲得": "Recover 40% of maximum health\nChange a \"basic\" skill card in deck into random skill card\nSelect and obtain a skill card",
+ "最大体力の40%分回復\nメンタルスキルカード(高確率でSR以上)を選択して獲得": "Recover 40% of maximum health\nSelect and obtain an Mental Skill card (high probability of SR or higher)",
+ "最大体力の40%分回復\nアクティブスキルカード(高確率でSR以上)を選択して獲得": "Recover 40% of maximum health\nSelect and obtain an Active Skill card (high probability of SR or higher)",
+ "最大体力の10%分回復\nランダムな名前に「基本」を含むスキルカードを削除": "Recover 10% of maximum health\nRemoved a random \"Basic\" Skill card",
+ "最大体力の10%分回復\nランダムな名前に「基本」を含むスキルカードを異なるスキルカードにチェンジ": "Recover 10% of maximum health\nChange a \"basic\" skill card in deck into random skill card",
+ "最大体力の40%分回復\nメンタルスキルカードを選択して獲得": "Recover 40% of maximum health\nChoose and acquire a Mental Skill card",
+ "最大体力の40%分回復\nアクティブスキルカードを選択して獲得": "Recover 40% of maximum health\nChoose and acquire a Active Skill card",
"最大体力の40%分回復\nランダムなスキルカードを強化": "Recover 40% of maximum health\nStrengthen a random skill card",
"派手な動きと一緒に": "Together with flashy moves",
"獲得スキルカード再抽選回数+1": "Acquisition of skill card re-draw count +1",
diff --git a/local-files/genericTrans/index/turn_effect.json b/local-files/genericTrans/index/turn_effect.json
new file mode 100644
index 00000000..02daf2c8
--- /dev/null
+++ b/local-files/genericTrans/index/turn_effect.json
@@ -0,0 +1,17 @@
+{
+ "【センス専用】ダンスレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance lesson, there is a 50% chance that you will be in good form for 2 turn",
+ "【センス専用】ダンスレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance lesson, there is a 50% chance that you will be in good form for 2 turn",
+ "【センス専用】ダンスSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance SP lesson, there is a 50% chance that you will be in good form for 2 turn",
+ "【センス専用】ダンスSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Dance SP lesson, there is a 50% chance that you will be in good form for 2 turn",
+ "【センス専用】ボーカルレッスン開始時、50%の確率で○〆好調1ターン": "【Sense only】When starting a Vocal lesson, there is a 50% chance that you will be in good form for 1 turn",
+ "【センス専用】ボーカルレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Vocal lesson, there is a 50% chance that you will be in good form for 2 turn",
+ "【センス専用】ボーカルSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Vocal SP lesson, there is a 50% chance that you will be in good form for 2 turn",
+ "【センス専用】ボーカルSPレッスン開始時、50%の確率で○〆好調3ターン": "【Sense only】When starting a Vocal SP lesson, there is a 50% chance that you will be in good form for 3 turn",
+ "【センス専用】ビジュアルレッスン開始時、50%の確率で○〆好調1ターン": "【Sense only】When starting a Visual lesson, there is a 50% chance that you will be in good form for 1 turn",
+ "【センス専用】ビジュアルレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Visual lesson, there is a 50% chance that you will be in good form for 2 turn",
+ "【センス専用】ビジュアルSPレッスン開始時、50%の確率で○〆好調2ターン": "【Sense only】When starting a Visual SP lesson, there is a 50% chance that you will be in good form for 2 turn",
+ "【センス専用】ビジュアルSPレッスン開始時、50%の確率で○〆好調3ターン": "【Sense only】When starting a Visual SP lesson, there is a 50% chance that you will be in good form for 3 turn",
+ "○〆好調状態でない場合眠気を山札のランダムな位置に○〆生成": "If you are not in ○〆 Good Shape, Drowsiness Card will be generated in a random position of the deck.",
+ "レッスンCLEARの30%以上の場合体力回復": "If Lesson clear is 30% or more, Recovery HP",
+ "レッスンCLEARの30%以上の場合○〆好調3ターン": "If Lesson clear is 30% or more, you will get ○〆 Good Shape for 3 Turns."
+}
\ No newline at end of file
diff --git a/local-files/genericTrans/index/tutorial.json b/local-files/genericTrans/index/tutorial.json
index 2f2717a7..cfd1e643 100644
--- a/local-files/genericTrans/index/tutorial.json
+++ b/local-files/genericTrans/index/tutorial.json
@@ -57,7 +57,6 @@
"ターン後": "After turn",
"ターン終了時、パラメータを": "At the end of the turn, parameters",
"ターン終了時に\nパラメータが上がりましたね!\n○〆好印象が発動したみたいです": "Parameters have increased at the end of the turn!\nIt seems like ○〆 good impression has been activated.",
- "ダンスSPレッスン開始時、55%の確率で○〆元気": "At the start of Dance SP lesson, 55% chance of ○〆 energy",
"ダンスが少し足りないみたいですね\nダンスレッスンがおすすめで": "It seems like your dance skills are a bit lacking.\nDance lessons are recommended.",
"ダンスが少し足りないみたいですね\nダンスレッスンがおすすめです": "It looks like your dance is a bit lacking\nDance lessons are recommended",
"ダンスが足りないみたいですね\nダンスレッスンがおすすめです": "It seems like your dance skills are lacking.\nDance lessons are recommended.",